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Showing results for tags '64-bit'.
Found 3 results
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when I look at the server list in arma on 64-bit, I do not see any servers. when I go to the launcher and join a server from there, all I see is the arma 3 logo and nothing happens and I'm stuck on that screen. I see all the servers normally when I switched back to 32-bit. is there any way for me to get it to run normally on 64-bit??
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I am not sure if anyone else is seeing the same issue. However I thought it would be pertinent to put this out there that if you have multiplayer missions or "templates" created from the 32-bit executable of Arma 3 that they were not loading on the new 64-bit version. It hadn't occured to me that the missions themselves might experience issues. However, rebuilding them using the 64-bit client seems to resolve the issue. If anyone can highlight more detail on why this is, or if there is an easier way to remedy the issue please feel free to elaborate here.
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ISSUE: First player who connected can transmit voice and be received, but all other players cannot transmit to anyone. WHAT I'VE TRIED: Server.CFG: disableVON = 0; vonCodec = 0 or 1. vonCodecQuality = 1, 8, 9, 15, 21, and 30 on appropriate codecs. Server.Arma3Profile: singleVoice = 0; volumeCD = 100; volumeFX = 100; volumeSpeech = 100; volumeVoN = 100; maxSamplesPlayed = 96; vonRecThreshold = 1.0; vonID= 1; Me and the other people I've been trying to communicate with in-game using VON have also both verified our game cache after the update. There are no scripts and zero mods being used that could effect the VON channels or anything like that.