ranger51
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11 GoodAbout ranger51
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Private First Class
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Really enjoy this and Fallujah. If I may add my opinion please add the MRAPS http://www.armaholic.com/page.php?id=26446 and use the ch 47. for blu for. Maybe a couple of road patrols or checkpoints for opfor..... You really have some great stuff here please keep up the work! edit could you put up a version with agm or without cse..... edit take a look at bornholm.... if you could do a joint port from both i could send you something over paypal ;) ......
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THANK YOU!! I had 15 mods on vanilla startup!! worked perfectly!!
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looks great!! cant wait!!
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[COOP] Digital Infantry Combat Environment
ranger51 replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Any chance of adding an Alive combat transport system or cas? Like a quick fast rope insert etc..... casevac would be awesome And maybe add some ai recruit script, if playing single player..... -
Islamic State & Guerrilla Units Pack
ranger51 replied to NIN3's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Amazing!! Cant wait to use!! What is the skill of the AI Set too? -
Islamic State & Guerrilla Units Pack
ranger51 replied to NIN3's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does this work with Alive mod? -
MRAP MaxxPro Modification - Release
ranger51 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
maybe add some lights to turn on when the rear door is open... I love that addition of the rear door! will be giving a thorough insurgency style testing today! -
maybe a halo pole would be a nice addition...
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amazing work! plans on taking this to any other maps?
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Takistan Insurgency [Dev Thread]
ranger51 replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
very interesting developments I must say, give me a link and ill test, I must say Ive really been liking were everything has been heading, But i think this maybe a bit of a change. for the better we will see...... Everything else is great. Cheers. ---------- Post added at 22:03 ---------- Previous post was at 21:58 ---------- the re-arm repair, refit etc should be only allowed at base or when you bring a supply truck within radius. More scripts the more things could get fucked up is what I've been told. I think you should change the vehicles to http://www.armaholic.com/index.php?c=news_arma3 get rid of those hunters, then might want to dial down ied so not so many waste the vehicle compared to the hunter which i think may take more. but Immersion realism i think could boost from things easy things. ---------- Post added at 22:04 ---------- Previous post was at 22:03 ---------- I think bringing a supply truck middle of a down chopper to repair, would be amazing. Maybe a good way to add a mission in or something.- 606 replies
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Takistan Insurgency [Dev Thread]
ranger51 replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh I got ya. Hopefully when things become more optimized things can work like that, just ideas. Lots of fun. Hopefully something could be developed you could go to a someone on base col. general and get a mission from them supplies, patrol random in nature. But I'm sure thats out of your development controls at this point but I'm thinking this would be most preferred. I redirect a lot of these questions over to the alive development team, but you have good work is why I keep letting you know! Does CAS re arm re fit etc? when rtb? and the AGM kinda have health problems when I RTB to use medic truck doesnt always clear screen. but that could be AGM. ANyway good stuff, thanks for the message ill try that shortly. CHEERS!!! :coop::292:- 606 replies
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Takistan Insurgency [Dev Thread]
ranger51 replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
My thoughts on more realism would be adding some base guards, patrols around the base something to make it seem like the base isnt a ghost town.....- 606 replies
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Takistan Insurgency [Dev Thread]
ranger51 replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I like VAS a lot, have like 5 loadouts pre made from the map now lol or I use MCC to drop down something specific. since update the a-10 is spawned in front of UAV hanger, but CAS and ARTY work great with tablet and laser. You may want to auto add those into player, I saw a script that you could auto load laser designation plus batteries. Good update so far!!- 606 replies
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Takistan Insurgency [Dev Thread]
ranger51 replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
loving Mission, continue development please!!:):459::pc::coop:- 606 replies
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