-DirTyDeeDs--Ziggy- 0 Posted December 19, 2011 I suppose the first step to integrating arma2 islands into ToH is getting permission of the original addon author. Share this post Link to post Share on other sites
icebreakr 3157 Posted December 19, 2011 I allow the use of all my islands (Jade Groove, Panthera, Isla Duala, Lingor and upcoming Balkania) in ToH for strictly entertainment gaming purposes, but without any alterations to the files (including configs). If you have a trouble lemme know and I'll release an update so it works with ToH, too. If that is okay with BIS of course(!), EULA doesn't state I can use my islands for ToH game. Share this post Link to post Share on other sites
twisted 128 Posted December 19, 2011 I allow the use of all my islands (Jade Groove, Panthera, Isla Duala, Lingor and upcoming Balkania) in ToH for strictly entertainment gaming purposes, but without any alterations to the files (including configs). If you have a trouble lemme know and I'll release an update so it works with ToH, too. If that is okay with BIS of course(!), EULA doesn't state I can use my islands for ToH game. now that would be awesome. you've made some of my fave islands. dig to scope em out in TKOH. Share this post Link to post Share on other sites
TeTeT 1523 Posted December 20, 2011 I had some success with integrating Arma, OA and Lingor so far. First I used the command line linking tool mentioned in this thread before, but then Sickboy made me aware of: http://schinagl.priv.at/nt/hardlinkshellext/hardlinkshellext.html. I followed this procedure: Create Take On Helicopters\@arma2\AddOns\ Link all files from Arma 2\AddOns\ to Take On Helicopters\@arma2\AddOns Create directory Take On Helicopters\@armaOA\AddOns\ Link all files from ArmA 2\Expansion\Addons to Take On Helicopters\@armaOA\AddOns Remove everything starting with 'ui' from @arma2 and @armaOA Create a junction for all mod folders in ArmA 2, e.g. everything starting with @ to Take On Helicopters Modify shortcut to load the needed addons for Lingor The RPT still contains a bunch of warnings, mostly because of missing entries. Probably the 'ArmA 2\Common' contents need to be linked as well? The most common warning I encountered was 'Sound Oil_pump not found'. Any ideas? Share this post Link to post Share on other sites
beepee 10 Posted December 20, 2011 TeTeT Have you read what IceBreakr said? I allow the use of all my islands (Jade Groove, Panthera, Isla Duala, Lingor and upcoming Balkania) in ToH for strictly entertainment gaming purposes, but without any alterations to the files (including configs). If you have a trouble lemme know and I'll release an update so it works with ToH, too. Just wait for official release from creator of these islands :) Share this post Link to post Share on other sites
TeTeT 1523 Posted December 20, 2011 TeTeTHave you read what IceBreakr said? ... Just wait for official release from creator of these islands :) Yes, but I do not think that "I allow the use of all my islands" translates to 'I will release them separately for ToH'. However, I think the statement "If you have a trouble lemme know and I'll release an update so it works with ToH, too." gives reason to indicate that IceBreakr is interested in results of people trying out his islands in ToH. I might be wrong, like so often, though. Share this post Link to post Share on other sites
sylvain1958 1 Posted February 11, 2012 Hello to all with which tool or software can one modify files PBO Thank you and well flight(theft) Share this post Link to post Share on other sites
Guest Posted February 11, 2012 how to include OA/Arma2 islands? Suma:A2/OA content is not licensed for TOH use (and vice versa). Also, many addon makers do not want their work used outside of the Arma series and TOH is not Arma. Putting all this together I feel this is an unwanted topic. Share this post Link to post Share on other sites