Dwarden 1125 Posted May 23, 2012 http://www.arma2.com/beta-patch.php [93017] Fixed: LOD blending not working reliably [92956] Fixed: Sound: Music often stop playing after window focus is lost and regained [92925] Fixed: switching backpack with dead unit in MP [92821] Fixed: Joining unit in the vehicle to a different side group did not change the perceived side of the unit. [92781] Fixed: SelectPlayer makes direct communication unreliable (see https://dev-heaven.net/issues/30991) the VON fix is most likely absent, next beta Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 23, 2012 :D Thanks, Dwarden. Will give it a tilt tonight-ah. Share this post Link to post Share on other sites
maddogx 13 Posted May 23, 2012 [93017] Fixed: LOD blending not working reliably Jizzed in my pants a little bit when I read this. Does this mean no more flickering LODs?! That would be awesome! :D Share this post Link to post Share on other sites
kremator 1065 Posted May 23, 2012 Does this mean no more flickering LODs?! That would be awesome! :D ^^ This with bells on! Although we have gotten used to flickering textures it would be just superb to not have it at all. Will give this a run this evening after work. Once again many thanks BIS for these patches. Need to get them into a full patch so that those aversed to testing get all these lovely goodies! Share this post Link to post Share on other sites
RevoluPowered 1 Posted May 23, 2012 ^^ This with bells on! Although we have gotten used to flickering textures it would be just superb to not have it at all. Will give this a run this evening after work.Once again many thanks BIS for these patches. Need to get them into a full patch so that those aversed to testing get all these lovely goodies! The -winxp option fixed my texture glitches perhaps give that a shot. Edit: wait does this mean I might be able to remove the -winxp option? Share this post Link to post Share on other sites
twisted 128 Posted May 23, 2012 Does this mean no more flickering LODs?! That would be awesome! :D huge if this works 100%. Share this post Link to post Share on other sites
maddogx 13 Posted May 23, 2012 Build 93040 just arrived. Probably fixed some bug introduced in this one? Share this post Link to post Share on other sites
SaOk 112 Posted May 23, 2012 Looks good so far, only bigger LOD flaw in Chernarus for me is now some of the pinetrees that get ultra low 3d model (more like sprite model) already when only some 20m away from player (terrain detail set medium, difference with high setting is also very low). The trees seen in this vid at 22:47 (when the camera turns): Share this post Link to post Share on other sites
Dwarden 1125 Posted May 23, 2012 http://forums.bistudio.com/showthread.php?134709-ARMA-2-OA-beta-build-93040-(1-60-MP-compatible-build-post-1-60-release) including VON vix Share this post Link to post Share on other sites