tpw 2315 Posted December 1, 2011 Issue confirmed, introduced in 86697 (when fixing http://dev-heaven.net/issues/26423#note-10), fixed in 86842 Back again in 86705. SP using SLX, when being dragged or healed by a squad mate the animation stuttering is severe. Share this post Link to post Share on other sites
suma 8 Posted December 1, 2011 fixed in 86842Back again in 86705. SP using SLX, when being dragged or healed by a squad mate the animation stuttering is severe. It seems a time machine was used to report this "Back again" of a fix in a build which was not published yet? (86705<86842) :) Share this post Link to post Share on other sites
tpw 2315 Posted December 1, 2011 It seems a time machine was used to report this "Back again" of a fix in a build which was not published yet? (86705<86842) :) Oops. I need to drink less caffeine I think (that's BIS's job). Sorry Suma Share this post Link to post Share on other sites
metalcraze 290 Posted December 1, 2011 Hopefully FXAA will be included in the upcoming beta. Really interested in seeing whether it looks better than the general dx9 hack (which blurred image quite a bit) Share this post Link to post Share on other sites
roberthammer 582 Posted December 1, 2011 Hopefully FXAA will be included in the upcoming beta.Really interested in seeing whether it looks better than the general dx9 hack (which blurred image quite a bit) well in TKOH there is FXAA , it works nice - only bad is , it makes image blurred :-/ with that "Hack" you can use sharp option which removes all blur caused by fxaa Share this post Link to post Share on other sites