f2k sel 164 Posted July 8, 2011 New beta command unit disableAI "FSM" I've tried it but don't really see much difference. The only thing I've noticed it that Civs will run past OPFOR or stay in the vehicles but not proceed. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 8, 2011 You're right; it doesn't appear to do anything noticeable. Share this post Link to post Share on other sites
.kju 3245 Posted July 8, 2011 It should disable the danger.FSM and formation.FSM behavior. What these do, you can read here: BIKI: AI FSM Share this post Link to post Share on other sites
Undeceived 392 Posted July 9, 2011 Do you think that this prevents the AI from laying down even if not being in danger (especially civilians)? Share this post Link to post Share on other sites
Undeceived 392 Posted July 9, 2011 Wow, that's cool! :) Share this post Link to post Share on other sites