Dwarden 1125 Posted June 30, 2012 Download: ftp://downloads.bistudio.com/arma2.com/update/a2oa-server-1.60.94342.tar.bz2 ftp://downloads.bistudio.com/arma2.com/update/a2oa-server-1.60.94342.tar.bz2 mirror: - CRC32: CAF8EBC0 MD5: 735B353EE6F2B7F04E91174B27DFD5D0 SHA-1: 0E40B5888AC961A5A1A9905117B06EFB74EA82B5 Last fix: * code sync with win platform * recent crashfixes (as for windows, were crossplaform) * channel disabling support as for windows *changes and tweaks from windows branch including for netcode *some crashes and issues across all platforms previous fix: *resolved crash on custom face textures (please verify if custom faces work in MP) *[89964] Fixed: Linux servers were never green in server list. older fix: *resolved long loading times (this time it should work :) ) *resolved issue with "Failed to load TextureHeaderManager" , no need use -noTexHeaders commandline parameter! Warning: This is 1.60 branch release Note that it requires Arma 2: Operation Arrowhead data to be updated to version 1.60 first in order to run properly. ideal to combine with latest OA beta client: Please provide us with feedback to this topic. * this version brings linux in sync with actual windows server improvements and ai/mp fixes ... Arma 2: Operation Arrowhead - Linux Standalone Server 1.60 =============================================================== Copyrigt © 2010 Bohemia Interactive Studio. All rights reserved. For more information please visit http//community.bistudio.com/wiki/ArmA:_Dedicated_Server"]http://community.bistudio.com/wiki/ArmA:_Dedicated_Server[/size[/url]] Installation instructions: ========================== 1. Following programs must have been installed on your Linux-box: tar, gcc. Optional: md5sum (for setup integrity check) 1a. On some verions of Linux (this was reported for RedHat 9 and Gentoo linux 2.4.20) the NSCD deamon must be installed to run ArmA 2 server successfully. Caching of DNS would be sufficient. 2. Copy the whole "ArmA 2 Operation Arrowhead" directory from Windows to some Linux-directory (arma2arrowhead). DON'T DO ANY DATA CONVERSIONS (even "dos2unix" translation of text files is not necessary). Example: you can use PKZIP (WinZip, PowerArchiver, etc.) on Windows and "unzip" on Linux. Don't use upper case letters in the ArmA2 directory name (/home/bob/arma2arrowhead will be good, /home/bob/ArmA2ArrowHead may cause some troubles). ArmA2 directory should contain subdirectories "Addons", "Bin", "Campaigns", etc. 3. Copy the "server-x.xx.tar.gz" (x.xx is version number) file into the arma2arrowhead directory. Unpack and install it with commands: arma2arrowhead$ tar -xjf server-x.xx.tar.bz2 arma2arrowhead$ ./install Watch the messages - they will inform you whether your installation is successful. 4. Dedicated server can be started in foreground: arma2arrowhead$ ./server Or in background: o$ nohup ./server > out.txt 2> err.txt & [1] <pid> 5. Running server can be stopped by executing: $ kill -s SIGINT <pid> Where <pid> is process-id of mother server thread (printed out in "nohup" command). 6. ArmA2 ArrowHead server has a feature: command-line parameter "-pid=<pid_file>". It causes creation of <pid_file> with PID of root ArmA2 process. If IP port specified in "-port=<nn>" parameter is busy (in usage), ArmA2 will terminate immediately and <pid_file> won't be written.. 7. The "arma2server" script is provided for automatic server start/restart/status query/etc. Please be sure to edit CONFIGURATION PARAMETERS in lines 12 to 18 ! After this is done, install (hard-link?) the script into "/etc/rc.d/init.d/arma2server" file. After that it can be managed by "chkconfig" (see info/man). previous thread about 1.60.93616 beta linux : http://forums.bistudio.com/showthread.php?135616-ARMA-2-Operation-Arrowhead-Linux-Server-beta-1-60-93616 Share this post Link to post Share on other sites
Jastreb 69 Posted June 30, 2012 Furst! It works...cheerio ;) Share this post Link to post Share on other sites
Overlord 0 Posted June 30, 2012 *[89964] Fixed: Linux servers were never green in server list. This one is quite old now, isn't it? Been working the last five servers :) Thank you any way Big D, BIS and community. I have one "small" issue ftm, watchdog don't work in the two latest betas (not including this one). I've not reported it due to recent changes I've done on my server. Will check this one out, reconfigure server, and see if it's (most probably) my own fault.. Share this post Link to post Share on other sites
Dwarden 1125 Posted June 30, 2012 you see the build number next to the line right? you do realize i just copy and paste the content of the post? :) Share this post Link to post Share on other sites
mike187 13 Posted July 1, 2012 anyone get this in the logfile when the server starts? WATCHDOG (20671): [sun Jul 1 12:49:57 CEST 2012] Starting server (port 2302)... Cannot register unknown string STR_FXAA Cannot register unknown string STR_SHARP Cannot register unknown string STR_SMAA Cannot register unknown string STR_ATOC_GRASS Cannot register unknown string STR_ATOC_TREEOA Cannot register unknown string STR_ATOC_TREEOA_GRASS Cannot register unknown string STR_ATOC_TREEA2 Cannot register unknown string STR_ATOC_TREEA2_GRASS Cannot register unknown string STR_ATOC_TREEOA_TREEA2 Cannot register unknown string STR_ATOC_TREEOA_TREEA2_GRASS 12:50:03 Dedicated host created. 12:50:04 BattlEye Server: Initialized (v1.126) 12:50:04 Host identity created. cheers, Mike Share this post Link to post Share on other sites
killswitch 19 Posted July 1, 2012 (edited) There are new text strings in the betas that aren't there in the stock 1.60 game data files. Upload the expansion\beta\expansion folder from your Windows installation to the Linux server and then add the following to the OTHERPARAMS line in the Linux server startup script ("arma2oaserver"): -beta=expansion/beta;expansion/beta/expansion As an example, the OTHERPARAMS line would look something like this afterwards: OTHERPARAMS='-cpucount=2 -beta=expansion/beta;expansion/beta/expansion' That will fix the "unknown string" errors. Edited July 1, 2012 by Killswitch Share this post Link to post Share on other sites
mike187 13 Posted July 1, 2012 thanks a lot, that fixed it... i never used beta for the client. But now i do too. ;) Share this post Link to post Share on other sites