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  1. WARCONTEXT Lastest Version: 4.0 by Code34 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Release: https://github.com/code34/warcontext.altis/releases Goal The objective of the engine is to reproduce a close environment and faithful to a war environment. This basic engine can be used to create a first context simulator and to be used to train military forces. This thread covers all topics related to different versions of the warcontext engine. This engine was used several times by real infantry reservists teams. Common features of warcontext missions: management of markers for differents side dynamic sides missions, goals import of compositions from extern tools dynamic enemy poping dynamic management of assets (units, vehicles, maps, etc) dynamic patroling caching and garbaging vehicles & enemy units dynamic environnement generator dynamic weather persistance scoreboard progressive skill level management Some of the missions used only a part of the warcontext engine, to garbage, cache units, or pop enemy. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 1.0 Support: Arma1 New functions : Sqf, procedural function, dynamic pop of units with trigger Missions: bloody winter mission: 40 slots players gaspar revolucion mission: 20 slots players Main task of bloody winter: You have to follow order of the HQ. Liberate town, destroy artillery, radio tower etc. Main task of Gaspar revolucion You are only here to do the revolucion. Enemy are all around you, you just have to stay alive. http://armaholic.com/page.php?id=5033 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 2.0 Support: Arma2 New functions: dynamic pop of units, compositions, missions, garbage collector, campaign scenario, scoreboard, ressources management Missions: panthera version: ACE version with 30 slots players against the IA tchernarus version: NO ACE - 60 slots players (30 west v 30 east) that can be play. liberate island mission: isla duala 40 slots players rescue from hell: isla duala 40 slots players sand sieving: avgani 40 slots players Main task of Sand sieving Enter in the avgani town, and clear quarter by quarter all the opposition. Main task of the official Warcontext: Depends of your side, you have to attack (BLUEFOR) or protect (OPFOR) the tchernarus island. The scrore is the OPFOR resistance. If the score happens to 0 before the end of the game the BLUEFOR wins. To decrease the score OPFOR have to conquer towns, or destroy enemys Main task of Liberate Island: You have to attack 15 towns where enemy level becomes harder during the time. http://armaholic.com/page.php?id=10330 Warcontext - tchernarus http://armaholic.com/page.php?id=10348 Warcontext - panthera http://armaholic.com/page.php?id=8675 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 3.0 Support: Arma2 Arrow Head New functions: world environnement generation, bme Missions war in takistan (WIT) Main task of War in Takistan fulfill the various missions, deal with enemy threats that arise http://forums.bistudio.com/showthread.php?t=111504 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARCONTEXT 4.0 Support: Arma3 New functions: Full oriented object, Ai expansion, service promises (bme2), grid, new patrol, air system Missions combat assault Combat Assault https://forums.bohemia.net/forums/topic/176430-coop-combat-assault-official-thread/
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