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Satchel

Need upload space for my OFP Sound replacement mod (20mb+).

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I am looking forward to this Satchel, thanks in advance. The Ghost Recon weapon sounds are some of the best I've heard....did you say you used some of them?

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Yepp, the AK74 a.e. is out of Ghost Recon, although slightly enhanced with bullet casing drop, extended hall effect and overall a bit more punch.

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thanks for the speedy reply with what i wanted to hear to the last word. well done, i would put it up, but my host is a free one, so no files over 2mb uploaded at a time and i only got 7mb. i hope you find a good person who will host.

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Hi everyone and thanks for your offerings, i´m already in contact with some of this forum and the german OFP forum, so there will be quite some mirrors.

But! the soundmod is going to be delayed a couple of days, because i´ve just found a way to give every weapon it´s OWN distinctive sound, means no more sharing of the standard 30mm cannon sound for the Cobra/ZSU/M163 Pivads (Vulcan)/MI-24, as well as different sounds for the AK series of rifles.

The MG sounds too can now be done with Hall/Echo effekts and bullet casing drops.

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are these settings "changeable" so can you toggle which effects you want? or am i being enveloped in my own dream world again?

im not sure about the bullet casings dropping sounds, as the casings wont make any sound on the soft ground most missions are fought on.

good initiative man, well done. i hope your server pal has a lot of bandwidth, cos this is gona be a download of the season ;-)

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Postduifje on 9:29 pm on Dec. 1, 2001

I love you man!

<span id='postcolor'>

Huh?

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As you are waiting, i´ll try keeping you informed about progress so far, so here´s a little showcase.

I´ve uploaded a small fight sequence out of the Clean Sweep mission with new weapon effects, as you are playing the Saboteur Character in this mission, your primary weapon is the MP5SD6.

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Cleansweep.mp3

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This 1:12min MP3 clip (112kbit / 995kb) demonstrates the new MP5SD6 sound, that has been digitized out of a video and afterwards enhanced in Sound Forge, same as with the majority of all other sounds.

Although the MP5 SD6 is the star of this clip, you´ll hear all new AK-74 sounds of my opponents, grenade detonations, bullet whizzes, impacts.

The muffled bang at 40 sec is just a placeholder for the PK sound, that will be changed.

Enjoy.

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another thing

The bullet casings, they sound to be a bit too much, like the guy said it is taking place on soft ground and they would not have that effect... I wont care if they are not able to be heard from across the map... say I am being shot at by a PK andi hear the casing like 100 yards away

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satchel, sweet recording.

catch me on ICQ and I'll make it available.

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Really, really, really cool...

It sounds like a war, not the muffled battles of OFP.

The bullet casing drops are a bit unrealistic though as I doubt in sounds like that when one drop it on grass.

Nothing I would care about though, as it sounds really, really, really, really, and so on...

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I agree about the casing sounds being a little overdone. If there was concrete below then it would be OK. Good job though.

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Hey that sounds very cool, much better like the original Sound in OFP!

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great work. as i said earlier, and lots have said, get rid of the casings dropping on the floor.

how about making the explosions louder or atleast giving them more echo.

will you post a file for armoured vehicles fighting? that would be nice, and a normal soldier fighting (not just black op).

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I took the bullet casing drop out, although it would be nice to hear at least casing drops on asphalt, or metal.

Looking into it if it´s possible to implement.

The Infantry weapons are all finished by now, next will be vehicle sounds, explosions and such.

I´m uploading a infantry battle soundfile later this evening.

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P.S.: I could use video and/or Audiomaterial of a ZSU 23-4 firing it´s cannons, so i can sample it.

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Great work Satchel.

The only thing that really pissed me off about OFP was the sound and i think that this user addon will be one of, if not 'the' most essential.

Are you going to include a small readme txt. to detail what weapon / vehicle / ambience sounds you have changed?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Satchel on 7:18 pm on Dec. 2, 2001

I took the bullet casing drop out, although it would be nice to hear at least casing drops on asphalt, or metal.

Looking into it if it´s possible to implement.

The Infantry weapons are all finished by now, next will be vehicle sounds, explosions and such.

I´m uploading a infantry battle soundfile later this evening.

<span id='postcolor'>

The shell casing problem could be solved using a similar routine to the one used to determine the sound of a soldiers footstep. Not entirely accurate but would be good enough.

Dont think this is possible without a SDK. BIS could easily sort this though.

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