rexehuk 16 Posted July 2, 2011 (edited) NIAC - Non Intrusive Ambient Combat It's back... to those that know what it is I hope you will be happy to know that development is still continuing. Version 2 coding has begun, hopefully with lots more features than before. The script suite has been dropped, it will be released as a fully contained addon with all of the sounds (including lots more). Features (WIP) Modules for mission makers Zones instead of markers (much like DAC) Disabling / Enabling of zones Town detection and location detection for town ambience New sounds and types (Air ambience etc) Performance improvements Entire code rewrite What is NIAC? Created some months ago, NIAC is a system that enables mission makers to add immersion to their missions without the expensive of performance decreases for their clients. Using a bank of top quality sounds (unique to NIAC), the users feel immersed in a world of gunfire, battles and explosions. On top of this NIAC features some stunning visual effects and real explosions to keep your head down during the battles. Version 1 video (Script suite) This is an older video of NIAC version 1, to give you a sense of what it is about. 90EvjaXvTac Ideas and Feedback DevHeaven Feature & Bug Tracker - http://dev-heaven.net/projects/niac Many thanks, Rob Edited July 2, 2011 by rexehuk Share this post Link to post Share on other sites
jumpinghubert 49 Posted July 2, 2011 great idea :bounce3: Share this post Link to post Share on other sites
rexehuk 16 Posted July 2, 2011 great idea :bounce3: Thanks. Version 1 is about in the wild, but was pulled originally... you may find it at the UO forums to tie you over. Got some good coding done today, main workflow at the moment will be the configuration of my many hundreds of sounds and categorizing the length of each! Share this post Link to post Share on other sites
viper[cww] 14 Posted July 3, 2011 Oh you little legend rex, cant wait to test it out :D Share this post Link to post Share on other sites
rexehuk 16 Posted July 3, 2011 ;1972082']Oh you little legend rex' date=' cant wait to test it out :D[/quote']Go find V1 and give me some feedback ;) I'm running on personal motivation atm, not much in terms of user feedback. Share this post Link to post Share on other sites
viper[cww] 14 Posted July 3, 2011 (edited) You want some motivational feedback, I have recently added V1 (which I had before it was pulled) to a TvT mission of mine, during testing phases the immersion was great, it can also be kind of terrifying. Its a must for any other mission I'm making in the future. I used every god damn sound you had in RUK_ASL, some of them even have shouting/chatter etc which I'm sure you know, damn!! what else can I say that will motivate you? hmm? you'll get a big hug from me at the end?? nah that will put you off... :D All these new features for V2 sound fantsatic aswell... Edited July 3, 2011 by VIPER[CWW] Share this post Link to post Share on other sites
darkxess 60 Posted February 2, 2013 So this has died then or its still a WIP ? Share this post Link to post Share on other sites
W0lle 1052 Posted February 2, 2013 And for that you had to dig out a more than 18 months old thread. Really dude, you should know the rules by now... §10) Do not dig up old threads Threads older than 4 months should not be dug up unless something significant is being added. If in doubt as to what is "significant", contact a moderator and they will give you their opinion. As always old threads will remain open or be closed at the moderator's discretion. Digging up an old thread simply to ask "any news" is also not acceptable, PM the thread starter or mod leader to ask. Share this post Link to post Share on other sites