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Hello, I have yet another question. Yes, I suck at scripting.. Hence why I am asking this haha. So I got a "RP" server for friends only, and I would like to know how I could save crate contents, and make them load on server start again. So lets say someone has 2 pistols, and owns a house. He can put one pistol into his house crate, and when the server restarts his pistol is still there. I tried looking at: https://community.bistudio.com/wiki/profileNamespace and https://community.bistudio.com/wiki/saveProfileNamespace, but with no succes. Any ideas?
Hey Guys, I want to Use Particle effects in a mission, to Set a House on Fire. With an Action, you can Erase the Fire. But i don´t know how to create a good Fire Particle effect and i don´t find Usefull stuff at Google or Youtube. What i have is only a really bad code to Set furniture at Fire but if i look to the right, the fire will move... thats my Code from google.... : "this = "test_EmptyObjectForFireBig" createVehicle position this; this addAction ["Löschen", "Scripts\Partikeleffekte\Bsp.sqf"];" all at the Init... I know how to use addAction... but Particle effects... The Scripting wiki isn´t very helpful for me so i hope you can safe me :-D With kind regards Sword3a