odyseus 19 Posted August 6, 2012 Hey guys i want to be able to walk over the H barrier, but i keep getting stuck and falling. Does anybody know how can i work around this? Thx Share this post Link to post Share on other sites
f2k sel 164 Posted August 6, 2012 If I remember right you can walk on top of these, but they have no effect on AI. http://forums.bistudio.com/showthread.php?124371-Invisible-wall-the-decision-is-found!&highlight=invisible+wall Share this post Link to post Share on other sites
clowns2 10 Posted August 6, 2012 Probably not the answer you are looking for, but you could put in scaffolding. Share this post Link to post Share on other sites
odyseus 19 Posted August 6, 2012 If I remember right you can walk on top of these, but they have no effect on AI. http://forums.bistudio.com/showthread.php?124371-Invisible-wall-the-decision-is-found!&highlight=invisible+wall I see, but what should i put on the int of the barrier? Share this post Link to post Share on other sites
sgtice 10 Posted August 6, 2012 Could do what I did & use the concrete behind H-barriers. Made a whole wall around old military base on Zargabad. The slabs of concrete are smooth enough to walk on & you can put H barriers on either side giving you enough room to fire over them but ya won't fall off. Share this post Link to post Share on other sites
Inkompetent 0 Posted August 6, 2012 Also the earthen walls or what they are called work well as ramparts. Those that have one side with thick wooden boards, and an earthen slope on the other. Share this post Link to post Share on other sites
clydefrog 3 Posted August 6, 2012 If they're the large H barriers lay wooden pallets down on top of them so the sand of the hescos is slightly piled over them, works well and looks good too. Share this post Link to post Share on other sites
odyseus 19 Posted August 7, 2012 Thx clydefrog. It worked just fine and it does looks good. I just wish i could make the RTE to work! :( Share this post Link to post Share on other sites