Search the Community
Showing results for tags 'plants'.
Found 5 results
-
Exile Plants by nflug (modified by Kuchenplatte)
chernaruski posted a topic in Exilemod (Unofficial)'s Scripts
Plant and harvest your health plants. Due to request of script author . Link was removed.- 7 replies
-
- 2
-
- script
- weed plants
-
(and 1 more)
Tagged with:
-
Hey, i have a strange problem, i´m working on a my own Map and custom Vegetation but all Plants are showing up with Black squares. the RPT Logs says no errors at all does anyone have an idea?
-
I was wondering why we can not place all flora (trees, plants, etc) freely in the editor. I mean, rocks are available, why not trees? This might be asked and answered in the past by somebody, but I could not find it.
-
I was wondering why we can not place all flora (trees, plants, etc) freely in the editor. I mean, rocks are available, why not trees? This might be asked and answered in the past by somebody, but I could not find it.
-
Turning off collision for terrain objects possible?
lunatic SMC-1 posted a topic in ARMA 3 - TERRAIN - (BUILDER)
So I've got a small problem with my terrain. There are a lot of bushes wich have collision. Usually that's totally fine but when there are big fields of bushes, those will block shots far too good. (making infantry within those fields nearly invulnerable) So I'd like to turn off the collision on those bushes to offer better gameplay. Is this possible at all? And if so, HOW do I do it? I haven't found any setting or option. (Of course I could rework all fields so that they just consist of a texture with those bushes added as clutter. But I wanted them to be good spots for hiding. And clutter will disappear on lowest gfx setting ingame, wich completely ruins the purpose of those dens bush-fields)- 2 replies
-
- terrain builder
- objects
- (and 6 more)