Dwarden 1125 Posted July 26, 2012 (edited) http://www.arma2.com/beta-patch.php mirror: http://www.gamefront.com/files/22038696/ARMA2_OA_Build_95389.zip NAT related improvements / fixes / tweaks ... * notice this is first beta for 1.63 branch, but to keep MP compatibility with 1.62 we have it this way this should solve some or most problems with server listing and NAT BattlEye support status: ... SUPPORTED ... Edited July 26, 2012 by Dwarden Share this post Link to post Share on other sites
cm. 10 Posted July 26, 2012 so does that mean the scripts fix is next? Share this post Link to post Share on other sites
suma 8 Posted July 26, 2012 This build has significantly reworked the way NAT traversal works for VON. If you observe any serious problem in this area (people often unable to hear each other or similar issues), please, let us know. Share this post Link to post Share on other sites
Sephisto 1 Posted July 26, 2012 Looking forward to trying this patch, I was having problems with Direct Comm where only a select number of people could hear me. Share this post Link to post Share on other sites
texastoby 1 Posted July 26, 2012 Darn it, I was so hopefull that it would fix my problem (like I described here: http://forums.bistudio.com/showthread.php?137699-Clients-connecting-amp-getting-quot-Connection-failed-quot-due-to-NAT-Negotiation-failed-Err-2) but I still have the same Problem even though I am running the new Beta Patch. Share this post Link to post Share on other sites
maruk 80 Posted July 26, 2012 so does that mean the scripts fix is next? And the "script fix" is supposed to fix exactly what? Share this post Link to post Share on other sites
cm. 10 Posted July 27, 2012 And the "script fix" is supposed to fix exactly what? That small issue where people can run scripts on everybody else. No need for you to hear my whining though, dwarden gets plenty of that already :) Share this post Link to post Share on other sites
Paintface 10 Posted July 27, 2012 And the "script fix" is supposed to fix exactly what? he refers to the massive cheating going on that battle eye doesnt seem to stop considering custom scripts Share this post Link to post Share on other sites
Dwarden 1125 Posted July 27, 2012 that's WIP, you need wait :) Share this post Link to post Share on other sites
Tonci87 163 Posted July 27, 2012 One little question Dwarden, will we ever see the object draw distance slider in A2 (or even just a config entry so that we can Beta test it) or will we have to wait until A3? Share this post Link to post Share on other sites
Paintface 10 Posted July 27, 2012 that's WIP, you need wait :) very happy to hear! and its all we need to know. Share this post Link to post Share on other sites