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mark turner

game looks really "soft focus", even on high settings

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Hi Guys, a new player here, so forgive the newby questions. I am running the game at 2560 x 1600 , with high antialiasing, high and very high textures and getting pretty good performance ( 25 FPS in the benchmarks, so no complaints there)

Despite the high res and the other settings, the game looks really soft focus, not like the sharp screenshot images you see on the loading screens etc

Whay is that do you think?

Cheers, Mark

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Perhaps because the loading screen images were kind of touched up by photoshop... or is that blasphemny? :P Alternatively, maybe some environmental colouring modules can come into play. I also find another thing that blurs a lot is Post-processing effects. If you turn those to low, is everything still fuzzy?

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Have you tried turning off the post processing.

I find the blur FX to be a focus issue.

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Make sure your 3D Res is the same or better yet, higher than your native resolution.

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i had this problem. the graphics are sorta blurry right? well it's really wierd and i fixed it by changing settings in the arma2oa.cfg file.

make sure you have all the settings in there.

like make sure you have a "adapter" setting.

to find the settings for the missing ones look at the arma 2 ones.

language="English";

adapter=-1;

3D_Performance=48387;

Resolution_Bpp=32;

Resolution_W=1440;

Resolution_H=900;

refresh=60;

Render_W=1280;

Render_H=900;

FSAA=1;

postFX=0;

HDRPrecision=8;

lastDeviceId="";

localVRAM=521732096;

nonlocalVRAM=1543106560;

Windowed=0;

winX=0;

winY=0;

winW=1436;

winH=860;

winDefW=1440;

winDefH=900;

GPU_MaxFramesAhead=1000;

GPU_DetectedFramesAhead=3;

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Thanks guys , turning off the post process effect did the trick, however, changing the 3d setting to 2560 to match the interface made my frame rates plummet to 7 FPS, all other settings remaining the same!!!

I stepped down the resolution to 1920 x 1200 and its gone back up to 19 FPS, but still not as high as I would like. What exactly does the 3 D setting govern? I had it set at 1280 before while my main res was at 2560 x 1600 and was getting 25 - 30 FPS

Cheers, Mark

Edited by mark turner

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Using 1280 as 3D resolution means only 1280 pixels width is actually calculated. That result is then scaled up to match your interface, creating a blurred display. On the other hand, you can also render to a bigger 3D resolution, scaling it down instead. This is pretty much FSAA, where you can now enjoy information on a subpixel resulution.

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you need to set the resolution to your monitor's native resolution.

3D resolution is like Full screen AA. Arma2 renders the image at the 3D resolution but scales it down/up to monitor resolution.

So set the resolution to your monitor's native.

Play with 3d resolution and antialiasing to get better image quality.

Also lowering view distance increases FPS. As infantry you wont need more than 2k but set it to 3k.

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Summed up in short for OP:

- Use the resolution your monitor has as native res = looks best on it

- Use same value in 3D resolution

- Set Post Processing to low

With Low you only have very limited Blur and still get effects like Blackouts or redouts when wounded.

Higher 3D resolutions may look better but will eat extreme amounts of FPS as you noticed yourself with not much gain lookwise.

Just dont lower it as this looks horrible.

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what about terrain and objects detail? what should that be set to?

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and video memory and texture detail?

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What are your system specs, that might help us a little more about knowing what fps you should be getting, and like others said ur native resolution and other video settings

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Baz, I suggest Memory - default, and Texture detail - High/Normal depending on your equipment.`

there really is no broad, perfect answer when it comes to Arma2 performance.

settings that work for me probably match a small group. :o

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------------------
System Information
------------------
Time of this report: 11/28/2010, 17:30:41
      Machine name: SHAUNTB
  Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
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System Manufacturer: System manufacturer
      System Model: System Product Name
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DX Setup Parameters: Not found
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--------------------
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DirectShow:  0/6 (retail)

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  Display Memory: 768.0 MB
    Current Mode: 1600 x 1200 (32 bit) (60Hz)
         Monitor: Dell 2001FP (Digital)
 Monitor Max Res: 1600,1200
     Driver Name: nv4_disp.dll
  Driver Version: 6.14.0012.6099 (English)
     DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/16/2010 13:55:00, 6359552 bytes
     WHQL Logo'd: n/a
 WHQL Date Stamp: n/a
             VDD: n/a
        Mini VDD: nv4_mini.sys
   Mini VDD Date: 10/16/2010 13:55:00, 9623680 bytes
Device Identifier: {D7B71E3E-42D1-11CF-926D-770203C2CB35}
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        Registry: OK
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D3D9 Test Result: Not run

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EAX(tm) 2.0 Listen/Src: Yes, Yes
  I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
              Registry: OK
     Sound Test Result: Not run

           Description: SoundMAX HD Audio
Default Sound Playback: No
Default Voice Playback: No
           Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_198B&SUBSYS_104381F6&REV_1003
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Default Sound Playback: No
Default Voice Playback: No
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  I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
              Registry: OK
     Sound Test Result: Not run

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Hi Guys, a new player here, so forgive the newby questions. I am running the game at 2560 x 1600 , with high antialiasing

Cheers, Mark

AA kills fps , so don't wonder if you have low fps..turn it off to feel the difference, then start turning on in steps..you can also try to set 3d resolution in % value higher, for example 3d on 133% instead of using AA..i had AA off all the time, because its not playable for me and i don't know much ppl who have it enabled..

cheers

EDIT , for your system specs. turn AA of , no matter if it looks a bit different and put native 3d resolution from your screen..with that hardware enabling AA makes no sense..

Edited by Fruity_Rudy

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Right, that's all it does :o :rolleyes:

Well thats all some people including me notice when it's so extremely overdone.

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I don't think blur is overdone, at least if you're able to run at 100% 3D resolution. It doesn't bother me at all. But a while back I did have problems starting with ACE because it removed the ca effect from scopes (to make them less perfect). Was an addon conflict, so not ACEs fault, but still, there is a lot more to post processing than blur. To me it's an added difficulty and immersion level - in my world not everything revolves around how good shooters the AI is :)

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the problem is because of the ridiculous blur I can't use it. the blurs so overdone that it hurts my eyes.

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