rstratton 0 Posted July 30, 2010 (edited) ok so im importing a rifle in game. the position of the rifle is fine in 3rd person view but in 1st person view all i get is this. any ideas would be greatly appreciated! Edited August 2, 2010 by rstratton Share this post Link to post Share on other sites
STALKERGB 6 Posted July 30, 2010 hmm, i definately remember seeing this before, unfortunately i dont remember the solution, IIRC it was an alpha issue (might be wrong though). Something to do with using older texture files instead of the newest PAA, could be worth trying "sort faces" too. Again IIRC PUKF had the issue with their L96 when they stuck it in A2 Share this post Link to post Share on other sites
rstratton 0 Posted July 30, 2010 ive tried alpha sorting, move top, move bottom. all kinds of shit Share this post Link to post Share on other sites
STALKERGB 6 Posted July 30, 2010 do you have a special muzzle flash at all becuase i think that can cuase it? Maybe try with the default BIS one and see if it sorts it. If not try saving the textures as DTX3 or ARGB8888 instead of DTX5 in texview, might fix the issue. Share this post Link to post Share on other sites
da12thMonkey 1943 Posted July 30, 2010 Is your muzzle flash selection a proxy object? IIRC some people had a similar problem early on in ArmA 2 development and it was solved by making the zasleh selection a proxy rather than having it physically in the model. Share this post Link to post Share on other sites
rstratton 0 Posted July 30, 2010 its a normal muzzle flash proxy like all of the bis weapons Share this post Link to post Share on other sites
Jackal326 1181 Posted August 2, 2010 its a normal muzzle flash proxy like all of the bis weapons Are you sure? Because the muzzle flash being a part of the main model is the only cause I know of for this bug. Maybe there is another semi-transparent/fully-transparent texture that could cause this, amybe the lens of the flashlight or somesuch? Share this post Link to post Share on other sites
PuFu 4600 Posted August 2, 2010 http://forums.bistudio.com/showthread.php?p=1374997#post1374997 http://forums.bistudio.com/showthread.php?p=1374997 seems to be related to the .paa file being compressed to TGA with KG PS plugin Share this post Link to post Share on other sites
rstratton 0 Posted August 2, 2010 Fixxed!!! the game does not like dxt5 textures in weapon pilot view. Share this post Link to post Share on other sites
namman2 0 Posted August 2, 2010 damn , the game is getting very picky about textures :/ Share this post Link to post Share on other sites