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  1. Hi there, Vehicles Overhauling (VO) is a system of repairing, refueling, and rearming vehicles by proximity and with any asset of your choice. Also, the services are divided by doctrine: Ground, Air, and Nautical. Each doctrine and even service is easily turned Off or On, according to the editor's needs. If needed, the editor can allow repairing just for ground vehicles while unavailable for air ones, for example. Triggering or code via Eden Editor is needless. VO is configured through only one file, prioritizing implementation simplicity and quick change management that the mission editor might want. How to install / Documentation: https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script/blob/main/_VO_Script_Documentation.pdf What to expect from VO script: Set what vehicle type has automatic access to ground, air, or nautical services (rearm, repair, refuel); Set what service each station (asset) will provide: repair, refuel, or rearm or all of them (full service); Every object/asset on Eden Editor can be traceable as a station automatically, it's up to the mission-editor; Once configured which assets are stations, on Eden you just drag and drop the asset and the script will track them; All repair, refueling, and rearming of Arma 3 and its DLCs and CDLCs assets are already tracked; All repair, refueling, and rearming of RHS and CUP assets are already tracked as well; 100% compatible with CBA+ACE. No code or triggers are needed on Eden Editor; Just one file to set your mission easily: fn_VO_management.sqf; A parking-helper system for planes/jets, no matter where or what is the plane station (including carriers); Script working as gold on hosted and dedicated servers; The script automatically recognizes assets and their roles from: Arma 3; Expansion Apex; DLC Tanks; DLC Helicopters; DLC Karts; DLC Laws of War; DLC Contact; CDLC Western Sahara; CDLC Reaction Forces; CDLC Expeditionary Forces; Mod RHS; Mod CUP. Demo: Main file > fn_VO_parameters.sqf: Dependencies: None! Download: From Github: https://github.com/aldolammel/Arma-3-Vehicles-Overhauling-Script From Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2758919670 Missions running it: Tanks & Helicopters (Light) Tanks Theater TvT Bradley Furious - - - - - - - - - - - Changelog: Dec 7th 2024 - v2.5: news, fixes and notes here. Known issues: Critical > RHS on > Air Doctrine > RHS airplanes are NOT rearming properly. ------ (RHS was abandoned, so sorry!) Important > Dedicated Server > If two or more players are in the same armed vehicle, the vehicle will rearm two or more times after spending some ammo ------ (WIP) Important > ACE on > Repairing > If the vehicle got damage only in wheels/tracks, guns and/or turret, the repairing doesn't run; Minor > ACE on > Repairing > If the vehicle starts to cook off with a repair station too close, the vehicle gets repaired, but still cooking. Cheers, thy
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