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pt_v1p3r

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About pt_v1p3r

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  1. well, i tried it all, if i remove bis-arty, and only enable r3f arty, the rounds blow at my feet, if i enable them both same effect, if i remove r3f arty and only enable bis-arty it works. We really don't like the usage of the bis-arty, and we love the r3f, but it seems the have this bug on the mortars only, if i use it on the stryker mc or m119 it works. ---------- Post added at 18:05 ---------- Previous post was at 17:15 ---------- I think i've figured it out, the problem is using a dissasembled mortar. If i remove the bis arty, enable the r3f arty, and only use static mortar, whitout dissasemble it, it works, i can load it anywhere, unload and fire, but if i dissasemble it in 2 parts and carry it on back or in a vehicle, when i assemble the mortar again, it bugs out , we cannot choose round anymore, and if we mannualy load it the round fires and blows at my feet. Is there any fix for this? I mean i can pick it up and load it, but that's just not the right way to use it, we need to dissasemble it to be able for 2 soldiers to carry it. ---------- Post added at 18:13 ---------- Previous post was at 18:05 ---------- And there's another thing, i can only use the 81mm mortar, because we can't use the 60mm mortar since the arty computer does not allow the calculations for 60mm rounds.
  2. I'm using ace and your script on a dedi server, the log part works very good, but if i enable the arty, and use it with the m252 mortar, as soon as i fire the round blows at my feet, is there any fix for this ?
  3. pt_v1p3r

    Domination Duala ACE [2.60zc] ported

    Thank you for your help...not... I figured out the rap tool that you used in the mission.sqm, now i can edit all we need. But thanks for your work on the port of domination into duala.
  4. pt_v1p3r

    Domination Duala ACE [2.60zc] ported

    Can anybody help in this matter ? ---------- Post added at 13:53 ---------- Previous post was at 13:40 ---------- When i depbo your mission and load it up in the editor, there's nothing there, no markers, no nothing, so when i add acre crate and then save it and export it to mp, i cant load it. From what i've been reading about domination editing, there should be a lot of markers in the sqm mission file, but i can't see nothing when i load it in the editor, please help.
  5. pt_v1p3r

    Domination Duala ACE [2.60zc] ported

    You have in the parameters the ACRE setting, great, we love it, but i only found the 343 radio, in our clan we also use the 148 VHF and 117, where can we find this? Or if this is not in the mission, how can i add them to the mission, it's very important to us, thanks in advance.
  6. Is there any WIT on duala with ACE ?
  7. pt_v1p3r

    co40 - War on Isla Duala [port]

    We are a group of player who would like to try this mission out, but we need ace and acre in it, is it possible to include ace ?
  8. When will you release this mod but server side only ?
  9. Same problem here, we need to extend the radio range of the 117F by using for example a vehicle and setting up a antena on the top of a hill, so it would boost radio freq range, is this possible to do ?
  10. pt_v1p3r

    USS Nimitz

    JDOG... wow :) yes exactly, that's what i mean eheheheh, thank you, btw will it be possible to to change the type of boats used?
  11. pt_v1p3r

    USS Nimitz

    JDOG our comunity is loving your hard work on the nimitz, and we are very hopefull that you include the possibility of lowering boats from the carrier in your next update, that's all that is missing for us to use your excelent carrier in our gamming sessions.. Very good work you have been doing..thank you for that. P.S : Please please include the boat lowering from carrier so we can finally use a carrier for anfibious operations....
  12. pt_v1p3r

    Ranking option

    Hi ... check this out : http://community.bistudio.com/wiki....Options & http://community.bistudio.com/wiki/-ranking It is supposed to use a text file to store player stats, i still haven't been able to put it to work ..
  13. pt_v1p3r

    Portuguese ArmA players

    eheheh .. as always bravo and skaven you guys rock [ZG]BUZZARD come back .. no evo here eheheheh ... Let me try and setup a server for us to play in, and i'll give you some details very soon ...
  14. Hey all .. i'm looking for some portuguese ArmA players to play some coop with.. anyone up for it ?
  15. Hi guys .. I'm kinda new to ArmA scripting and i'm trying out some stuff.. Can anyone help me out ? I'm trying to just add 3 options ( op1, op2, op3 ) to the in game player menu so that it appears those 3 options to the player, and when he selects each option he can input some data so i can work that data in a script or something. I need to know how to add those options to the menu and how to receive user input of those options .. can anyone help me ou ?
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