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Showing results for tags 'balance'.
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Hey i think the meta of machine guns beating every other gun needs to be addressed and I didn't see any other forums on the topic so decided to make one. The machine guns are just too overpowered to say the least. They have been ruining the fun for me and all my friends who play the game with one friend quitting the game because he keeps dying to people with machine guns and can't even try to give other guns a chance because the machine guns are so strong that there's no point in using any other gun. The thing that bugs me is that they shoot so fast and have so much ammo but also hit harder than most guns while retaining accuracy during long drawn out automatic fire. There's literally no competition when you run into someone jumping around with a machine gun to delete you instantly. The weight doesn't even matter because people just put it on their back and they're running full speed again, at least it seems, but when you run into someone laying down waiting for you with a machine gun it's just over before you can do anything regardless of strategy or aim. I've ran into someone who plays vigor and just uses the Maschinengewehr 3 with the sole purpose of trolling and killing the whole lobby and he does not pick up anything so weight isn't a factor for him, he just gets kills and he can easily run around and delete people with no problem. And so I made this forum to try to see if anyone else is a bit annoyed or would like to see some changes with the machine gun meta that's been in the game for long enough. My advice or suggestion would be to add more weight to them, a lot more weight, maybe less starting fire accuracy, and make the 3rd person crosshairs or cursor separated further for all the machine guns. Would like to see anybody else's suggestions and woes to this machine gun meta
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- machineguns
- overpowered
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I've been playing this game since the 20th I would say and I do enjoy it, but I have noticed some issues with some things like how people may complain that some players go into matches with nothing and it makes the pvp less interesting. It was easier the first few days to get crates and crowns form challenges the first week or so and now now one boots the crates as much. When people can bring in nothing to get more loot and when challenges do not reset as often anymore it makes it so not many people will boost the crate. This makes it near impossible to get the higher crates since no one will boost it if they don't want to bring guns in so they won't lose anything. I suggest that you change the crate system just a little bit to where you can trade in lower tier crates for higher ones after saving up a certain amount. Example: 2 common crates can be traded in for 1 uncommon crate. 2 uncommon for 1 rare. 2 rare for 1 military grade. 2 military grade for 1 special issue. This will mean uncommon crates will take 2 commons, rare crates will take 4 commons, military grade will take 8 commons, and special issue will take 16 common crates. The numbers I think are reasonable as if you want something in the special issue crate then you need to get the airdrop max in 16 solos or 8 duos assuming your teammate let's you take both and that all crates are common like most matches. The benefits to this system is that it will make it so all crates are possible instead of never really being able to get the high end crates since you can't pay to win which I do like how you did that i just feel there should be a way to still get them especially which how a lot of player bring in low or no weapons so they will most likely never boost the crate to special issue. If the crate system is changed to this it would also cause people to probably boost the crates more since it will help speed up the process of getting to a higher crate since they can halfway to a special issue with a military grade crate boost instead of always getting commons. Players would probably be more encouraged to bring in at least some weapon since crates would be boosted a little more often and if they bring in a weapon then maybe they would want to boost it since they would be able to defend themself as well as maybe hunt other players going for the crate. All crates will still be obtainable through your normal methods and in addition by trading lower tier crates, players would probably be more interested in bringing some weapon in more often if the crate would be boosted and help them get to the crate they need faster. Players would complain less about there being less action when all people come with in is nothing or just a knife. Players might see more pvp action and get the game more popular. This might also get players to buy more crowns to help boost crate or loot more often to speed up the process of trading in crates which will help make the company more money that can hopefully get us more content and maybe more maps as well as fixing glitches such as the one that fires your gun for you when it's in auto, or where you get stuck aiming or stuck crouching. The numbers for the crates do not have to be the exact ones I came up with but I feel this would benefit the game in multiple ways and make the experience much more enjoyable for players who are seeing much less action for a loot and shoot game than expected in some matches.
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- suggestion
- balance
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