Search the Community
Showing results for tags 'artificial inteligence'.
Found 2 results
-
AI Task Scripting - Help Needed
ziipzaaapM16A4 posted a topic in Arma Reforger - Configs & Scripting
Hello, I usually work with C# and program ai mods for GTA V. i did a few arma 3 missions but thats all i did with arma "modding". Im having trouble to understand the general envoirement. Therefore i have a few questions - getting the vehicle, the character is in? [ANSWERED] => player.GetParent(); - How to Get Position of an Character. [ANSWERED] => player.GetOrigin(); - how to Perform actions such as GetInVehicle, MoveTo And PerformBandaging/AdministerSaline <====== [STILL UNKNOWN] (Help Needed) I value your time so if you want to only provide me with example code i would be also very happy because most of the code available does not contain Tasking AI via Script -
So many of you might have noticed how the AI animates when stationary. You will for example, breech a building and find in one of the rooms an AI lying on their stomach, who then uses their freakish abdominal muscles to spin around at the speed of a falcon's sneeze without moving their legs at all and gun you down in the face. AI when stationary seems to act like a turret, very robotically and artificial looking, swiveling around on the spot with little to no animation other than where there gun is pointing. It's immersion breaking and kind of terrifying in a 'familiar made strange' terminator sort of way. And it's doubly strange because players appear to animate fine when swiveling around, (assuming their mouse sensitivity isn't 100%) Bohemia, please fix :(