fruity_rudy 16 Posted March 28, 2011 (edited) co40 War on Isla Duala: Operation Dusty Sunset [port] !BETA! Non-ace So if anybody is interested in testing this mission that WillaCHilla an me ported on Duala at the Weekend, feel free to check it out. Main credit belongs of course to =[A*C]= code34 and his buddies for this http://forums.bistudio.com/showthread.php?t=111504 awesome mission. We just put it into a different environment. What you need: - Isla Duala 1.91 - Isla Duala Units ( Soldiers, vehicles, aircrafts) - CBA - [GLT] Myke's Missilebox Go here and download the full Duala package : http://www.icebreakr.info/isla-duala/ (if you DL the full package, you're ready to roll) What we've changed: -you play as the Afrenian Army (1 US squad as support) vs. the Molatian Army -changed all Takistan Content to duala content (maybe there's still something left, if you find it, post it here plz) -modified the complete stringtable for the missions, all matching duala now -implemented ACRE radios (if you play without acre you'll get the "acre not found" message, just ignore it) ACRE: For some reason, if you change your clothes to civillian clothes at the barracks, you can't use acre anymore. That's also a problem in the main "war in takistan" mission. I already talked to code. So if you wanna help us finding some bugs, play the mission and report the bugs or suggestions in here. I say again this is beta, but it's always good to have some beta-testers DOWNLOAD War on Isla Duala 1.18 http://www.mediafire.com/?6bdma22v846iauk Edited March 28, 2011 by Fruity_Rudy Share this post Link to post Share on other sites
icebreakr 3157 Posted March 28, 2011 Thanks for the release mates! I'll test it this Thursday with my team. Share this post Link to post Share on other sites
code34 248 Posted March 29, 2011 Thanks :) i will look for your improvement :D Share this post Link to post Share on other sites
Massoud 10 Posted March 30, 2011 hello guys is a ACE version planned? regards Share this post Link to post Share on other sites
fruity_rudy 16 Posted March 30, 2011 (edited) look into this the original wit -thread. On this page mpcom gave a link to an ace version : http://forums.bistudio.com/showthread.php?t=111504&page=19 I'm still trying to figure out, how to get icebreakr's civillians working with alice module. Code34 is using alice2manager in his version but that isn't working with duala cillians. I really can't figure out how to change that, so there will be cherna units running around at the moment..sorry for that Edited March 30, 2011 by Fruity_Rudy Share this post Link to post Share on other sites
icebreakr 3157 Posted March 30, 2011 Try AliceManager with faction CIV_AFR ? I'll also add couple of chicks in v1.92 so there won't be any Chernarus folks running around Duala. Share this post Link to post Share on other sites
fruity_rudy 16 Posted March 31, 2011 Try AliceManager with faction CIV_AFR ? I'll also add couple of chicks in v1.92 so there won't be any Chernarus folks running around Duala. I'm not that good in alice stuff..the point is, when i'm in the editor, place Alice module and play (on duala) i only see your guys running around in my own clean mission(only me and civs), and no cherna-boys. In his mission, there is no module in the editor, alice gets called in the script. And it's not working. So i have to get into that a bit more when i got time. Share this post Link to post Share on other sites
pt_v1p3r 0 Posted January 27, 2012 We are a group of player who would like to try this mission out, but we need ace and acre in it, is it possible to include ace ? Share this post Link to post Share on other sites
TheBigOne_014 16 Posted March 5, 2012 We are a group of player who would like to try this mission out, but we need ace and acre in it, is it possible to include ace ? Can you make a version of this mission with ACe & ACRE!?!? Thank you! ;) Share this post Link to post Share on other sites