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gachopin

gac_train v0.95 (working multiplay)

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Hi all :)

I updated train addon with script sample.

version 0.96

new video is here.

This video using OSShD-Y Train Carriages For ArmA II (Version 1.0) by Martin:

gac_train_v096.jpg

New feature:

Trains have geometry lod(for slope).

Trains can move above bridge.

Player can getin train.

Working multiplay (I recommend to use 1 train or 2 trains on multiplay)

Download v0.96

Edited by Gachopin
update

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Hi , where i move the scripts and ini? for multiplay server should i move it to MPmissions right?

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>joao

put gac_train.pbo at your addons folder.

put "script folder" and "init .sqf" at your mission folder.

rewrite init.sqf (see explanation_of_gac_train.gif)

put objects for train(rail objects ,gac_train,point of station),

or if you play in chernarus, "Merge -> gac_train_v095" for take in rail objects.

>Fox

thank you for your mirror :)

Edited by Gachopin
miss spell

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@Gachopin thank u but for my server i need a serverkey for this train work , can u release it?

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>joao

OK, now I trying to improve scripts. After my update, I'll upload this with server key :)

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I updated v0.96

Improved script / Added server key :)

Edited by Gachopin
miss spell

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Excellent, Gachopin :)

Thank you for sharing. When my current demented workload eases off & I get back to some semblance of normal life in a week or two, I'll see how I can use this in a campaign I'm developing on Podagorsk.

Driving a train - woo-hoo!

Cheers

Orc

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thx for great work!

we have some problems with ur pack

cant join in the game. in rpt log we have this error:

22:09:30 In Vehicle: gac_train\train_invisible.p3d missing driver get in direction point

22:09:30 In Vehicle: gac_train\train_invisible.p3d missing driver get in direction point

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