miasdad
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Everything posted by miasdad
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Arma 2 map had additional mods for sound + atmosphere + mutants(Zeds).The sound mod tho drove me batty because it followed me on other terrains & couldn't hear anything BUT wind.Hope it's not the case this outing. :huh:
- 122 replies
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- Namalsk
- Namalsk Arma 3
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That happened to me a cpl times and was caused by wrong RHS mod version
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Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well,can;t help you there.Take it up with devs -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Same as whats on your plate plus @Cup Terrains,units.weapons ^ vehicles.Noticed you didn't list CUP.Maybe thats why? -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
They're there:http://imgur.com/DWrweFV -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
NP ;) -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Using a mod which you can get the link in the post#11 I gave Inlesco -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Okay..the path I gave you in post #7 was for the 3D editor..which I thought you were inquiring about.If you're using the old 2D editor(which I no longer use) they are ,well...GONE.As stated b4 since Eden I no longer used the old editor and was certain all the empty objects would still be there til I just checked and they disappeared,apparently with the Eden update.But they ARE there in the 3D Editor. -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If you still don't see it install this:http://www.armaholic.com/page.php?id=20821&highlight=101%2BOBJECTS -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Props(the icon at far right under assets)/Stuctures/Military/Hedgehog<--2 entries for that object -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I just gave you the location -
Where did all the military tents and "hedgehogs" go?
miasdad replied to inlesco's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Did you check "Things/Military"?I may be mistaken on the folder/category but I know they are there b/c I used them the other day.Tents are in Camping I think Edit:Hedgehogs and other Fortifications located in Structures/Military after dbl checking.Military tents also. -
Thanks Benny,just tried out the SP missions both Altis & Stratis and all is well done at start but after the first objective completed & arrive at the 2nd the AI become stupid & lazy.They just loiter around barking commands but not a shot is fired from either side?I've had the enemy rush right by,paying me no mind.
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Dagger Weapons for Arma 3 (and ACE 3)
miasdad replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
They look deadly but is there any chance I can use them without ACE dependency?- 73 replies
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- sniper
- ballistics
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Thanks Cosmic,didn't know about the EM button
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Same here...but what I'd love to see in this game is the ability to ascend/descend,like using a grappling hook.
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[IceBreakr/IBIS] Isla Abramia for A3
miasdad replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
stop the teasing already..I want substance.Stayed up all night watching for the release. :confused: -
Awesome work on these,Sabre.Since you've just about covered WW1 era planes,there a chance next will be WW2?Corsair.P-38 maybe?J/k !
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Send me that camo you're wearing,lol,cuz they can spot me 500m out behind a boulder,under a boulder,under a house,in a house or underwater.In total darkness even. :(
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ZKs -=LOST SP=- Single Player Survival Mission (With Optional Base Building)
miasdad replied to zonekiller's topic in ARMA 3 - USER MISSIONS
Oh & BTW...something's out of sync when you try & scan dead bodies for inventory.Normally you could simply walk up to them but in this mission I have to sidestep 2-3 meters before the action appears?- 96 replies
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ZKs -=LOST SP=- Single Player Survival Mission (With Optional Base Building)
miasdad replied to zonekiller's topic in ARMA 3 - USER MISSIONS
Thanks Evil Organ!!- 96 replies
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ZKs -=LOST SP=- Single Player Survival Mission (With Optional Base Building)
miasdad replied to zonekiller's topic in ARMA 3 - USER MISSIONS
The weapons are vanilla.Is there a way to use 3rd party weapon mods?It's not a priority just wondering.- 96 replies
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ZKs -=LOST SP=- Single Player Survival Mission (With Optional Base Building)
miasdad replied to zonekiller's topic in ARMA 3 - USER MISSIONS
:) :) Thanks ZK,.As always you never fail to deliver!.Just played it( I starved to death early in the game but now got the hang of it..lol) and it's totally awesome!Great job! :627:- 96 replies
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ZKs -=LOST SP=- Single Player Survival Mission (With Optional Base Building)
miasdad replied to zonekiller's topic in ARMA 3 - USER MISSIONS
'Net problems still?Unable to d/l: No data received ERR_EMPTY_RESPONSE- 96 replies
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[WIP] Terrain Diyala province Iraq
miasdad replied to Cype_Revenge's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not to chide the other middle eastern map-makers but judging from these shots this one appears to be closer to authentic than most. :o