Debo 0 Posted October 11, 2012 trying out v1.2 http://www.armaholic.com/page.php?id=15859 Share this post Link to post Share on other sites
markb50k 1 Posted October 11, 2012 looking at the config... what is it exactly that had to be done to get these turrets to work that folks werent doing earlier? They look just like normal turrets on land vehicle configs... Share this post Link to post Share on other sites
rstratton 0 Posted October 11, 2012 in one of the beta patches bis changed the code to allow working turrets on planes. the only thing still not working is ai controlled turrets Share this post Link to post Share on other sites
markb50k 1 Posted October 11, 2012 in one of the beta patches bis changed the code to allow working turrets on planes. the only thing still not working is ai controlled turrets ok, and what does it mean that AI controlled turrets "dont work"? They wont get in on their own? wont traverse? Wont Fire? Trying to figure out if I want to support this version in my mission. Thanks for the help. Share this post Link to post Share on other sites
rstratton 0 Posted October 12, 2012 ai will not move the turrets but will fire at anything in their line of sight Share this post Link to post Share on other sites
markb50k 1 Posted October 12, 2012 ai will not move the turrets but will fire at anything in their line of sight Yeah, did a test of the new version vs the old "attachTo" version, and for AI, at least, you'd want to use the OLD version. Any chance you could release both vehicles in your updated pack, so mission designers could have a choice of an AI-supported version? And, if not, are you planning on addressing the issue with AI not traversing? Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 12, 2012 I have discussed this in MANY threads. Turret on aircraft never used to work AT ALL Some time in one past patch, the turrets are at least controllable as a PLAYER BUT AI manned turrets on aircraft will not engage. They ONLY engage if the target just happens to move in front of the turret Until BI (fully) fix the turret situation, it is what it is. VOTE FOR FIX https://dev-heaven.net/issues/29050 Share this post Link to post Share on other sites
markb50k 1 Posted October 12, 2012 Gnat;2239314']I have discussed this in MANY threads.Turret on aircraft never used to work AT ALL Some time in one past patch' date=' the turrets are at least controllable as a PLAYER BUT AI manned turrets on aircraft will not engage. They ONLY engage if the target just happens to move in front of the turret Until BI (fully) fix the turret situation, it is what it is. VOTE FOR FIX https://dev-heaven.net/issues/29050 Understood. but since there exists an already created workaround that works for some needs, do you think it would be possible to add an AC130_AI class that is the old version of this mod with the attachTo strategy, and release it with the new AC130 class? Share this post Link to post Share on other sites
rstratton 0 Posted October 12, 2012 good idea markb50k. try to have it in next update Share this post Link to post Share on other sites
markb50k 1 Posted October 12, 2012 good idea markb50k. try to have it in next update Cool, thanks. Share this post Link to post Share on other sites
pako 1 Posted November 18, 2012 hi. This addon doesn´t work right in my combined operations. It fires all 3 weapons straight into a plane direction. Doesn´t metter what direction am I aiming to... Any ideas? Thanx a lot! PS: please excause my English, I know it´s pretty bad... :-D Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 19, 2012 What version of the game are you using? Have you patched the game? Share this post Link to post Share on other sites
pako 1 Posted November 22, 2012 Hi. It´s working correctly now. After instalation of @CBA_OA... It was simple. Thanx anyway! Share this post Link to post Share on other sites
pandex 10 Posted November 23, 2012 Maybe a new mirror, since megaupload link is dead. Share this post Link to post Share on other sites
Guest Posted November 24, 2012 Although lined through the Armaholic mirror available in the first post is fully up to date as far as I know. Share this post Link to post Share on other sites
Syd 1 Posted November 29, 2012 (edited) AWESOME mod ! Thanks a lot ! ! But I have the same problem than Ei8gh: weird graphical glitch in front of the plane. Do you know how to fix this ? http://imageshack.us/photo/my-images/267/ffrgrg.jpg/ Edited December 1, 2012 by Syd Adding picture Share this post Link to post Share on other sites
KazeLionheart 10 Posted April 21, 2013 What is the id of this plane? :O its simplement wonderful Share this post Link to post Share on other sites
dixon13 15 Posted February 16, 2014 Has anyone else recently downloaded this and gets an error with the sounds. When I shoot the weapons they make noises, but when the rounds impact the ground there are no noises. I am running JSRS and ACE with JSRS_ACE just an FYI. Need help trying to patch this, or someone else can. Please I love this mod but can't play it with proper sounds. All help is appreciated. Share this post Link to post Share on other sites
dixon13 15 Posted February 18, 2014 for the life of me I cannot fix it myself. I'm a good mission maker but not a good modder. Share this post Link to post Share on other sites
Megazort 0 Posted April 1, 2016 i cant start ac 130 mission ! How its start? i couldnt see mission in campaing or another menu? Share this post Link to post Share on other sites
Diesel160 11 Posted August 14, 2017 appoligies for necro (not really) im wondering if it is at all possible to have this updated or get the source files for this to update it. theres a major lack for this kind of thing in arma 3 without having to download 10+ Gb of shit you'll never use. current issues regarding this mod and arma 3. gun sounds+ round impact sounds, gunner sights, pilot seating location, engine sounds. possibly more as i did a quick test to see if it even worked at all Share this post Link to post Share on other sites
JOHN007 9 Posted August 14, 2017 http://www.armaholic.com/page.php?id=21605 AC130 Gunship mod for Arma 3. Then I would back engineer the Arma 3 mod study how to implement the parameters into this. Ask for permission. Peace. Share this post Link to post Share on other sites
Diesel160 11 Posted August 16, 2017 that one's broke af, haha instant crashes arma when placed in the editor, virtual arsenal, as for permissions it seems that these guys have all gone awol so legally and morally a lost cause Share this post Link to post Share on other sites
JOHN007 9 Posted August 16, 2017 Shame. When you said ''without having to download 10+ Gb of shit you'll never use. '' I guess you would have to back engineer the AC130 scripts from the other mods out there. Plenty to work with. Share this post Link to post Share on other sites