jgbtl292 0 Posted November 28, 2010 maby you can made the tow for the staticlaunchers stronger. we need 2-3 tow for kill a t-90 this is too much. and the old statics from arma2 have a big problem. the have no optics tow/metis Share this post Link to post Share on other sites
CarlGustaffa 4 Posted November 29, 2010 Why use A2 versions of these statics when OA versions are improved (I assume)? Share this post Link to post Share on other sites
jgbtl292 0 Posted November 29, 2010 on chernarus is a little crab to drive in warfare with ja yellow rep truck ;) and with the ao tow launcher its the same- you need 3 tow for an t90 - and you have 5 rockets on louncher Share this post Link to post Share on other sites
wld427 1705 Posted November 30, 2010 a TOW-IIB would easily destroy a T-90 with one shot. I guess the root of the problem is for the tow to do that it needs a roof shot. thats not how the tow is set up in arma. i was 11H in US army service. We trained for years for this. Share this post Link to post Share on other sites
max power 21 Posted November 30, 2010 The TOW-2A penetrates 1000mm of RHA after ERA. The T-90 has something like 600mm of armour on the front plus 750mm equivalent from Kontakt-5 (or so, according to wikipedia). It seems like any recent TOW could defeat a T-90 based on those numbers. Share this post Link to post Share on other sites
NoRailgunner 0 Posted November 30, 2010 TOWs are not Javelins and the modernized T90's use additional Active Protection Systems. Depending on where you hit a MBT you can achieve a mobility kill (M-kill), a firepower kill (F-kill) or a catastrophic kill (K-kill). There is no rule that anytime you hit a tank it will explode with some huge and great special effects. Judging armor and weapon systems only by numbers seems to be is very naive/childish. Share this post Link to post Share on other sites
max power 21 Posted November 30, 2010 (edited) TOWs are not Javelins and the modernized T90's use additional Active Protection Systems. Depending on where you hit a MBT you can achieve a mobility kill (M-kill), a firepower kill (F-kill) or a catastrophic kill (K-kill). There is no rule that anytime you hit a tank it will explode with some huge and great special effects. Judging armor and weapon systems only by numbers seems to be is very naive/childish. Thanks for the pro tip, NoRailgunner, but where did you read anywhere anyone saying something about exploding tanks or fireballs? And I'm not sure what you mean by 'TOWs are not Javelins'. I can only assume you mean something about a top attack profile. The TOW-2b has a downward facing warhead and achieves similar results. Edited November 30, 2010 by Max Power Share this post Link to post Share on other sites
maturin 12 Posted November 30, 2010 The TOW-2A penetrates 1000mm of RHA after ERA. The T-90 has something like 600mm of armour on the front plus 750mm equivalent from Kontakt-5 (or so, according to wikipedia). It seems like any recent TOW could defeat a T-90 based on those numbers. Those numbers are bollocks. 600mm is like what the Abrams has on its side skirt, and the armor data is classified anyway. Maybe 600mm is the physical thickness, rather than the RHA equivalency. The frontal turret of the old T-80 has a rating of 800-1320 mm vs HEAT. http://fofanov.armor.kiev.ua/ At the moment, the most modern tanks have sufficient frontal armor to defeat pretty much every shaped charge weapon in existence, if you trust the estimates, and it's unreasonable to suppose that nations overrate their tank armor while reporting honestly on their AT weapons. Of course, HEAT is similar to certain diseases in that damage can occur without full penetration. Share this post Link to post Share on other sites
max power 21 Posted November 30, 2010 The frontal turret of the old T-80 has a rating of 800-1320 mm vs HEAT. http://fofanov.armor.kiev.ua/ Those are the same numbers on the wikipedia site for the T90. 650 + 700 = 1350 vs. HEAT. Share this post Link to post Share on other sites
maturin 12 Posted November 30, 2010 Those are the same numbers on the wikipedia site for the T90. 650 + 700 = 1350 vs. HEAT. I misread your first post. And weird. Seems like the numbers should be better for the newer tank, and I noticed that Wiki data sourced to a page that also referenced the site I linked. But how would a missile rated for 1000mm penetrate 1350mm 'based on those numbers?' ERA is primarily designed to combat HEAT, although Kontakt-5 is supposed to be able to break penetrating rods as well. Share this post Link to post Share on other sites
HyperU2 11 Posted November 30, 2010 I just shot up a bunch of T90's with a static TOW, the crews bailed after one missile every time. :confused: Share this post Link to post Share on other sites
max power 21 Posted November 30, 2010 (edited) I misread your first post.And weird. Seems like the numbers should be better for the newer tank, and I noticed that Wiki data sourced to a page that also referenced the site I linked. But how would a missile rated for 1000mm penetrate 1350mm 'based on those numbers?' ERA is primarily designed to combat HEAT, although Kontakt-5 is supposed to be able to break penetrating rods as well. Because the TOW-2A and 2B have tandem warheads. The 2A penetrates 1000mm of armour after the ERA is already dealt with. Edited November 30, 2010 by Max Power Share this post Link to post Share on other sites
CarlGustaffa 4 Posted November 30, 2010 @HyperU2: Unfortunately, for some, only catastrophic kills counts as kills. Share this post Link to post Share on other sites
jgbtl292 0 Posted December 1, 2010 TOWs are not Javelins and the modernized T90's use additional Active Protection Systems. Depending on where you hit a MBT you can achieve a mobility kill (M-kill), a firepower kill (F-kill) or a catastrophic kill (K-kill). There is no rule that anytime you hit a tank it will explode with some huge and great special effects. Judging armor and weapon systems only by numbers seems to be is very naive/childish. douple omg the t90 has no a arena oder worket shitora in arma - the t90 has no worket era armour in arma. and when i kill with an tow an old russian tank turred from the top - then is he down - that the point. when i fly my rocket in side or front off hull then is he down. and i need not 3 rockets............. this a game- no discussion on matters which are not shown in game Share this post Link to post Share on other sites