dale0404 5 Posted May 20, 2011 A proper realistic way to destroy armour, not just using a hitpoint system. Share this post Link to post Share on other sites
skadog 0 Posted May 20, 2011 How about customizable formations, that could be saved and changed on the fly. It would also be nice to be able to decide where in the formation you could place your heavy guns, AT, support units, and etc on the fly. I'd also like to see some formations geared towards Infantry CQB/Urban, other than delta and stag col. Anything to be able to stream line the commander view would be good as well. Share this post Link to post Share on other sites
Ish 11 Posted May 20, 2011 Make weapons with attachments modular! We don't need 100 different weapons! That is to say, pick a gun, pick you attachments To that gun. Not 10 of the same with variations. They are modular in real life, so why can't they be here? 1 Share this post Link to post Share on other sites
wobbleyheadedbob 10 Posted May 20, 2011 Sound that travels at the speed of sound. I want to see the explosion in the distance, then hear it several seconds later. I want to see the A10 rounds explode all around the enemy at my front, then hear the ripping of the cannon a second later as the jet flys overhead. A2 already does that... Share this post Link to post Share on other sites
nodunit 397 Posted May 20, 2011 is true, the farther the distance of an explosion the longer the sound takes to reach you, try it. Share this post Link to post Share on other sites
jtareb1 0 Posted December 4, 2017 Just get the AI to climb fences instead of just staring at them. Share this post Link to post Share on other sites
joostsidy 685 Posted December 5, 2017 You accidentally necro'ed an old thread.. Share this post Link to post Share on other sites