deltaGhost 10 Posted August 13, 2010 How to unbinarizise? any tool easy one pls ? Share this post Link to post Share on other sites
W0lle 1051 Posted August 13, 2010 Ask the original model creator for the MLOD then you don't have to work with unbinarizing tools. And while you're at it you could also ask first if you have his permission to modify his work. Share this post Link to post Share on other sites
wld427 1705 Posted August 13, 2010 dangerous question these days Share this post Link to post Share on other sites
STALKERGB 6 Posted August 13, 2010 dangerous question these days True that! Taking a look at the Arma 1 sample models is a good place to start with things too! Share this post Link to post Share on other sites
deltaGhost 10 Posted August 16, 2010 yeah stalker i did , but i need , to look up a bunch of things :) Like how to get glasses on a soldier by the config way What are the invisible , transparent textures i need a mich 100 helmet I need to know ! O: what is the MLOD ? Main Lod? the 1000 one? yeah i have experience :P Share this post Link to post Share on other sites
STALKERGB 6 Posted August 16, 2010 Like how to get glasses on a soldier by the config way Unbinning model won't help with that afaik, I'm not the person to ask really but I guess you can set the particular glasses model in the config. Maybe have a look at the BIS infantry config and see if they have any special entries referring to glassess/goggles and add the line to your config. What are the invisible , transparent textures Not to sure what you mean by that, are you talking about being able to change a texture using hiddenselections? i need a mich 100 helmet The obvious answer would be, model your own one. There may be one in jonny's SF. He release the source models so you can use his stuff as long as you credit him for what he made. Linky what is the MLOD ?Main Lod? the 1000 one? yeah i have experience :P An MLOD is an editable form of the ODOL P3D model, so as an example, jonny's source files I linked above are all MLODs. As are the ARMA1 sample models. Share this post Link to post Share on other sites
deltaGhost 10 Posted August 16, 2010 (edited) k thanks , what i mean with the textures is , what textures , does that the arma 2 engine make them invisible Like a car glass like a goggles glass you know xD thx for the jonnys SF info they it can be useful yeah ill check how to get that of the " goggles " my green berets need the tactical goggles they ahve the DCU the PASGT but , damn xd i need the goggles , or they are incomplete :O do you ahve x fire stalker? add me if you want and if you have xd usasoldier1 Edited August 16, 2010 by deltaGhost Share this post Link to post Share on other sites
STALKERGB 6 Posted August 17, 2010 k thanks , what i mean with the textures is , what textures , does that the arma 2 engine make them invisible Like a car glass like a goggles glass you know xD thx for the jonnys SF info they it can be useful yeah ill check how to get that of the " goggles " my green berets need the tactical goggles they ahve the DCU the PASGT but , damn xd i need the goggles , or they are incomplete :O do you ahve x fire stalker? add me if you want and if you have xd usasoldier1 Soz I don't have/use xfire :) Have a look at textures ending in _ca, those are transparent (semi see through). Also, the RVMAT is part of making the surface look like glass. Again have a look at one for goggles and it should help. Share this post Link to post Share on other sites
deltaGhost 10 Posted August 17, 2010 (edited) ok thx for all the information get x fire dude ! RVMATS are a pain of head , i ahd to reinstall windows , because i fuked up soemthign , when i loeaded my units " packed then loaded " on arma 2 , they were like god damn stars they brigthed , and i had to reisntall the windwos its complicated. RVMATS are so hard xD is there any tutorial outside o nhow to edit them , or telliing what does every option? hey by the way do you know how to desactive the " us_soldier_nohq.paa " its not fiting with the texture that im using , and then on arma 2 seems a little strange and ... pisses off a litte :S Edited August 17, 2010 by deltaGhost Share this post Link to post Share on other sites
W0lle 1051 Posted August 17, 2010 Could you please check your spelling at least a bit? This is no ingame chat but a forum, you have all the time you need to check your spelling before posting. Thanks. Share this post Link to post Share on other sites
deltaGhost 10 Posted August 17, 2010 hehehe sorry :yay: Share this post Link to post Share on other sites
callihn 10 Posted October 1, 2010 (edited) What if the model author lost his source, for example due to a hardware failure. Simular to the assumption that all P2P file sharing is evil, that's just not always the case, though obviously both can be used for illegitimate purposes they can also be used for legitmate purposes as well. Edited October 15, 2010 by callihn Share this post Link to post Share on other sites
vilas 477 Posted October 23, 2010 What if the model author lost his source, for example due to a hardware failure. Simular to the assumption that all P2P file sharing is evil, that's just not always the case, though obviously both can be used for illegitimate purposes they can also be used for legitmate purposes as well. i lost my MLODs of Polish soldiers, and yes, such soft (even only for addonmakers autorised somehow ) would be good but at least some noobs "who just want to be famous in internet" won't make too much problems ;) i am now reconsiled to this :) Share this post Link to post Share on other sites