soldier2390 0 Posted January 14, 2011 yeah me too... i love making Base\FOB templates, and love even more seeing what others come up with! Share this post Link to post Share on other sites
Mr. Charles 22 Posted January 14, 2011 Btw, the river is extremely edgy, but i think you know that already^^ Share this post Link to post Share on other sites
shezan74 11 Posted January 14, 2011 Btw, the river is extremely edgy, but i think you know that already^^ Yes i know :) unfortunately i've some troubles with bulldozer in those days (works only the one from A2 and not the one from OA, that allow terrain finetuning) :( Share this post Link to post Share on other sites
shezan74 11 Posted January 16, 2011 Fallujah 1.1 is out on Armaholic :) Share this post Link to post Share on other sites
tupolov 520 Posted January 16, 2011 Hey Shezan, This is really really great! Congrats on getting this released and looking forward to seeing more of your good work. Tup Share this post Link to post Share on other sites
Gnome_AS 10 Posted January 18, 2011 Sweet, one of the few things I've made time to look at! Congrats Shezan! Really looking good. Hope to find some time to go ride/fly around here soon. :) Share this post Link to post Share on other sites
fusionofp 0 Posted January 25, 2011 I've just tried Fallujah 1.1, the single bridge leading to Hospital is not fixed for AI, I had a stryker follow me across and it jumps at the west exit off the bridge. If I stand at the East side and order an AI hmmw to the hospital he will always drive to the double bridge. Share this post Link to post Share on other sites
[evo] dan 79 Posted January 25, 2011 yeah, the single bridge still seems to have the jumping error for human players, we always have to be careful going across it otherwise we tend to flip, most we can do over it to be safe is about 5kmh Share this post Link to post Share on other sites
stormridersp 11 Posted January 25, 2011 yeah, the single bridge still seems to have the jumping error for human players, we always have to be careful going across it otherwise we tend to flip, most we can do over it to be safe is about 5kmh I´ve first noticed this bug after the PMC patch was installed. Share this post Link to post Share on other sites