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El Tyranos

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Everything posted by El Tyranos

  1. V14.1 Available ! https://github.com/bux578/IFA3_ACE_COMPAT/releases/tag/v14.1 FIXED: rename the mod from ace_compat_ifa3 to ifa3_comp_ace which fixes the "Mod X is outdated" warning in ACE3. files clean-up resolved macros
  2. I will fix it on thursday, I'm not home currently. Sorry for the delays. Don't forget that you can contribute via github : https://github.com/bux578/IFA3_ACE_COMPAT Any help and/or new function is welcomed.
  3. I guess you're talking about the backblast, don't stay behind, don't shoot inside a closed space, don't shoot close if there's a wall behind ;)
  4. https://github.com/bux578/IFA3_ACE_COMPAT/releases/tag/v14.0 V14.0 Available ! Enjoy :) An hotfix should come soon to add the sniper scopes adjusment compatibility. ADDED: ACE cookoff turretsFIXED: V14 inheritance updateIMPROVED: cookoff_ammoLocation and cookoff_cookoffSelections
  5. El Tyranos

    Faces of War [WW2]

    :ph34r: So much no hype train except among us. Enjoy every one !
  6. :blink: I'll have a look. Meanwhile : http://imgur.com/a/vvcfF
  7. Glad you like the new physx, we even made further improvements for next version ! (as well as tanks ammunitions that are going to be close to a true simulation in term of damages and penetration :ph34r: ) Most of explosions are supposed to use ArmA 3 ones as they are more than decent. Yet I didn't review everything as I'm working on many others things, plus the fact that I don't want to spend too much time on things that Megagoth could or wish to involve in. :P
  8. Hello, use the ACRE compatibility file, it makes radio backpack big enough to be compatible with ACRE's long range radios.
  9. https://github.com/bux578/IFA3_ACE_COMPAT/releases/tag/v13.0 V13.0 Available !
  10. No you dont nikiforos. This issue is known, yet it seems to be EDEN's fault, CUP tam has similar issues.
  11. They are for show. I hope you guys will like the update :)
  12. I work on HD pack for developpement purpose, but I still play on Lite as everyone ;)
  13. Reading the topic reminds me I didn't post a few spoilers here :D
  14. Hello, Those mods are already available on STEAM Workshop for a while, but I'll soon update them and let them out of the workshop for those who don't use it. What will you find at the moment : FAMAS F1 (prpl redux), different versions and different camos (desert and green). "Arktis" BDUs. Goal of these uniforms is to match to "Arktis" guerilla BDUs, made with light Rip-Stop and widely used in French army. Current version screenshots : Credits : Purple for releasing sources ; JSRS for public sounds FAMAS Pack : Steam Workshop French Faction Pack (WIP) : Steam Workshop or Direct download .................................................................................................................................................. Next milestone : integrate FAMAS + Rifle grenades in French Faction - new famas textures - optimized model - new backpacks - surprise weapon Changelog : Work in progress :
  15. Good evening ! Today Lennard provided us with a ton of reskins that will be available in next version ! kudos to him ! I integrated them this evening and took screenshots. These screenshots are merged with pictures of AWAR missing textures. Will you be able to guess who made what : Lennard or AWAR ? http://imgur.com/a/4l47M
  16. El Tyranos

    BG21 French equipment

    Thanks foxhound !
  17. El Tyranos

    BG21 French equipment

    Update : fixed a missing .paa error
  18. File updated with the good bikey (git and steam) ! Sorry :rolleyes:
  19. You missed them ? You didn't know they ever existed ? Well... they were not available for some reason but you will soon be able to use those awesome IF44 game textures in Virtual Arsenal and EDEN ! http://imgur.com/a/dAIqW :ph34r:
  20. You need to use an IF character, it won't work with other classes like arsenal, vanilla blufor or whatever as we don't use cba for eventhandlers. Try to spawn an IF US rifleman in Eden and it should work fine. Same rule apply to bolting system
  21. Distractor, can you provide an rpt please ?
  22. Hello ! Introducing today the french Véhicule de l'Avant Blindé (VAB). WIP screenshots : Planned features : - 3 versions : unarmed (sanitary), RCWS, Deployment (with jammer, camo net and some adaptations of VAB Ultima) - 2 camos : Central Europe and Daguet (desert) - usable hatches (3) for cargo - RCWS : realistic HUD ; JSRS .50 Cal Sounds - Custom engine sound - And... we're still thinking about it ! 3D & Textures : Crotin Import, config & scripting : El Tyranos Special thanks : MrEwok ; Cleggy ; LordJarhead ; P1nGa Any suggestion is welcome. ;)
  23. https://github.com/bux578/IFA3_ACE_COMPAT/releases/tag/v12.0 V12.0 available Edit: updated at 4:3PM UTC+2 due to bad signature included in the file :mellow:
  24. Thanks for reporting about MG42. Outside crew in eden is known, yet it seems to be BI's fault as CUP guys have the same issue. A trick is to move / rotate the tanks once you placed it in eden.
  25. El Tyranos

    Modelling Tracked Vehicles

    Hi ! Working on IF44 half tracks at the moment, carX simulation, pasoffsets exist and are defined in config.cpp too, they move in tankX simulation but don't move with carX. Do you have any further info on this ? Any trick ?
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