[GLT] Legislator 66 Posted December 23, 2014 Here is a hotfix with a signed file: http://arma3.cc/glt/glt_units_men_civil.zip Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted March 5, 2015 GLT Mod Update to 1.25 GLT Mod 1.25 is providing a lot of fixes and upgrades and some new content (3D objects, compositions and missions). Changelog changed: CSAT Tempest Truck is now called Kamaz 63968 changed: AI value aimingshake = 0.1 changed: AI value general = 0.4 changed: M107 and G82 now share the same ammunition changed: texture paths in GLT_fnc_Tex for CDF and ChDkz vehicles changed: old GLT mission intro video reused changed: M249 has been added to A3 NATO weapon box fixed: RHS mod dependency in glt_units_men_civil_bandits fixed: RPT error caused by fault eventhandler in unit configs fixed: GLT Merkava IV Tusk author fixed: missing RVMAT file and texture of GLT_Stand_Water fixed: GLT UGV were not active fixed: MG5 ammo has been added to KSK weapon crates fixed: GLT 18: Men in Fleck (target person did not join the player team) fixed: GLT Showcase L159: hostiles planes were not spawning fixed: head proxy in View Pilot LOD has been removed on civilian euro 3 model new: Barracks (green + tan) (port of ArmA 2) new: Silver Quadbike new: compositions glt_fuelDepot_us, glt_fuelDepot_chdkz, glt_guardpost4 new: compositions glt_smallTentCamp, glt_smallTentCamp_tropentarn, glt_smallTentCamp_napa new: compositions glt_vehicleShelter, glt_vehicleShelter_tropentarn, glt_vehicleShelter_aaf, glt_vehicleShelter_us, glt_vehicleShelter_csat new: compositions glt_helipad_us new: compositions glt_tankditch, glt_tankditch2, glt_tankditch_tropentarn, glt_tankditch2_tropentarn new: GLT Winter Camonets new: GLT Winter Tents new: GLT Helipilot, Helicrew and Jet Pilot (Tropentarn) new: snowman (port of Arma 2) new: kiosk stand (port of Arma 2) new: desert watchdower (port of Arma 2) new: weapon AA-12 shotgun (port of Arma 2) new: weapon M32 grenade launcher (tan and black) (port of Arma 2) new: heavy grenadier unit (NATO, GLT, PMC) new: Armazone Prime Air drone new: object port (earthern ramp, big tent, artillery nest) new: GLT Showcase: M109 PIM new: prototype of new poster 2D model updated: GLT_fnc_Camp now supports ChDkz faction updated: GLT_fnc_Crate has been applied with AA-12 and M32 for GLT and PMC factions updated: GLT Showcase: Paratroopers updated: GLT Showcase: Ion Inc. updated: Leopard 2A8 tracks texture updated: hand sections of several civilian units (port of Arma 2) updated: texture improvement of GLT_Civilian_Jeans2 updated: author has been added of survivor clothes updated: CSAT officer now has officer icon in the editor updated: rework of MH-9 (GLT + civilian) with closed door, now inherit from C_Heli_Light_01_civil_F updated: G36 silencer has been added to GLT_fnc_Crate (glt_divers) updated: Ion Inc. combat helmet has been added to GLT_fnc_Crate (pmc_weapons) PS: If you want, you can track the progress on this link! https://github.com/Legislator The download link in the 1st post of this thread has been updated! Share this post Link to post Share on other sites
kecharles28 197 Posted March 5, 2015 Updated mod v1.25 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted March 5, 2015 Thanks for sending us the newest version :cool: Update frontpaged on the Armaholic homepage. GLT Mod v1.25BWModNATO SF and Russian Spetsnaz Weapons =================================================== We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted April 9, 2015 Since last Arma 3 patch the GLT Startpos Fix, basicly a modified A3 respawn manager, is broken. The player is teleported to the respawn_SIDE marker in each mission. A copy of of the respawn manager will be created with non-BIS functions to avoid conflicts. Besides that, there could be more issues. I have to check every single feature again. The next big patch is scheduled for May 2015, but of course I'll aim to release a hotfix asap in april. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted June 21, 2015 GLT Mod Update to 1.26 The main focus of GLT Mod 1.26 is a complete mission overhaul with new features and some changes. The arsenal feature has been included with whitelists of allowed weapons for each faction. Changelog changed: GLT static AT and AA launchers have been retextured fixed: armed middle east units are no longer identified as civilians fixed: double stringtables fixed: pop up error with CZ 550 Huntingrifle fixed: brightness and contrast have been reduced for GLT_Hat_AAF and GLT_Bandanna_AAF fixed: static weapons could not be assembled anymore fixed: random texture of MH-9 was not applied anymore new: uniform insignias "Doge", "Baby Jaguar", "A man chooses" new: GLT Poster Module new: posters and graffitis new: GLT_fnc_Sandstorm new: newspaper items (ARP 2 port) new: leathet jacket (Tunnel Snakes) new: Suvivors (Tunnel Snakes) new: icon-script by Quiksilver added to glt_core new: config for civilian Infiniti Offroader repair vehicle new: arsenal feature (by BTK) for all missions on Stratis and Altis (not including showcases of L-159, Leopard 2A8 and A-10X2) new: T-Shirt (Vaultboy) new: Civilian (Vaultboy Shirt) new: Middle East Terrorist Mortar and Mortar Backpacks new: Middle East Shouts (required for Takistan missions) updated: hgun_Pistol_heavy_01_F has been added to GLT_fnc_Crate updated: all Stratis missions (respawn points in briefing, no more corpse delete, player markers, minor mission changes, arsenal) updated: all Altis missions (respawn points in briefing, no more corpse delete, player markers, minor mission changes, arsenal) PS: If you want, you can track the progress on this link! https://github.com/Legislator The download link in the 1st post of this thread has been updated! Share this post Link to post Share on other sites
Guest Posted June 21, 2015 Thanks for sending us the newest version :cool: Update frontpaged on the Armaholic homepage. GLT Mod v1.26BWModNATO SF and Russian Spetsnaz Weapons Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 10, 2015 GLT Mod Update to 1.26.1The main focus of GLT Mod 1.26.1 is on bugfixes and minor changes for GLT Mod Extended 1.03.Changelog changed: several stringtables changed: GLT Flecktarn backpacks texture path and scope changes changed: GLT Tropentarn backpacks texture path and scope changes changed: GLT KSK backpacks scope changes changed: NDK backpacks texture path and scope changes changed: PMC backpacks scope changes changed: USA backpack scope changes changed: Middle East backpacks scope changes changed: various changes in the arsenal templates because of redundant backpacks changed: AI values have been adjusted fixed: RPT errors caused by GLT Showcase: Leopard 2A8 fixed: GLT 13: Operation Atlantis - divers are not throwing grenades anymore, UH-80 is now hovering over the water fixed: config of Infiniti Offroader was messed up new: compositions (glt_camp1_ru, glt_camp2_ru) new: backpacks GLT_Fieldpack_Empty_NDK, GLT_Assaultpack_Empty_NDK, GLT_Backpack_Bergen_Empty_NDK and GLT_Kitbag_Empty_NDK new: backpack GLT_Bergen_Empty_KSK new: arsenal template arsenal_glt_diver_no_at updated: GLT Showcase: Divers (new arsenal template) PS: If you want, you can track the progress on this link! https://github.com/LegislatorThe download link in the 1st post of this thread has been updated! PS: GLT Mod is available for download on Steam as well! 1 Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 10, 2015 I just died a little inside ... Please wait with the download of GLT Mod 1.26.1. I have to fix and reupload first. Update: Fixed zip file has been uploaded Share this post Link to post Share on other sites
Guest Posted August 10, 2015 Thanks for sending us the newest version :cool:Update frontpaged on the Armaholic homepage. GLT Mod v1.26.1BWModNATO SF and Russian Spetsnaz Weapons Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 24, 2015 Here's a video clip showing some parts of GLT Mod's content as a tribute to our 10th anniversary Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted January 2, 2016 GLT Mod Update to 1.27 This mod update is feaurting the BFE+, a new german counter-terrorist unit Changelog changed: GLT Showcase: Nea Dimokratia (player units have been moved) changed: author added to bandit clothes changed: BW Mod backpacks have been added to BW arsenal template changed: CfgAISkill in glt_core.pbo has been disabled changed: cargo layout of GLT supply crate changed: cargo layout of ChDkz weapon crates fixed: slow turret movement because of bad aimingSpeed array in CfgAISkill fixed: inventory texture path issue of civilian bandits fixed: all vests config has been reworked fixed: all hemlmets config has been reworked fixed: display name of Middle East civilian 25 fixed: icon of Ion Inc. uniform could not be found fixed: GLT Showcase: Ion Inc. (task 2 was completed too early) fixed: priest clothes could not be loaded anymore new: mod config has been created new: inventory item Explosive Charge new: assaultrifle G36C (port of Arma 2) new: faction BFE+ updated: all backpacks mod config value has been applied updated: all vehicles are now available in virtual garage PS: If you want, you can track the progress on this link! https://github.com/LegislatorThe download link in the 1st post of this thread has been updated! Share this post Link to post Share on other sites
Guest Posted January 2, 2016 Thanks for sending us the newest version again :) Update frontpaged on the Armaholic homepage. GLT Mod v1.27 BWMod NATO SF and Russian Spetsnaz Weapons Share this post Link to post Share on other sites
sonsalt6 105 Posted March 3, 2016 Updated mod v1.27 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
kecharles28 197 Posted November 17, 2016 Updated mod v1.27.0.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted November 17, 2016 New version frontpaged on the Armaholic homepage. GLT Mod v1.28 BWMod RHS: GREF RHS: United States Armed Forces RHS: Armed Forces Of The Russian Federation Community Base addons A3 CUP Vehicles CUP Units CUP Weapons Community Upgrade Project - Terrains Maps Community Upgrade Project - Terrains Core Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted November 18, 2016 Damn you are faster than me :D Now I feel like a gramps! After lots of months I can finally provide another update. I was busy with my job and because of many engine changes in Arma 3 I had to rewrite a lot of configs. Long story short, the main changes are: bugfixes content from GLT Mod Extended is now included in GLT Mod most missions have been disabled because they require a rework There are still some issues left, but they are not game breaking. The work will continue. Changelog changed: changes in ChDkz arsenal loadout changed: changes in NATO arsenal loadout changed: BTK first aid time reduced changed: GLT_RPK_74 now has a scope attached changed: GLT weapon and ammo crates displaynames changed: GLT supply box has a new loadout changed: RPG32 removed from GLT launcher box changed: stamina and weapon sway have been changed for GLT missions only changed: ChDkz backpack (MG) ammo changed changed: ChDkz units loadout changes disabled: lots of GLT missions are disabled for a detailed rework fixed: CSAT Kamaz 5350 was using the wrong 3D model fixed: support trucks are working again fixed: power wires now have displayname in the editor fixed: item newspaper displayname was missing fixed: icon of small carglass item was missing fixed: civilian (Vaultboy) was using the wrong shirt (thumbs up now) fixed: missing displaynames on civilian headgear fixed: some RPT error that was caused by BTKs first aid script fixed: paramsarray RPT errors caused by missions fixed: stringtable errors in GLT 02: Take Girna fixed: Bergen Flecktarn texture was not found fixed: author changed from array to string in all cpp files fixed: RPT errors with ItemInfo scope fixed: texture changes of GLT_Vest_NDK, GLT_Vest_Flecktarn, GLT_Vest_Tropentarn, GLT_Vest_Winter fixed: setviewdistance module RPT issues fixed: bad classname in cfgGroups of GLT_Support_CLS_W fixed: GLT_Bandolier_CDF UI icon texture path new: editor categories and subcategories added to many items and objects of the GLT Mod new: cfgVehicles added to uniforms, vests and headgear new: RPK-74 (port of Arma 2) new: editor subcategories added for some objects new: camera (ported object of Arma 1) new: computer (ported object of Arma 1) new: concrete panels (ported object of Arma 2) new: vases (ported objects of Arma 2) new: carpet rack (ported object of Arma 2) new: counter (ported object of Arma 2) new: tyres heap (ported object of Arma 2) new: vegetable stand (ported object of Arma 2) new: canvas hut (ported object of Arma 2) new: bucket (ported object of Arma 2) new: bowl (ported object of Arma 2) new: park bench (ported object of Arma 2) new: camping table (ported object of Arma 2) new: chest (ported object of Arma 2) new: sack (ported object of Arma 2) new: small table (ported object of Arma 2) new: urn (ported object of Arma 2) new: pillow (ported object of Arma 2) new: water pipe (ported object of Arma 2) new: wooden table (ported object of Arma 2) new: cabinet (ported object of Arma 2) new: small table (ported object of Arma 1) new: lots of signs (ported objects from Arma 2) new: inventory item laptop (ported object of Arma 2) new: inventory item radio (ported object of Arma 2) new: skeet machine and skeet disk (ported object of Arma 2) new: water reservoir (ported object of Arma 2) new: armchair (ported object of Arma 1) new: several beds (ported objects of Arma 2) new: night cabinet (ported object of Arma 2) new: several bathtubs (ported object of Arma 2) new: several cupboards (ported objects of Arma 2) new: several stoves (ported objects of Arma 2) new: kitchen table (ported object of Arma 2) new: wall unit (ported object of Arma 2) new: toilet (ported object of Arma 2) new: office table (ported object of Arma 2) new: sink (ported object of Arma 2) new: several toilets (ported object of Arma 2) new: variations of the "SPAR16" rifle with optics have been added new: new tanoa mission GLT: Operation Anaconda new: cfgVehicles added to uniforms, vests and headgear new: editor cleanup included for AiA hiding unrequired objects updated: texture of GLT flecktarn booniehat updated: all Stratis missions to be compatible with current Arma version updated: some Altis missions to be compatible with current Arma version The download link on the first page has been updated. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted April 18, 2017 GLT Mod 1.29 has been released on Steam Changelog: changed: GLT 01: Meet the Spartans: first aid and air support have been exchanged changed: GLT 02: Take Girna: first aid and air support have been exchanged changed: GLT 03: Airstation Mike: first aid has been exchanged changed: GLT 04: Operation Delphi: first aid has been exchanged changed: GLT 05: Hunter Convoy: first aid has been exchanged changed: GLT 06: Operation Triton: first aid has been exchanged changed: GLT 07: Operation Icarus: first aid and air support have been exchanged changed: GLT 08: Insurrection: first aid has been exchanged changed: GLT 09: Radiotower: first aid and air support have been exchanged changed: GLT 10: Operation Nyx: first aid has been exchanged changed: GLT 11: Safe Passage: first aid has been exchanged changed: GLT 12: Kill Farm: first aid has been exchanged changed: GLT 13: Operation Atlantis: first aid has been exchanged changed: GLT 14: Operation Olympus: first aid and air support have been exchanged changed: GLT 15: Operation Greenpeace: first aid and air support have been exchanged changed: GLT 16: Agia Marina: first aid and air support have been exchanged changed: GLT 17: Take the airport: first aid and air support have been exchanged changed: GLT 18: Men in Fleck: first aid has been exchanged, more support added changed: GLT 19: Fog of War: first aid has been exchanged, more support added changed: GLT 20: Winter is coming: first aid has been exchanged changed: GTL 21: Back in Fleck: first aid has been exchanged changed: GLT 22: Crash Site: first aid has been exchanged changed: GLT 23: Operation Cerberus: first aid has been exchanged changed: GLT 24: Operation Tango Nine: first aid has been exchanged changed: GLT Showcase A-10X2: first aid has been exchanged changed: GLT Showcase Divers: first aid has been exchanged changed: GLT Showcase Infantry: first aid has been exchanged changed: GLT Showcase KSK: first aid has been exchanged changed: GLT Showcase L-159: first aid has been exchanged changed: GLT Showcase Leopard 2A8: first aid has been exchanged changed: GLT: Operation Skyfall: first aid has been exchanged changed: GLT: IS Raid: first aid has been exchanged changed: GLT Ka-60 cargo layout has been changed changed: AAF respawn loadouts changed: AAF arsenal content for GLT missions changed: Altis Police arsenal content for GLT missions changed: CDF arsenal content for GLT missions changed: CDF respawn loadouts changed: CSAT arsenal content for GLT missions changed: CSAT respawn loadouts changed: GLT Diver arsenal content for GLT Missions changed: GLT Diver loadouts changed: GLT Flecktarn arsenal content for GLT missions changed: GLT KSK arsenal content for GLT missions changed: GLT KSK loadouts changed: GLT Tropentarn arsenal content for GLT missions changed: GLT Tropentarn loadouts changed: ChDkz arsenal content for GLT missions changed: ChDkz respawn loadouts changed: Guerrila arsenal content for GLT missions changed: Guerrila respawn loadouts changed: Ion Inc. arsenal content for GLT missions changed: Ion Inc. respawn loadouts changed: NATO arsenal content for GLT missions changed: NATO respawn loadouts changed: NDK arsenal content for GLT missions changed: NDK respawn loadouts changed: Bergen backpack and vest added to CDF autorifleman fixed: GLT_Item_Car_Glass_Small is not invisible anymore fixed: GLT 04: Delphi did not join group anymore, new capture script fixed: GLT 07: Operation Icarus: pilots did not join group anymore, new capture script fixed: GLT 14: Operation Olympus: mission description and Friendly Fire module are correct now; arsenal is now moved to random start location fixed: GLT 18: Men in Fleck: pilots did not join group anymore, new capture script fixed: GLT 21: Back in Fleck: players units were under control of friendly fire module fixed: GLT 22: Crash Site: floating objects have been adjusted, task 5 is now shown on clients fixed: missing texture of GLT_Bench1 has been added fixed: missing ammo for Spar16S in KSK Tropentarn arsenal layout fixed: texture path issue of Ion Inc. uniform icons fixed: 20Rnd_762x51_Mag has been added to several GLT flecktarn/tropentarn/winter arsenal layouts fixed: GLT KSK teamleader had no HE shells fixed: CSAT Ifrit ambulance texture was not working fixed: GLT Leopard 2A8 did not throw smoke anymore fixed: GLT Showcase: L-159 planes did not spawn new: Utes mission: Utes Incident new: Iraq mission: The Target new: Tanoa mission: Hostage Crisis new: Mortar fix (some mortars were invisible) new: ChDkz small camp composition new: Altis Police respawn loadouts updated: utes mission: Airport Assault updated: takistan mission: IS Raid updated: Bystrica mission: Operation Wilderness updated: Altis mission: Showcase Ion Inc. updated: Summer Chernarus mission: Eye of the Tiger updated: Chernarus mission: Showcase ChDkz updated: Chernarus mission: Showcase CDF updated: GLT Showcase: IFV Namer updated: GLT Showcase: Nea Dimokratia updated: GLT Showcase: Paratroopers updated: signature files 1 Share this post Link to post Share on other sites
Guest Posted April 18, 2017 The Armaholic mirror has been updated with the new version: GLT Mod v1.29 BWMod RHS: GREF RHS: United States Armed Forces RHS: Armed Forces Of The Russian Federation Community Base addons A3 CUP Vehicles CUP Units CUP Weapons Community Upgrade Project - Terrains Maps Community Upgrade Project - Terrains Core Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted March 1, 2018 Just a quick alive-message from me. Nothing is dead yet. There is just so much work to do (I have to ditch lots of buggy stuff) and I can't spend as much time as I did in the past anymore. The changelog for GLT Mod 1.30 is already huuuuuge. Lots of Arma engine updates broke stuff (configs, ported 3D models) and more. I am going to deal with everything one way or another. 3 1 Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted April 15, 2018 Finally, after 1 year, the mod version 1.30 has been released on Steam! Many bugs had to be fixed, many changes had to be applied, some new content was created. This is also the first time that I will not host additioanl links on FTP mirrors. Publishing on Steam is a huge relief for me as it allows me to go for smaller and more frequent updates now. You can find the link to the steam workshop in the 1st post of this topic. Changelog: changed: Items morphine, bandages and epinephrine removed from GLT ammo box configs changed: Items morphine, bandages and epinephrine removed from black US medic backpack changed: Items morphine, bandages and epinephrine removed from NDK medic backpack changed: Items morphine, bandages and epinephrine removed from Middle East medic backpack changed: Items morphine, bandages and epinephrine removed from ChDkz medic backpack changed: Items morphine, bandages and epinephrine removed from CDF medic backpack changed: Items morphine, bandages and epinephrine removed from African medic backpack changed: Items morphine, bandages and epinephrine removed from GLT Tropentarn medic backpack changed: Items morphine, bandages and epinephrine removed from GLT Flecktarn medic backpack changed: Items morphine, bandages and epinephrine removed from GLT KSK medic backpacks changed: USMC respawn loadouts changed: ChDkz arsenal layout changed for GLT missions changed: Middle East arsenal layout changed for GLT missions changed: USMC Marpat arsenal layout changed for GLT missions changed: US Army OCP arsenal layout changed for GLT missions changed: Medic items (morphine, bandages and epinephrine) removed from many respawn loadouts changed: Medic items (morphine, bandages and epinephrine) removed from many default medic backpacks changed: Medic items (morphine, bandages and epinephrine) removed from many GLT Wintertarn medic backpacks changed: Medic items (morphine, bandages and epinephrine) removed from many vehicles changed: GLT Wintertarn arsenal layout changed for GLT missions changed: Random weather control has been centralized to \glt_core\scripts\startup\params.sqf changed: AI skill has been reduced a little bit fixed: Missing stringtable for CDF weapon and ammo crates fixed: Configs of Flecktarn, Tropentarn and Wintertarn Quadbikes have been changed to avoid pop up errors while loading random textures fixed: Configs of Flecktarn, Tropentarn, Wintertarn and ChDkz offraoders have been changed to avoid pop up errors while loading random textures fixed: Minedetector removed from many Autorifleman respawn loadouts fixed: Obsolete texture black.pac has been removed from different models to avoid missing texture pop up error fixed: Several issues with ported A1/A2 objects have been fixed fixed: NATO Ka-60 "Harpeia" texture path issue fixed: Various texture path issues of ported A2 furnitures fixed: Various texture path issues of ported A2 military objects fixed: Helicopter placement in Showcase Police fixed: Texture path issue of NDK vans fixed: Missing texture in glt_objects_industrial fixed: RPT model errors of GLT industrial objects fixed: Several RPT errors with ported military objects from Arma 2 fixed: MH-9 civil: missing random textures scripts fixed: GLT divers now have diver goggles after respawn fixed: Some preview texts of showcase missions were missing new: 3 new uniform patches new: CfgGroup GLT_CSAT_AirSquadron2 (To-201 Shikra) new: CfgGroup GLT_A164_Squad_USA new: CfgGroup GLT_CSAT_Mi48_Squadron new: Sahrani mission: Hunt 'em down new: GLT Flecktarn Respawn Backpack (Sleeping Bag) new: GLT Flecktarn Respawn Backpack and tent(A-Type) new: GLT Tropentarn Respawn Backpack (Sleeping Bag) new: GLT Tropentarn Respawn Backpack and tent(A-Type) new: GLT Winter Respawn Backpack (Sleeping Bag) new: GLT Winter Respawn Backpack and tent(A-Type) new: Middle East respawn profiles new: US Army UCP respawn profiles new: GLT Wintertarn respawn loadouts new: Respawn profile for NATO pilot new: Lemnos mission: GLT 25: Rebel Souls new: Everon mission: Return to Eden new: Malden mission: Defend Houdan new: Malden mission: Refugees welcome new: Nogova mission: Bridge new: Dingor mission: Pilot Rescue new: Tanoa mission: Operation Black Mamba new: Chernarus mission: On Patrol new: Takistan mission: The Target new: Takistan mission: Takistan Security Assistence Force new: CSAT static SAM-Site new: Tanoa mission: Ativis Protocol new: GLT CH-67G Lion removed: GLT_Barricade from config and missions removed: GLT_Antenna from config and missions removed: GLT_Power_Generator (and derivats) from config and missions removed: GLT_Rampart (and derivats) from config and missions removed: GLT_Container_Net_Small (and derivats) from config and missions removed: GLT_Ind_TankSmall from config and missions removed: GLT_Ind_TankSmall_ruins from config and missions updated: GLT Showcase: L-159 updated: GLT Showcase: A-10X2 updated: GLT Showcase: Police updated: GLT Showcase: M109 updated: GLT Showcase: Infantry updated: GLT Showcase: ChDkz updated: Stratis mission: GLT 15: Operation Greenpeace updated: Stratis mission: GLT 16: Agia Marina updated: Stratis mission: GLT 17: Take the Airport updated: Lemnos mission: GLT 24: Operation Tango Nine (mobile respawn protection, one more respawn point, several fixes) updated: Helvantis mission: Winter Soldiers Part 1 updated: Helvantis mission: Winter Soldiers Part 2 updated: Lingor mission: Operation Skyfall updated: Nogova mission: Another respawn point has been added updated: Sahrani mission: Hunt 'em down updated: Tanoa mission: Operation Anaconda updated: Zargabad mission: The Emir of Zargabad updated: Spar-16S ammo added to GLT KSK Flecktarn arsenal updated: GLT Flecktarn and Tropentarn arsenal (respawn bags added) updated: 2nd medic respawn profile added to all Lemnos missions with GLT Tropentarn units updated: 2nd medic respawn profile added to all Lingor missions with GLT Tropentarn units updated: 2nd medic respawn profile added to all Takistan missions with GLT Tropentarn units updated: 2nd medic respawn profile added to all Bystrica missions with GLT Flecktarn units updated: 2nd medic respawn profile added to all Tanoa missions with GLT Flecktarn units updated: Utes mission: Airport Assault updated: Utes mission: Utes Incident updated: Proving Grounds mission: Operation Desert Tears updated: Takistan mission: Combined Arms updated: Takistan mission: First Strike updated: Takistan mission: Operation Desert Comb updated: Malden mission: Defend Houdan updated: Nogova mission: Bridge updated: 2nd medic respawn profile added to all Agios Efstratios missions with NATO units updated: 2nd medic respawn profile added to all Agios Efstratios missions with CSAT units updated: 2nd medic respawn profile added to all Agios Efstratios missions with Guerrila units updated: 2nd medic respawn profile added to all Agios Efstratios missions with PMC units updated: 2nd medic respawn profile added to all Agios Efstratios missions with NATO diver units updated: 2nd medic respawn profile added to all Agios Efstratios missions with AAF units updated: 2nd medic respawn profile added to all Lemnos missions with PMC units updated: 2nd medic respawn profile added to all Lemnos missions with NDK units updated: 2nd medic respawn profile added to all Lemnos missions with GLT diver units updated: 2nd medic respawn profile added to all Lemnos missions with Altis police units updated: 2nd medic respawn profile added to all Chernarus/Utes missions with CDF units updated: 2nd medic respawn profile added to all Chernarus/Utes missions with ChDkz units updated: 2nd medic respawn profile added to all Takistan missions with US OCP units updated: 2nd medic respawn profile added to all Dingor missions with US OCP units updated: 2nd medic respawn profile added to all Chernarus/Utes missions with USMC Marpart units updated: 2nd medic respawn profile added to all Takistan missions with US UCP units updated: GLT A-10X2 config has been updated updated: MK11 Mod 0 / SR25 and Mk14 have been added to SOCOM arsenal updated: Tanoa mission: Hostage Crisis My future goals include to create more missions, to improve some content and to add new content as well. However most likely I will remove most model ports from Arma 2 in the future. There is no need for them anymore. The CUP team is doing a way better job on them as I do. Also with the high quality content of the RHS mod there is no need for some outdated ported Arma 2 content anymore. 4 Share this post Link to post Share on other sites
blackland 26 Posted April 15, 2018 Hip Hip Hurray!! Thanks! Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 31, 2018 GLT Mod is currently broken because of classname changes in BW Mod. I will try to apply changes as fast as possible. 1 Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted March 26, 2019 Heya ... sorry for the long waiting. The mod isn't dead nor am I 😉 After suffering some heavy real life issues I can announce that at they are resolved. Now I'm in the process of moving into a new house. There I might be without fast internet for some time because of the stupidity of my new DSL provider. Honestly, it might take until may or june 2019 until I can provide a mod update. 5 Share this post Link to post Share on other sites
sfod-d_snakebite 80 Posted March 26, 2019 Thx for your work Legislator! Keep going on mate! 💪🙂 1 Share this post Link to post Share on other sites