Desert1 1 Posted May 27, 2012 So I was wondering, will ARMA 3 have simple GUIs such as the mission editor, soldier editor, map maker, and model maker all have simple GUIs? While there are some good sides to having this the downsides to this are that it would take a very long time to develop these GUIs and there would be a constant flow of threads saying 'look I made this awesome mission where you have lots of aircraft and tanks and stuff and lots of enemy infantry who have the brains of a fish that you can go and kill!' Except they have a map the size of the earth and all the textures are some pre-fabricated ones made by someone else. This would most likely be the case and if so, it would drown out the really good maps/missions and models that would exist within the never ending 'talented' people. So; do you think ARMA 3 will have simple GUIs and do you think it would be a good idea to have them? Share this post Link to post Share on other sites
lapa 1 Posted May 27, 2012 So you are worrying about the fact the Mission editor might be too easy to use and thus create a lot more user-created content (most of which would be of a low quality)? What a weird worry. Share this post Link to post Share on other sites
Desert1 1 Posted May 27, 2012 yeah, it means searching for good content will become more spaced out and ideas will eventually become the same. Share this post Link to post Share on other sites
slatts 1978 Posted May 27, 2012 em no. the GUI's are simple enough now, and the editor cant get any easier for people to place tons of units on the map. its simple if you bother to look at it closely. people can already do what you fear will happen. Share this post Link to post Share on other sites
NoRailgunner 0 Posted May 27, 2012 A userfriendly + helpful GUI is always better than some awkward old-fashioned and simple console box where you have to type in everything. There is nothing to be afraid of useful GUI + features. :) Some people will like to make + play simple missions mostly-only, some will try to make + play more advanced missions.... everyone starts making content step by step so why stopping this process via GUI? Share this post Link to post Share on other sites
[evo] dan 79 Posted May 27, 2012 Maybe with Java we will be able to use Swing GUI's in game? (extremely easy to make in netbeans) Also Slatts, I could not figure out how to make a GUI within an A2 mission, do you have a guide or a thread for me to look at (pm me the link, don't want to go OT) Share this post Link to post Share on other sites
-=Grunt=- 10 Posted May 27, 2012 I would like simple GUIs for simple scripts such as giving units different gear and such. Share this post Link to post Share on other sites
Maio 293 Posted May 27, 2012 I would like simple GUIs for simple scripts such as giving units different gear and such. BI already mentioned that you can select unit gear via a drop down menu in the editor. I think it was around GC 2011. Share this post Link to post Share on other sites