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Stark.S

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Everything posted by Stark.S

  1. sooo... i have a quastion. I've captured 30% of Altis and all i of this i have achieved with my unit and about 7 ai soldiers. And all this because i have no idea where do i have to get that box resource that someone drops on u when u deploy ur first Fiels Base. Sooo what is it and where do i get it? Taking settlements and other points on map only gives me ammo and fuel.
  2. i've recently seen some public servers started to use scripted squad radar in their missions. I'd love to get it but i'm too stupid to extract it out of the mission file. I searched on armaholic and here, of course - no luck. Any help?
  3. Stark.S

    Scripted squad radar

    @Rich_R Like this, yes, but this is a MOD, and i'm talking about a script.
  4. Squad name: First Strike Division Timezone/location : GMT +3 Moscow time Gamemode preference (eg coop or pvp): COOP Contact email: [email protected] Website address: www.fsd.rocks Short description: We are all about a good milsim experience and friendly environment. Weakly coops and training sessions. Playing mostly vanilla arma with scripted missions. Language: Russian
  5. Stark.S

    Scripted squad radar

    @Schatten yeah... no. It has been disabled in the game. https://dev.arma3.com/post/sitrep-00163
  6. it seems to be a hard thing to find on the internet. For example, there's a phone that will be hacked by a player. After the phone will be hacked, a task to move and kill someone should be created. Could you please help me in figuring how to do it?
  7. It really worked. You made me happy.
  8. hmmmm i keep waiting but there's no update... :(
  9. sure. PM me here, on forums or is there any other way u'd like to connect?
  10. doesn't work for me. Crashed even after i deleted old profile. The error is: (2.9.1 works fine) Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: TADST.exe Problem Signature 02: 2.9.5.0 Problem Signature 03: 572eeb87 Problem Signature 04: TADST Problem Signature 05: 2.9.5.0 Problem Signature 06: 572eeb87 Problem Signature 07: 5c Problem Signature 08: f Problem Signature 09: System.IO.FileNotFoundException OS Version: 6.3.9600.2.0.0.272.7 Locale ID: 1033 Additional Information 1: 5861 Additional Information 2: 5861822e1919d7c014bbb064c64908b2 Additional Information 3: 1318 Additional Information 4: 13181ae637ac2592fac0ca2dd662cdcc
  11. Howdy. Could someone kind enough tell me if there's a way to enable 3rd person view on elite difficulty? I'm running dedicated windows server and tried stuff i found on the internet. Can't figure it out. There was a difficulty overhaul and stuff mentioned in most tutorials became outdated. May be there is a was to do it via TDAST?
  12. Triggers made in EDEN don't work as intended at Dedicated or don't work at all. For example trigger with condition player in some car , hint on activation - always repeatable in MP. trigger with condition player in thislist and deletevehicle somecar perfectly works in editor and doesnt work in MP. In 2d editor everything works fine in MP before patch.
  13. i keep getting crashes with headless clients. Please take a look https://dl.dropboxusercontent.com/u/99805626/Arma%203.rar I run a mission with 3 headless clients
  14. Hi You guys are my final hope. I'm trying to set up a multiple headless clients on my server and I tripped over an error I can't handle with. So i made everything according to multiple instruction found on internet and all headless clients manage to connect to my server (server and clients runs on the same machine) but once any mission starts (first real player joins server), HC's get disconnected and reconnect again. Then the script i use (Werthles Headless Kit) in debug mode says that its waiting HC to respond and do not transfer any AI units to HC. Could you give me a tip, what could be a problem? Recentry tried this mission without any mods on server and my HC crashed. :blink: http://imgur.com/a/0lXMe
  15. Stark.S

    [MP][CTI-COOP] Liberation (beta)

    my headless clients keep crashing once mission tries to transfer ownership, i've no idea why :wacko: sometimes it works fine, but most of the time they crash :( https://forums.bistudio.com/topic/188671-headless-client-disconnects-once-mission-starts/
  16. the problem has been solved, it was a mission bug not Arma's. Outdated script. Huge thanks for your response though.
  17. Stark.S

    [MP][CTI-COOP] Liberation (beta)

    im having accuracy problem. although the difficulty is set to normal, it looks like accuracy of all AI is about zero or 0.1. Where can i look at AI accuracy settings in mission? EDIT: problem solved, sorry.
  18. HC connects, takes its slot, but it seems like units under its control have ether 0 damage or 0 accuracy. Also HC crashes pretty often when mission tries to assign control over some AI. they're shooting at very close range as u see but no luck killing each other. http://imgur.com/Fe3dND1 HC crash report shows this http://imgur.com/a/ko4kN
  19. after the update HC doesn't crash but Hc controlled units and server controlled units doesn't seen to be capable of killing each other. they see, they shoot, but do no damage whatsoever :(
  20. Stark.S

    M1A1 MBT A2 Port

    could you please write classnames in the first post?
  21. Stark.S

    M1A1 MBT A2 Port

    cant wait. Thank you, once again for this port. Your work is now an essential part of our comunity's main mission.
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