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Clear Brush action for getting rid of bushes and grass with ACE Entrenching Tool. Doing so will allow many positions hindered by foliage to be better utilized. Requires ACE3. ACE Self Interaction will appear when looking at a `Bush` type terrain object or the ground within 2 meters of the player. Action will destroy the bush or spawn a small grass cutter. Steam Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=1889104923 GitHub https://github.com/ampersand38/Brush-Clearing Non-ACE version https://steamcommunity.com/sharedfiles/filedetails/?id=2205121058 https://github.com/ampersand38/Brush-Clearing-No-ACE/releases
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Download: MIL_Mirror: Dropbox/Armaholic Description: Another pretty basic script, MIL_ClearGrass allows players to create firelanes through grass or to simply clear small patches of grass to give unobstructed observation. "Land_ClutterCutter_small_F" is used to clear the grass, and when clearing patches is spawned 0.5m in front of the player. Features: - AddActions to clear a small patch of grass, or clear a point-to-point line through grass. - Mission designers can choose to enable/disable clearing of both patches and/or firelanes. - Mission designers can also add a required item to be in the player's inventory to be able to clear any grass. To use: - Copy the file MIL_ClearGrass.sqf to your mission folder. - Run the script on clients (from init.sqf or initPlayerLocal.sqf) using: nul = [_availableActions,_itemsRequired] execVM "MIL_ClearGrass.sqf"; - _availableActions - number (optional) - default: 0 - determine what grass clearing option can be used - 0 - both - 1 - clear grass patch - 2 - clear fire lane - _itemsRequired - array of strings (optional) - default: [] - classNames of any items required to clear any grass - Example: nul = [] execVM "MIL_ClearGrass.sqf"; - Players will be able to use both actions without restrictions. nul = [1,["ACE_EntrenchingTool"]] execVM "MIL_CAS.sqf"; - Players will only be able to clear patches of grass any need to have an ACE Entrenching Tool in their inventory. Media: Small demo of clearing some grass for a prone machine gunner (1.00s): Known issues: - Be aware, it can be a bit fiddly sometimes to get the right spot to remove patches of grass. If anyone finds any problems please let me know. Thank you.