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Showing results for tags 'prevent'.
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Asmodeuz posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHuman players can access individual AI soldier's inventory when they are the acting squad leader for a squad filled with AI soldiers. Acessing the inventory can be done from the Action menu by selecting menu number 6 ("Action") and from there selecting Open subordinate's inventory Also already thinking past that human squad leader can also give an "inventory command" which makes the selected AI to approach some container and after reaching the container the AI's inventory dialog will open where the player can then freely transfer items between the AI's inventory and the container. Might there be some way to prevent players from opening, accessing or manipulating AI's inventory in aforementioned ways?
Asmodeuz posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHello, so far I've managed to find two actions that probably govern what can be done with a fireplace object. These actions are: FirePutDown and FireInflame but I'm falling short on how to put these to use in a meaningfull way. What might be a good way to prevent players from using Put out fire and Light fire actions from the action menu when they are close to a fireplace (that can be lit or put down)?