grrl267
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21 ExcellentAbout grrl267
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Just uninstalled A3 (again) after 3k+ hrs in that scenario. The Cherno map by Stiffy or Prv Parts (don't remember which of you modded it) is my favorite, so smooth, and a simply gorgeous map. Hard to believe I was actually back on Cherno.
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grrl267 started following "3FPS Issue" - Call for Help, Vehicle Information Not showing in most vehicles, Pilgrimage - Ported and and 4 others
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Vehicle Information Not showing in most vehicles
grrl267 replied to listy's topic in ARMA 3 - TROUBLESHOOTING
It's only 2 years later but your 'fix' fixed the same issue for me. -
I haven't been playing, so I haven't experienced this. I have only played sp not MP so not sure I could help even if I were playing Pilgrimage.
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Been there, done that! I'm so glad to see this scenario is still being played. I put so many hours into it on so many maps/ports (thanks everyone!). I still daydream about playing it.
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hmmm. I never considered that might have been the reason.
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I remember this being a thing like, years back, not recently. I didn't have any special mods loaded.
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In all my playthroughs, I only found the UAV once while the Stomper was still alive. Every other time, either the AI killed it or I did. Is it possible you'd like to use some Ravage mods that allow for refueling vehicles with a gas can?
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Looks like you just got your frequent walker bonus!
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@major-stiffy95% of my ARMA playtime has been in this scenario. I sincerely appreciate any and all efforts you've made to port the scenario to new/additional maps! Thank both you, Alky_Lee and Vafana (and whomever else I've omitted, sorry!) for your hard work!
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Tigris spawned inside a barn at a stronghold.
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I completed the mission with 2440 score. Couldn't release civvies or soldiers, I think I found 6 or 7, so no extra points for their successful escape. I did notice mention of this bug(s) in the release notes "known issues" section for A Mission. Maybe the next Ravage update will help. I will say that most of my reverts were from save/reload to fix the wandering/drifting reticle, character pointing slowly up or into the ground issues. I've had these issues occur before in a scenario but never this frequently. I played the no fog version, if it matters, with CUP and CBA mods installed. Really, really enjoyed this scenario, thank you Cosmic10R!
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Love this mod to death, but I'm having a problem with releasing the rescued NATO soldiers/civilians. I have killed the 'scary people'/bandits in their area, but I cannot release them. There's nothing in the radio for this, no red text "its safe..." like my first playthrough (this is my 3rd try). The other mission options seem to work: found a laptop, skin, notes, graves, recruited survivors. Mission points are attributed for each bandit killed. Anyone else have this issue? I've searched for mention of this issue and couldn't find it.
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^ This. I'm SP only, Pilgrimage and maybe another scenario mod. Never MP. This has definitely begun post-1.66 update.