reyhard 2082 Posted October 20, 2010 some missions simply not contained objects or end triggers... was weird.neverending missions eh... which ones? added spectate v1.4 - well, either you done something wrong when instaling pack (corrupted file?) or.. I don't know. Specating script 1.4 is included in pack as default for all missions (like in FDF) anyway, update is almost ready. I just need find enough time to pack & upload it (it takes about 5h with my computer & internet), and then see if everything is working. Share this post Link to post Share on other sites
Incubus 10 Posted October 20, 2010 hi, nice to hear u still working! hmm. lets see (just look in 12 from 52) @ww2_co1-10 Uboot.Avignon -missing script (some blow), missing object triggers (not tick obj and not ending) @ww2_co1-4 abbevilleboys.HC1_Enfilade42 -no spectate @ww2_co1-4 BedTimeStory.i44_abel -no spectate @ww2_co1-4 EightyEight.HC1_Onslaught45 -no spectate @ww2_co1-4 WonderWeapon.HC1_Spearhead45 -no spectate @ww2_co1-7 Katyna v.F.i44_abel -no spectate its only first dozen what unpacked. its only the peak of iceberg. i dont blame you just wanna really help. i bet u have tons of job with this great mod!! im a ww2 nut and wanna play with u on our server in close future so keep goin and let me help if u need with missions. regards Share this post Link to post Share on other sites
reyhard 2082 Posted October 20, 2010 well, I undestand, you want to help but just saying something is not working is pretty useless without some background info. I'm working at that project alone and it's very time consuming to fix some errors with marginal input from users. Anyway, I checked all those missions and specating script works in all of them. If you plane alone of coure, specating mode won't start because of group respawn. Can you check if scripts.pbo is inside your @WW2_MP/Dta folder? A Share this post Link to post Share on other sites
Incubus 10 Posted October 20, 2010 ah ok thanks. and are there a missing triggers and scripts too? lol well ok, i dont wanna make u nervous just kiddin. im gone til final release. greets PS: i made some promo screenshots and small ads (for signatures etc.) to pay my clanmates and regular players attention for this mod esp. like this: Share this post Link to post Share on other sites
reyhard 2082 Posted October 20, 2010 @Incubus - thanks a lot :) Concerning missing script/triggers - yeap, mine fault. I don't know how, but somehow I lost version of this missions with all scripts/thing. Anyway, I fixed it. Share this post Link to post Share on other sites
Incubus 10 Posted October 20, 2010 (edited) Anyway, I fixed it. hehe... me too i made a dozen of screenshots of bugs, do u wanna send to you in e-mail? greets Edited October 20, 2010 by Incubus Share this post Link to post Share on other sites
reyhard 2082 Posted October 21, 2010 yes, if you can send it on my email (I pm'ed it to you). Share this post Link to post Share on other sites
RED_OCTOBER 10 Posted October 23, 2010 Hallo, WW2 in OFP fans !!! MB , next week, wie started dediserv on this mod . Reyhard ? need you mainung. & need mp-hardcor-players... Share this post Link to post Share on other sites
Incubus 10 Posted October 23, 2010 Hallo, WW2 in OFP fans !!!MB , next week, wie started dediserv on this mod . Reyhard ? need you mainung. & need mp-hardcor-players... take me to your mail list please mail me the time and server IP regards Share this post Link to post Share on other sites
zulu1 145 Posted October 23, 2010 (edited) Hey Inc; I still have some missions that I was going to send to you for your WW2Mod server. Maybe they can be converted for Reyhards Mod. I'll try to do some work on them. @RED_OCTOBER I'd be interested also. Edited November 5, 2010 by Zulu1 Share this post Link to post Share on other sites
RED_OCTOBER 10 Posted October 23, 2010 (edited) Som need mpm-missions&last version mod. This time we testing, MPM-LIBmod. If, you have LIBmod, pls comin.... http://www.youtube.com/watch?v=OilidVQGhno&feature=mfu_in_order&playnext=1&videos=2gFsgsRhoPU ---------- Post added at 02:37 PM ---------- Previous post was at 02:31 PM ---------- & screen from mpm-fight... IMG]http://img838.imageshack.us/img838/6586/31073006.jpg[/img]>100kb [iM]http://img338.imageshack.us/img338/9074/98658696.jpg[/img]>100kb [iM]http://img715.imageshack.us/img715/3153/10050374.jpg[/img]>100kb server version http://narod.ru/disk/22108548000/LM.rar.html LibXpert-(client) http://narod.ru/disk/20100603000/LIBXP.7z.html http://www.flashpoint.ru/forum/forumdisplay.php?f=74 Edited October 25, 2010 by Placebo Share this post Link to post Share on other sites
Incubus 10 Posted October 23, 2010 Hey Inc;I still have some missions that I was going to send to you for your WW2Mod server. Maybe they can be converted for Reyhards Mod. I'll to do some work on them. well i wanna conver mine oldies too, but still haventgot list of classes, any of u have? Share this post Link to post Share on other sites
Bielow 10 Posted October 23, 2010 My little suggestion RED October. Change filesize of pictures ;) It's good advice. Incubus when You finish convert mission You will release is on BIF ? Or need to have registration like Rexxenexx? Share this post Link to post Share on other sites
Incubus 10 Posted October 23, 2010 (edited) Incubus when You finish convert mission You will release is on BIF ?Or need to have registration like Rexxenexx? sure ill share somehow without registration, no problem i made a quick site for our future ww2 mp server u can see here: www.ofpww2mp.webs.com ill upload to here. but i/we still need units names classes to make conversions easier Edited October 23, 2010 by Incubus Share this post Link to post Share on other sites
G44 11 Posted October 24, 2010 Nice work Incubus. It will be permanet server after starting? Share this post Link to post Share on other sites
Incubus 10 Posted October 25, 2010 sure, if players interests sadly i closed my old WW2 server in last year coz lack of interest. thats worked with unique ww2mod. i hope this one will be much popular. Share this post Link to post Share on other sites
Incubus 10 Posted October 27, 2010 (edited) First mission for Reyhard's WWIIMP mod by me: @ww2_co1-8 operation double cross.avignon small "raid-the-town-blow-up-and-kill-reinforcement" style night mission but in well lighted town. based on oldie mission. mission download here: http://www.mediafire.com/?scamsdt8tbs319c u can found more info on our webpage: www.ofpww2mp.webs.com Edited October 27, 2010 by Incubus grumphhl... Share this post Link to post Share on other sites
Incubus 10 Posted October 27, 2010 website updated www.ofpww2mp.webs.com Share this post Link to post Share on other sites
Joepino 10 Posted October 28, 2010 I've already joined to the website Share this post Link to post Share on other sites
Incubus 10 Posted October 29, 2010 ww2_co1-6 v1_site_raid.anjou Mission made by Incubus Story: Raid the V1 site in North France. Reprogram the V1 rocket and shoot it to Hamburg. Also blow up some armors and new V2 rocket. Download from here: http://www.mediafire.com/?i71blgbsevzzbe1 more info on websire: www.ofpww2mp.webs.com Intro: On route to V1 site: V1 launch: Mission Complete: Share this post Link to post Share on other sites
Incubus 10 Posted October 31, 2010 (edited) I made some tests on ded server with missions... Some missions CTD on server and some interactives make CTD too. Reyhard, u noticed germans can grab but cant use russian grenades or im a noob and cant use? I seen is Lothars Mountainwars conversion. Some supply crates (esp. british) makin ammobug when takin' weapon from it (and no Brenmag in it...). Not help if i empty it manually and add custom loadout, still making ammobug. !IMPORTANT!: I need a translator for Reyhards missions from polish to english, coz i like to start server on next week. PLS HELP. regards Edited October 31, 2010 by Incubus Share this post Link to post Share on other sites
reyhard 2082 Posted November 1, 2010 Thank a lot for mission! I played a bit with it recently and they pretty funny :) Reyhard, u noticed germans can grab but cant use russian grenades or im a noob and cant use? I seen is Lothars Mountainwars conversion. hmm, use reload thing? Was it grenade specific or something? Some supply crates (esp. british) makin ammobug when takin' weapon from it (and no Brenmag in it...). Not help if i empty it manually and add custom loadout, still making ammobug. Thanks for remanding about it, I fixed ammo crates capacity so they shouldn't create ammo bug (capacity of crate before was something about 100 magazins...) Some missions CTD on server and some interactives make CTD too. can you say which missions created ctd or was it something random? Share this post Link to post Share on other sites
zulu1 145 Posted November 1, 2010 Some of those WW2 grenades use a special throw weapon. Example: UP_Throw If the unit does not have the proper throw for the grenade he will not be able to use it. Share this post Link to post Share on other sites
reyhard 2082 Posted November 1, 2010 @Zulu1 - not in my mod? All grenades are definined in main config "Throw" weapon Share this post Link to post Share on other sites
Incubus 10 Posted November 1, 2010 (edited) Thank a lot for mission! my pleasure, im still working on 2 news... hmm, use reload thing? Was it grenade specific or something? oops. no. its my fault than. ill try tonite. Thanks for remanding about it, I fixed ammo crates capacity...) ok, great thanks can you say which missions created ctd or was it something random? sh*t... i dont remember the first; ill spot it again on this week when server startin'. second is the wonder weapon mission on spearhead. it crash when players pick maps from enemy officers (5-6 sec later) i dont know its on all map or only on that... will try on server this too. when can i grab the new version? i like to upload tomorrow and better upload the new version like old. the translation from polish to english will be ready tomorrow. tx goes to krzychuzokecia. oh, and one more important question: the all time availble CTI stuff is one of the best idea in your mod but, 15-20 min TOO LONG to make anything useful in mission. total length of an average coop mission is less than 20 min on servers. is it possible to set this build period much shorter? 1-3 min maximum. yes, its not realistic i know but its useless in missions without this change. nobody will build a small cover in full time of gameplay. and some small sandbag MG nests can be ready 1 min in real time (i was soldier in '80-s, so believe me). ;) its a question of sargent only :) regards Edited November 1, 2010 by Incubus Share this post Link to post Share on other sites