eagledude4 3 Posted October 1, 2012 Can a moderator link me to a license agreement or a rule which clearly states what users are and aren't allowed to modify in terms of Bohemia Interactive game content? Share this post Link to post Share on other sites
kylania 568 Posted October 1, 2012 http://forums.bistudio.com/showthread.php?66013-MLOD-of-all-vehicle-and-soldier-models-released! More info here. Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted October 1, 2012 Hi End User License Agreement for BI's Tools http://community.bistudio.com/wiki/End_User_License_Agreement_for_BI%27s_Tools Theres also among the modders this: Creative Commons: http://creativecommons.org/licenses/by-nc-sa/3.0/de/deed.en hope that helps. Share this post Link to post Share on other sites
Sealife 22 Posted October 1, 2012 thats a bit Generic , cant you say what it is your trying to Modify ? I believe there was a sticky somewhere in addon section . My understanding for what its worth is : anything other than Bis Mlods from A1 and Example units from A2 needs direct permission from BIS and considering your not allowed to use A1 textures without permission for A1 mlods that really leaves you with Hiddenselection config modification and Example Mlod Units for A2 inBIS Game Only, everything else needs permission From BIS Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted October 1, 2012 thats a bit Generic , cant you say what it is your trying to Modify ? Modify?, I just removed a line saying this is what you want, only because Kylania posted the correct link to a page i couldn't find. What does it matter anyways, were trying to help you. Stiky maybe this? http://forums.bistudio.com/showthread.php?113376-ATTN-Addon-Makers-Rules-of-content-permissions Share this post Link to post Share on other sites
Sealife 22 Posted October 1, 2012 Modify?, I just removed a line saying this is what you want, only because Kylania posted the correct link to a page i couldn't find.What does it matter anyways, were trying to help you. Stiky maybe this? http://forums.bistudio.com/showthread.php?113376-ATTN-Addon-Makers-Rules-of-content-permissions 1 I was replying to the OP Can a moderator link me to a license agreement or a rule which clearly states what users are and aren't allowed to modify in terms of Bohemia Interactive game content? 2 I am not the OP :) Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted October 1, 2012 Obviously, so when you reply to what the Op said or is trying to do then you quote him or do an @ sign in front of his name, as replies on a thread immediately after another post would assume your replying to the previous poster. Just some forum etiquette. Share this post Link to post Share on other sites
kylania 568 Posted October 1, 2012 Obviously, so when you reply to what the Op said or is trying to do then you quote him I'm sorry! :p Share this post Link to post Share on other sites
Sealife 22 Posted October 1, 2012 hmm, i really don't understand why you would think for one second i was replying to you and not the OP ? your post isn't even edited ,therefore how can you assume my reference to generic modifying was in anyway towards you ? I bow to your superior etiquette and leave the thread in your very capable hands. Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted October 1, 2012 Never referred as my etiquette as superior, or made any assumptions, I just stated something that is common among veteren posters, and reg members alike. I replied to you as your post was right after mine, you had no distinction that you were replying to what the OP had said. So you had mentioned this: cant you say what it is your trying to Modify ? I probably could have read better and see that you were referring to the OP but as I said to not confuse people and have to guess who your replying to then use the @ sign, or quote them, its a given if you reply after someone else then most times its replying to them, at least thats the way i see it. Do what you will, just pointing something out to keep in mind for the future. Quote Originally Posted by Günter Severloh View PostObviously, so when you reply to what the Op said or is trying to do then you quote him I'm sorry! Well you replied directly to the Op, as you were 2nd post to him so it only made sense you were replying to him. Dont mean to be anal about this but as I said Proper if thats the correct word to use with this, etiquette is part to eliminate some confusion when posting, thats why the @ and quoting is used, and or available. I think the OP got hi information, theres plenty of links to refer too. Share this post Link to post Share on other sites
eagledude4 3 Posted October 2, 2012 In the end user licence agreement, there's: As a Subject to the Grant of License herein above, you may not, in whole or in part, copy, duplicate, reproduce, translate, reverse-engineer,modify, disassemble, decompile, derive source code, create derivative works based on the Program, remove any proprietary notices or labels from the Program But in the creative commonds, It says You are free: to Remix — to adapt the work These two things are kind of conflicting aren't they? Share this post Link to post Share on other sites
max power 21 Posted October 2, 2012 ArmA 2 is not published under a creative commons license. The EULA stands. The sample packs of models are published under a license that states derivative works must be published under the same license, except the first sample pack. http://community.bistudio.com/wiki/ArmA:_Sample_Models Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 2, 2012 Content that is very much only relevant to and usable with this game, like configs, scripts and RVMATs, are not generally .... enforced .... to the same degree. A "remix" is almost always necessary in those cases. Giving credit is always best. Share this post Link to post Share on other sites
eagledude4 3 Posted October 2, 2012 wouldn't a .p3d be in that same category gnat? Share this post Link to post Share on other sites
PuFu 4600 Posted October 2, 2012 wouldn't a .p3d be in that same category gnat? It would. The only difference is that p3d that comes with the game are in ODOL format (binarized) and you cannot use them. If we are talking about A1 MLOD samples (in fact for A1 you are provided with the entire 3d content), you are free to use any, but once used any of those, you need to provide the work under the same license format (that also includes a mlod for it). Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 3, 2012 The only difference is that p3d that comes with the game are in ODOL format (binarized) and you cannot use them. And hence any attempt to change from the ODOL format to MLOD format, breaks the rules. Aside from that, you then have content that is NOT just relevant to the BIS game. The 3d model could then be used elsewhere. BIS does seek out those offenders and stamps on their toes. Share this post Link to post Share on other sites