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KaptenRödskägg

New moves :)

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There's this move I would appreciate.

Sometimes when I lie in the grass I have to select the '3rd person view-button' if I want to know where the enemies are without getting shoot at. Therefore I think it would be more realistic if there was button making the player slightly peek over the grass. Maybe it would be possible making the move into levels by having a hold-button while scrolling or something like the "free-view" Alt button...

What do you think?

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That's a good idea, and it has been suggested before. It falls in the realm of 'fluid-motion,' which is a concept that has been tossed around this forum for quite some time. I can't say whether or not it will ever be implemented.

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You can already do this by aiming at the sky and free-looking, although it's too awkward to do in combat much.

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Would be good to implement a 6DoF TrackIR solution :) so that I can raise my head and have my avatar do the same. Somehow.

I have found that, if I'm crouching behind a low wall say, I can point my weapon down as far as I can and look up as far as I can, and by slowly increasing one and simultaneously decreasing the other I can get a good approximation of a fluid movement. I probably didn't describe it very well, but TrackIR users might know the movement I mean.

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Solution would be better animations.

For instance when entering Ironsights from a prone position your point of view could be slightly elevated to permit you to peek over grass and etc. This is a feature common to many ironsight based games- Vietcong amongst them. Sadly it is unlikely we'll see this sort of animation-design-tuning from any Bohemia title.

-k

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You can already do this by aiming at the sky and free-looking, although it's too awkward to do in combat much.

Haha yeah, tried doing this the other day, and needless to say i got shot up pretty fast.

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Just look straight up and you can see over grass.Try to look just enough though as your body comes off the ground making you visible to enemy....kinda realistic but overdone.

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