memphisbelle 99 Posted August 25, 2012 Hey guys, I just wanted to ask whether some of you guys know whether the cfgSurfaces/Soundenvironments, which are given in the Chernaurus map are the only existing ones, or whether there are some more. As far as I know so those ones below are the currently available environments: soundEnviron = "grass"; soundEnviron = "forest"; soundEnviron = "dirt"; soundEnviron = "gravel"; soundEnviron = "rock"; soundEnviron = "road"; soundEnviron = "concrete_ext"; what I´d need is somethings that sounds like walking through wet mud. I remember that there was somekind of environment given in ArmA1. But I cant find that one anymore, so my hope is that BIS has created somethings that can be used in A2. Thanks in advance Memphis Share this post Link to post Share on other sites
.kju 3245 Posted August 25, 2012 soundEnviron = "carpet"; soundEnviron = "concrete_ext"; soundEnviron = "Concrete_int"; soundEnviron = "dirt"; soundEnviron = "drygrass"; soundEnviron = "forest"; soundEnviron = "grass"; soundEnviron = "gravel"; soundEnviron = "gravel2"; soundEnviron = "hallway"; soundEnviron = "lepenka"; soundEnviron = "metal"; soundEnviron = "normalExt"; soundEnviron = "parkety"; soundEnviron = "road"; soundEnviron = "rock"; soundEnviron = "sand"; soundEnviron = "steel"; soundEnviron = "water"; soundEnviron = "wave_plate"; soundEnviron = "wood"; soundEnviron = "wood_int"; Share this post Link to post Share on other sites
mondkalb 1087 Posted August 25, 2012 If you want to know how these sounds sound, have look in this folder: \ca\sounds\Characters Share this post Link to post Share on other sites
memphisbelle 99 Posted August 25, 2012 wow...thanks, this is far more what I have expected...thanks to both of you Share this post Link to post Share on other sites