dragonsyr 21 Posted February 14, 2013 (edited) //Userssam_support_users = [test, test1, test3]; You can add as many users as you want to. In this sam_mapfix = switch (worldName) do {case "ibr_isladuala": {10240}; case "fallujah": {10240;}; default {0};}; Add: case "name_of_island":{withOfIsland;} understud all except of Add: case "name_of_island":{withOfIsland;}.... 10240 is the number i can use? what is :{withOfIsland;} thank you for your time........... again , your job is fantastic.... i m trying to combine your scripts in my island domination mission. (dedicated server) so far working the artillerys , transport, c 130 . i have problem with Cas missions . planes and apache dont want to move. pilots in place ,no engine on, no nothing (everything working only on local server (ingame server) edit: Ai pilots acts like stupid :-) they crash on everything (buildings , trees, rocks) you must call transport only on open fields. edit2: my island is 2048x2048 ,so the number must be 20480.... done and working Edited February 21, 2013 by dragonsyr Share this post Link to post Share on other sites
scrim 1 Posted May 14, 2013 Love it, but unfortunately the buddy reload system doesn't seem to work. When loading a shell, it doesn't turn up in the launcher. Share this post Link to post Share on other sites
Cabbagebasher! 10 Posted June 16, 2013 sorry be a pain, fallujah map for my location grid for N is off, say my grid is E06564 N99460 which is just SE of the industrial estate but on the support module it reads E 06564 N 05669, so what have i done worng? using ace version with ace on in game many thanks Share this post Link to post Share on other sites
Kasper_KC 10 Posted July 28, 2013 Hey guys I think i have done everything corectly here, i followed the PDF guide and added the text to the different files and i can open the GUI in my mission, but when i send a firemission, i get the "Friremission recieved" reply and then nothing happens... Any idears? Share this post Link to post Share on other sites
PiZZADOX 47 Posted August 17, 2014 Love it, but unfortunately the buddy reload system doesn't seem to work. When loading a shell, it doesn't turn up in the launcher. It is a simple error in the script, here is the standalone version with the fixed variable names: https://dl.dropboxusercontent.com/u/187563416/sam_grg_system_standalone.pbo Let me know if there are any script errors. Due to the nature of how the scripts store information on a global variable I could see some issues with a multiplayer framework. Share this post Link to post Share on other sites