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Showing results for tags 'elevation'.
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This is my first forum post here so if this is not in the right place feel free to move it, I, and probably others, have noticed that the gun depression values on some tanks are incorrect as compared to their real-life counterparts. This includes the MBT-52 Kuma (Leopard 2 revolution) and the Slammers (Merkava MK4). I have looked into the files and for the Kuma it appears to have -9°, this however isn't what we have in game because they changed it in patch 1.58. The cannon was clipping the back end of the vehicle (and still is) so they gave it -5° to stop it from clipping. But because elevation angles are uniform this overrides the -9°.... I suggest making two "gun depression variables", one for the "maximum" minimum elevation (-9°)and one for the "minimum" minimum elevation (0°).There should also be a transition between the two. Below I have a link to the feedback ticket, of you want Bohemia to fix this or take a look at it, please comment on that feedback ticket so it can get some traction :) https://feedback.bistudio.com/T123481 Thank you for your time!
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Hello All! It has been a while since I have posted on the forums! (Personal Life and all that jazz) I have been a member of the community since OFP however, I didn't migrate my usernames and it seems it has all been lost in translation. My original usernames probably included something similar to OChristie etc! ;) Quick Background: OFP, ArmA 1/2/3, VBS 1/2/3. I make terrains and love it! Lampedusa Challenge The best terrain, mission and unit content pack wins! Summary The community that exists for any large game title always manages to bring a new dynamic to its respective platform. With the ease of modification to the ArmA platform since its conception, the possibilities have truly been endless. Because of all of this, I am very interested to see just how far we can take this little project. Lampedusa Island is here. I would do this myself however I don't feel that I have the skill in A3 terrain development and I love the power that the community have! Structure This challenge can be completed as an individual or as a team. The Challenge To create the best or most interesting terrain of Lampedusa, Italy combined with an in depth, diverse and fun mission to explore it. (Think CTI, COOP, Domination). If you want to create a content pack then feel free! Competition Rules You will have no more than 3 months to complete the challenge and all entries MUST be submitted as a reply to the main BI Forums thread by the 1st April 2017. Most importantly have fun! Tools You are able to use any GIS / Terrain / Mission tools that BI authorise the community to use. Data The starter pack contains Imagery, Elevation and Vector data which should point you in the right direction. You can download the data here: LampedusaChallenge.rar (via Google Drive ~275mb) Testing You are welcome to publicly test your Terrains / Missions on the A3 servers. Good luck. P.S. This thread will grow, please feel free to ask questions and I will add any key information to the thread.