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GLT Mod for ArmA 3 - Release Thread

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Alright ... because of the many changes that are caused by the ArmA 3 Beta I'll have to recreate a lot of things. This may take several days :D GLT Mod 1.07 will be beta-prooved :D

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Ok, so I have both mods installed, but when I start the game, I get an error saying "Addon 'glt_units_civ_air' requires addon 'A3_Air_F_Ka60'", I click ok, it takes me to the game, and when I try to load a mission or find the units in the editor it says that I am missing files or the units are not there. Suggestions?

---------- Post added 06-24-2013 at 12:36 AM ---------- Previous post was 06-23-2013 at 10:36 PM ----------

Problem resolved. Opted in/out of dev. beta

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Some news update ... Today there is the internal beta test of GLT Mod 1.07. If the test is successful I'll only need to finish GLT mission 12 and do some tests with the digital signatures :)

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GLT Mod Update to 1.07

The R3F Weapons Pack is a requirement for this mod now!

Changelog

GLT Core

  • update to VAS 1.1
  • new function GLT_fnc_Crate

GLT Missions Stratis

  • ArmA 3 beta compatibility established
  • all missions have a new mission parameter which makes VAS optional
  • updates of GLT 01 - GLT 11
  • new mission: GLT 12: Kill Farm
  • update to BTC Revive 0.92 in all missions

GLT Units Civ Men

  • ArmA 3 beta compatibility established

GLT Units PMC Men

  • ArmA 3 beta compatibility established

GLT Items

  • ghillie suits now have mass = 100
  • GLT_Cap_Tan = scope 1
  • GLT_Cap_Black = scope 1
  • GLT_Cap_Gun = scope 1
  • GLT_Cap_Police_Greece = scope 1
  • GLT_Cap_BIS = scope 1
  • GLT_Cap_Ion = scope 1
  • GLT_Cap_Hawaii = scope 1
  • GLT_Woolhat_Black = scope 1

GLT Editor CleanUp

  • ArmA 3 beta compatibility established
  • More stuff has been unhidden in the editor
  • Lots of displaynames have been changed

GLT Units Civ Cars

  • ArmA 3 beta compatibility established

GLT Units PMC Cars

  • ArmA 3 beta compatibility established

GLT Units Civ Air

  • ArmA 3 beta compatibility established
  • choppers with green digi camo removed
  • choppers for armed civilian with civilian textures added

GLT Units PMC Air

  • ArmA 3 beta compatibility established

GLT Units USA Air

  • ArmA 3 beta compatibility established

GLT Units USA Cars

  • ArmA 3 beta compatibility established

New: GLT Units GRA Air

  • new green army AH-9, MH-9, Ka-60

New: GLT Music

  • new music tracks from command & conquer

Most changes have been done because of the switching from ArmA 3 Alpha to Beta. The majority of the vehicles now have displaynames according to their real-life counterparts. A new mission parameter lets you choose between VAS or classic ammo crates. Also there is a new function for mission designers to fill crates with new loadouts: [<name>, <type>] spawn GLT_fnc_Crate;

A major new feature for administrators are the signed files. It's my first time I'm going to use signed files so if you encounter trouble, please let me know.

Here's a list of the currently available amount of content:

TOTAL:

-----------

Air - 17

Backpacks - 4

Basecaps - 14

Boxes - 2

Clothes - 2

Flags - 1

Hats - 2

Helmets - 3

Infantry - 69

Inventory Items - 1

Missions - 12

Other - 1

Poloshirts - 18

Uniforms - 5

Wheeled - 9

The download link in the 1st post of this thread has been updated!

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Mission 'GLT 10: Operation Nyx - 1.01' contains bad link to a static object.

I believe the latest update might have broke this.

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True, but most things are fixed right now ;) I hope to release GLT Mod 1.08 this evening, but I need to do some small adjustments in GLT mission 12 and 13 first.

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GLT Mod Update to 1.08

The R3F Weapons Pack is a requirement for this mod now!

Changelog

GLT Core

  • Atlantis myth added
  • VAS update

GLT Units Civ Men

  • new unit Civilian (Wedding)

GLT Items

  • new poloshirt (Wedding)

GLT Editor CleanUp

  • Kamaz 4310 renamed to Kamaz 5350
  • minor bug in stringtable fixed

GLT Units Iran Cars

  • new unit Kamaz 5350 refuel
  • new unit Kamaz 5350 reammo
  • new unit Kamaz 5350 repair

GLT Units GRA Cars

  • new unit Kamaz 5350 refuel
  • new unit Kamaz 5350 reammo
  • new unit Kamaz 5350 repair

GLT Units USA Cars

  • new unit HEMTT refuel
  • new unit HEMTT reammo
  • new unit HEMTT repair

GLT Missions Stratis

  • compatibility to ArmA 3 Beta 0.72 established
  • new mission: GLT 13: Operation Atlantis

GLT Units PMC Air

  • texture path fix of MH-9 and Ka-60

GLT Units Civ Air

  • MH-9 variants of the civilians now use the benefits of the door controls (copyright of the script by Jon Hillenbrand (Feint))

TOTAL:

Aerial units - 17

Backpacks - 4

Basecaps - 14

Boxes - 2

Clothes - 2

Flags - 1

Hats - 2

Helmets - 3

Infantry - 70

Inventory Items - 1

Missions - 13

Other - 1

Poloshirts - 19

Uniforms - 5

Wheeled units - 18

The download link in the 1st post has been updated!

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jbmkQCzrXN1Q8b_xs.jpg - jSLsRGZu8sero_xs.jpg - jbby3cbzG4Ujmt_xs.jpg

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juo7MlRXsrpfW_xs.jpg - j3KGAqTuDJ8Jj_xs.jpg - jdGokfGQtlte0_xs.jpg

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Quick status report. I was able to fix most issues. The only thing that's left is some trouble with the BTC revive and the air support script. If everything is going as planned the next update will be at the beginning of the week.

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Sadly the next release will be delayed (again) :( In our tests we encoutered numerous issues and they also have to be fixed. It's unplayable right now!

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Thanks man :D I've seen pictures of various guys from the AufklBtl3 here who wore it in A'stan and I found it funny :D

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GLT Mod Update to 1.09

The R3F Weapons Pack is a requirement for this mod now!

Changelog

GLT Core

  • update to VAS 1.6
  • new function GLT_fnc_Marker
  • texture path to USA flag fixed

GLT Missions Stratis

  • all missions: compatibility to ArmA 3 Beta 0.74 established
  • many bugfixes in the missions
  • GLT 02: Take Girna (UH-80 and Comanche Support is available)
  • GLT 03: Airstation Mike (UH-80 Support is available)
  • new mission: GLT 14: Operation Olympus

GLT Units XXX YYY

  • author attribut has been added

I'm sorry for the huge delay, but in order to fix all the undeclared variable issues I had to learn some new things first. There might be still an issue with the function BIS_fnc_endMission caused an error but it's up to BIS to fix this. Many thanks to BTK/sxp2high for his help.

At least there is a new mission included - Operation Olympus. Let's conquer Camp Rogain!

Here's a list of the currently available amount of content:

TOTAL:

-----------

Air - 17

Backpacks - 4

Basecaps - 14

Boxes - 2

Clothes - 2

Flags - 1

Hats - 2

Helmets - 3

Infantry - 69

Inventory Items - 1

Missions - 14

Other - 1

Poloshirts - 18

Uniforms - 5

Wheeled - 9

The download link in the 1st post of this thread has been updated!

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Guest

Thanks for keeping us up to date with your work mate!! :cool:

New version frontpaged on the Armaholic homepage.

===================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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GLT Mod Update to 1.09.1

The R3F Weapons Pack is a requirement for this mod now!

Changelog

GLT Missions Stratis

  • all missions: compatibility to ArmA 3 Beta 0.76 established

Version 1.09.1 is only a quick attempt to keep everything compatible to the latest ArmA 3 Beta patch. New content and some reworks will be done in the next GLT mod upgrade.

Here's a list of the currently available amount of content:

TOTAL:

-----------

Air - 17

Backpacks - 4

Basecaps - 14

Boxes - 2

Clothes - 2

Flags - 1

Hats - 2

Helmets - 3

Infantry - 69

Inventory Items - 1

Missions - 14

Other - 1

Poloshirts - 18

Uniforms - 5

Wheeled - 9

The download link in the 1st post of this thread has been updated!

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Of course! ;)

Currently I'm creating mission 16 and 17 for Stratis. After the release of ArmA 3 I will create missions for Altis as well with the new GLT faction.

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GLT Mod Update to 1.10

The R3F Weapons Pack is a requirement for this mod now!

Changelog

GLT Core

  • New function GLT_fnc_Kamaz
  • Repetitive cleanup script 1.7 by aeroson has been added
  • BTC revive 0.93 has been added
  • Update to VAS 1.9a

GLT Missions Stratis

  • all missions: compatibility to ArmA 3 1.00 established
  • new mission: GLT 15: Operation Greenpeace

GLT Units Civ Air

  • GLT_MH9_CIV_Black is now on the civilian side as intended

GLT Units Civ Cars

  • new civilian Kamaz 5350 with different textures, all appliable via GLT_fnc_Kamaz

GLT Units PMC Men

  • faction PMC now has mini icon in the editor
  • originally planned independent side units have been removed

GLT Units PMC Cars

  • Oshkosh JLTV now has random dirt texture

GLT Units Men

  • new faction GLT infantry

GLT Units Cars

  • new cars GLT Offroad variants, GLT Oshkosh JLTV variants, GLT Fennek variants, Karakal 1A5

GLT Units Air

  • new chopper: GLT UH-80 variants, GLT drones

GLT Items

  • new helmets: GLT combat helmet, GLT light helmet
  • new uniforms: GLT combat uniform flecktarn in different variations
  • new vests: GLT combat vest flecktarn, GLT tactical vest, GLT rebreather, GLT bandolier flecktarn, GLT rangemaster belt
  • new hats: GLT military cap flecktarn, GLT booniehat flecktarn
  • new backpacks: various GLT backpacks
  • new underwear: GLT tan underwear, GLT tan underwear dirty, GLT flecktarn underwear
  • fixed: Ion Inc. uniform had US flag patch

GLT Units USA Cars

  • class GLT_Oshkosh_JLTV_Medic changed to GLT_Oshkosh_JLTV_Medic_USA
  • GLT support trucks (USA) have been hidden

GLT Units Iran Cars

  • GLT support trucks (Iran) have been hidden

GLT Units GRA Cars

  • GLT support trucks (AAF) have been hidden

GLT Editor CleanUp

  • weapon crates values changed
  • textures of USA HEMTT support trucks (ammo, fuel and repair) have been changed
  • textures of Iran Kamaz 5350 support trucks (ammo, fuel and repair) have been changed
  • textures of AAF Kamaz 5350 support trucks (ammo, fuel and repair) have been changed

Version 1.10 introduces the GLT faction to ArmA 3. It's a fictional german armed force in the 2030s that is based on the NTET - NATO technology exchange treaty. It's only the beginning! More stuff will follow in the future!

Here's a list of the currently available amount of content:

TOTAL:

-----------

Aerial units - 22

Backpacks - 28

Balaclava - 1

Basecaps - 14

Boxes - 2

Clothes - 2

Flags - 1

Hats - 4

Helmets - 9

Infantry - 105

Inventory Items - 1

Missions - 13

Other - 1

Poloshirts - 19

Shemag - 1

Ships - 3

Underwear - 7

Uniforms - 27

Vests - 12

Wheeled units - 29

The download link in the 1st post of this thread has been updated!

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jbi20Kz3mTW1CU_xs.jpg - jbmapv4Lmqtlpm_xs.jpg - jbh3QLhEfoDoJa_xs.jpg

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