[GLT] Legislator 66 Posted August 16, 2013 A new vest for the GLT flecktarn uniform - - Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 17, 2013 (edited) Assaultpack and Kitbag - - Fieldpack + Offroad - Edited August 18, 2013 by [GLT] Legislator Share this post Link to post Share on other sites
mistyronin 1181 Posted August 24, 2013 (edited) Great job, I'm interested in create some missions ( maybe a campaign ), mainly based in guerrilla war. As the "rebels" are not set in the game yet, may I suggest you to arm some of the civilian models? Can't wait for your mod. Btw for the germans would be nice a Strider retexture :) Edited August 24, 2013 by MistyRonin Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 24, 2013 Hi there, a lot things are things are planned! You haven't seen every item and unit of the GLT yet ;) HEMTT, Merlin, UH-80, drones, Fennek, Oshkosh JLTV, more items, dirty uniforms, random clothing accessoires for some units and many more things depending on what will be available after release. However there are also up to 6 smaller resistance factions in my concept. There could also be more stuff for Ion Inc. Of course there will more missions as well! Until then, you can enjoy the already armed - however not-so-resistance-looking - civilians of my mod :p - - - - Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 26, 2013 Let's get dirty! Random dirt textures for the GLT Oshkosh and Offroad variants! - - Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 28, 2013 It's a Fennek! - The GLT Oshkosh JLTV's, Offroad's and the Fennek's will have random dirt textures. Share this post Link to post Share on other sites
petek 62 Posted August 29, 2013 Looking good as always mate. Thanks again for all your work Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 1, 2013 Just a few more things from the GLT Mod. Many more items and units are WIP. - - Share this post Link to post Share on other sites
mistyronin 1181 Posted September 1, 2013 Legislator;2486490']Just a few more things from the GLT Mod. Many more items and units are WIP.http://i.minus.com/jBGkz2JFg0CGX_xs.jpg - http://i.minus.com/jx2l705PmjFvG_xs.jpg - http://i.minus.com/jASOZ1dZFkk1d_xs.jpg Sweet! Yours is gonna be one of the best mods. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 3, 2013 Today's progress - uniform with t-shirt variations. It took me a while to figure out how to code this. - - - Jet Pilot, Helicopter Pilot, Tank Crew, Paratrooper and Special Forces uniforms are next! Share this post Link to post Share on other sites
mistyronin 1181 Posted September 4, 2013 Legislator;2488647']Today's progress - uniform with t-shirt variations. It took me a while to figure out how to code this.http://i.minus.com/j554RakOGljNO_xs.jpg - http://i.minus.com/j8gBFNIvNjzcq_xs.jpg - http://i.minus.com/jlz5YiNCnNX68_xs.jpg http://i.minus.com/jVg1Pp1p4HEuY_xs.jpg - http://i.minus.com/jcpG2ZogIODpi_xs.jpg Jet Pilot' date=' Helicopter Pilot, Tank Crew, Paratrooper and Special Forces uniforms are next![/quote'] How do you manage to have time to do so many stuff and all of it with good quality? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 4, 2013 Well, this credit partly belongs to BIS this time as they made modding easier than before imho. For example you only have to use one texture for the vest and you can apply it to several 3D models in the config. A3 is intelligent enough to recognize the correct texture parts itself. The same applies for the combat uniform itself. However creating the first own camo scheme in photoshop by myself took more than 10 hours. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 8, 2013 The next WIP stuff: GLT Helicopter Crew (with BIS helmet), GLT Ghillie Sniper, GLT Shemag, GLT Light Helmet in black and with camo pattern - - - - Special Forces and Paratroopers will not be included in the next mod update. A lot of work has to be done including creating of missions of course. Maybe I only create a variation of the AMV-7, Quadbike, the UH-80 and some objects (if possible). I'll try to release GLT Mod 1.10 on 16.9.2013 but I can't promise anything! Share this post Link to post Share on other sites
mistyronin 1181 Posted September 8, 2013 Looking awesome, as always, can't wait to grab the new version, Share this post Link to post Share on other sites
The Weasel 10 Posted September 8, 2013 sweet clothes n accessories - what's coming in the future? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 9, 2013 Of course more stuff is coming! :D I can't really provide a list as I'll decide after trial & error retexturing. For example, I created a Jet Pilot, but there is no appropriate jet available yet! I have to use the default para backpack, because the hidden selections are not working. Today's work! - - Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 11, 2013 Two more screens ... both are equipped with a random clean and dirty texture - Share this post Link to post Share on other sites
mistyronin 1181 Posted September 12, 2013 Legislator;2498001']Two more screens ... both are equipped with a random clean and dirty texturehttp://i.minus.com/jb16Pbs7isTGjF_xs.jpg - http://i.minus.com/jbkJGHBIj8fypH_xs.jpg I really love how the Patria looks with this new texture. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted September 13, 2013 Legislator;2498001']Two more screens ... both are equipped with a random clean and dirty texturehttp://i.minus.com/jb16Pbs7isTGjF_xs.jpg - http://i.minus.com/jbkJGHBIj8fypH_xs.jpg Great, just love (and use ever since) the GLT mod for A3... but I really need to ask: are you guys planning on adding the G36 to your armory? (GsVE MP7 is also mandatory lol) cheers! Share this post Link to post Share on other sites
chortles 263 Posted September 13, 2013 Decided not to use the Shemag already used by the FIA faction? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 13, 2013 @Corporal_Lib: Yes, once there are other german-armed-forces-themes mod available, I will combine the stuff. Most weapons which are currently used are only placeholders. It's sad I can only do reskins, but it also opens the opportunity of fictional freedom. The mod will be based on the NTET - nato technology exchange treaty - a pact that had been signed by most states in 2029 to counter the great threat of the CSAT and to be more flexible in military operations. @Chortles: Yes because the FIA shemag is using a different green which didn't fit to the uniform. Share this post Link to post Share on other sites
chortles 263 Posted September 13, 2013 Legislator;2500584']@Chortles:Yes because the FIA shemag is using a different green which didn't fit to the uniform. Did none of the shemags fit, or was there only an olive option? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 13, 2013 They didn't fit colour-wise. The green was too bright. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted September 17, 2013 The release of GLT Mod 1.10 will be released soon. Only a few tests need to be done. The update will be huge! One new mission, some missions have been lightly reworked and a lot of new units and items are available now. More features will be added later this year. Share this post Link to post Share on other sites
mistyronin 1181 Posted September 17, 2013 Legislator;2506801']The release of GLT Mod 1.10 will be released soon. Only a few tests need to be done. The update will be huge! One new mission' date=' some missions have been lightly reworked and a lot of new units and items are available now. More features will be added later this year.[/quote']Would it include all the german army stuff? :bounce3: Share this post Link to post Share on other sites