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ARMA 2: OA beta build 84108

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Ah finally, the infamous event of AI WARPING: This is one of the biggest problems in ArmA 2, for some time for me it looked like noone wanted to talk about it..like people knew how bad it ruins pretty much the base for all long range shooting and other long range operations..in addition to ruin the immersion, as well - and are afraid to get bashed by CoD/BF/BC etc. gamers (which won't happen, I suppose, as most are incredibly busy playing those games). Thanks XenoGF for posting that video, I don't want to say that it makes the game unplayable but it kills a lot of gameplay elements. There is basically no workaround or solution at present times..no tweak, no server setting. Period.

I stand here, open minded, to be proved wrong..but I think a great start would be to admin that no secret tweak or special parameter setting is ever going to solve this in internet sessions..

the only solution for the moment is: LAN instead of internet.

Some reminder material on the issue:

- Dev-Heaven issue tracker: http://dev-heaven.net/issues/23555

- Unit positions being re-allocated weirdly:

- AI Warping at a distance: http://www.youtube.com/all_comments?v=2Ohf0uwsE2c

Edited by Reezo

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The issue is related but different. The ticket we're talking about is about new issues introduced with the interpolation changes.

Both are important to be fixed, but at least the new problems shouldn't be included in official patch :)

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