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Showing results for tags 'bad'.
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I propose a community project for this thread, BAD LUCK. Write a script snippet that applies a negative effect on the player character whenever the variable Badluck==1. Example Engine overheat EngineStallh = [] spawn { waitUntil { sleep 0.5; Badluck==1 && (getPos xPLANE) select 2 > 300 && speed xPLANE > 400 }; xPLANE engineON false; vehicle player setHit ["motor", 1]; sleep 40; hint "Try the engine again"; vehicle player setHit ["motor", 0]; sleep 4; hint "": }; It could be anything. A fog cloud suddenly obscuring a target, equipment lost to a hole in a sack or weapon jams. Anything that makes the player hiss and say, "Damn-it! Bad luck!". Submit your script snippets below and let's see what kind of mean, gnarly challenges we can come up with. It would be hilarious to spawn a tank on the player's head but not very useful in a real mission. Try to keep it useful-- but still clever and fair. One more example, //naked player if (Badluck==1 && getdammage player > 0) then { hint "Your uniform is tattered and fell off"; removeUniform player; sleep 120; player addUniform "U_C_poloshirt_salmon"; hint "You found some common clothes"; sleep 4; hint ""; };
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Hi all, Players can't play in server because BattlEye kicks with "BattlEye: Bad Service Version" after few seconds. This occurs since 1.80 update of dedicated server binaries. Of course it has been weeks but actually I didn't want to run the server anymore :) Server is behind NAT and Firewall (IDS/IPS), ports forward as 2302-2306 UDP. Windows Server 2012 R2 and using Steam GUI for Steam purposes. Tried reinstalling and starting vanilla, no luck. Did I miss something that I should do or could I been banned from BattlEye master server? :)