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Everything posted by kickbuttakis01

  1. kickbuttakis01

    Changing Vehicle Steering

    Remove the keybinds for steering.
  2. kickbuttakis01

    Arma 3 Hard locking my pc

    Arma started crashing for me after I joined a milsim clan that used a lot of mods. Would just get a black screen, had to hard boot computer. I upgraded from a 280X gpu to a RX580 and never had that problem again. I think it was running out of vram. The RX580 is not that new, but went from 3gb to 8gb of vram.
  3. kickbuttakis01

    Horrible performance with AMD CPU

    Buy a FX 8xxx series cpu like warlord554 said. Can probably get a 4.0 ghz one for about $100, then u don't need new mb or ram.
  4. kickbuttakis01

    Any old farts playing Arma 3?

    51 years young here! Atari 2600 to Atari 400 to Atari 520ST. Added a memory board to it to bump ram up to 2.5 mb! Even built a programmable voice synthesizer from plans in a magazine. Bought a 1040ST and linked them together with the printer ports so me and my brother could play 'Falcon 1.0' . Still remember our first dogfight, coming head-on at each other, cannons blazing!! Those were the days! Then moved over to the dark side, (PC with Win 95), Apache, Air Warrior on AOL... I digress.
  5. Sure, just need to clean it up a bit. I'll let you know when its ready.
  6. I created a couple scripts: https://forums.bistudio.com/topic/157177-preview-release-nimitz-for-arma3/?p=2821530 The 'Stations' script uses some signs that teleports you to those spots on the ship.
  7. kickbuttakis01

    ARMA3 and Opentrack

    I use FTNoIR with my DIY 3 LED and PS3 Eye Cam and seems to work fine. Am I missing something here? :mellow: Thanks,
  8. Burying my father today. Although not a military man per se, he always was fascinated with the 2 world wars, and me and my brother remember our dad telling stories when we were kids. My grandfather was a Veteran of WWI. I was wondering if anyone has scripts that I could use, in the Arma 3 mission that me and my brother are making, that I could put in our mission as a tribute to our dad. If I could script a Missing Man Formation with F18's and some ai solders doing the volley, that would be great. Thanks, Greenthunder
  9. kickbuttakis01

    3 Volley Salute/ Missing Man Formation

    I did see this before, but one thing I was thinking I could do in the script is beable to spawn the jets and waypoints based on, for example, where the player is and what direction he is facing. When I placed the jets and waypoints using the editor, they fly pretty good, so I thought if I could script this, it should be pretty good, with the added bonus that I could spawn them anywhere on the map too.
  10. kickbuttakis01

    3 Volley Salute/ Missing Man Formation

    I used the editor, with waypoints, and have 4 F18's do a flyover with one jet climbing out of sight for the missing man formation. I want to script this, creating the jet and creating the waypoints, but it doesn't seem to follow all the waypoints. It seems to follow the the first 2 waypoints but doesnt follow the 3rd one. I put down 4 empty helo landing pad objects, at the proper positions and heights to use when I creat the waypoints. The 2nd waypoint height is set to 2500m and the jet starts to climb, but then stops climbing and comes back down to a low height before reaching the 3rd waypoint, which is also set at 2500m. Here is the code I am using: KK_fnc_setDirFLY = { private ["_veh","_dir","_v"]; _veh = _this select 0; _dir = _this select 1; _v = velocity _veh; _veh setDir _dir; _veh setVelocity [ (_v select 1) * sin _dir - (_v select 0) * cos _dir, (_v select 0) * sin _dir + (_v select 1) * cos _dir, _v select 2 ]; }; // All clients stop executing here, do not delete this line if (!isServer) exitWith {}; private ["_missingMan", "_spawnStart", "_wp"]; _spawnStart = MissingManStart; _missingMan = createVehicle [ "JS_JC_FA18E", _spawnStart,[], 0, "Fly" ]; [_missingMan, -225] call KK_fnc_setDirFly; createVehicleCrew _missingMan; _grp = group driver _missingMan; hint "Vehicle Spawned"; _wp = _grp addWaypoint [MOVE1, 0]; hint "WP1 created"; _wp setWaypointType "MOVE"; _wp setWaypointBehaviour "CARELESS"; _wp setWaypointSpeed "SLOW"; _wp setWaypointStatements ["true", "hint 'WP1 Reached';"]; _wp = _grp addWaypoint [MOVE2, 0]; hint "WP2 created"; _wp setWaypointType "MOVE"; _wp setWaypointSpeed "FULL"; _wp setWaypointBehaviour "CARELESS"; _wp setWaypointStatements ["true", " _missingMan FlyInHeight 2500; hint 'WP2 Reached'; diag_log ['GroupLeader: ', this];"]; _wp = _grp addWaypoint [MOVE3, 0]; hint "WP3 created"; _wp setWaypointType "MOVE"; _wp setWaypointBehaviour "CARELESS"; _wp setWaypointSpeed 'FULL'; _wp setWaypointStatements ["true", "hint 'WP3 Reached'; _missingMan FlyInHeight 2500; deleteVehicle this"]; I have tried using the 'FlyInHeight 2500, because this is worked in the editor. Any idea why this doesnt work? Thanks.
  11. kickbuttakis01

    [MP][CTI-COOP] Liberation (beta)

    I have tried the mission in the editor, and now want to restart the mission, hosted from my computer, but when I host a LAN game it starts from where I let off in the editor. Where do I find/how do I restart the mission. When I do a Restart from the launch screen it does not reset everything. Thanks,
  12. When I try to fly an F/A18 (either the E/F Black Wasp), from the Nimitz, I get no throttle from my joystick (Logitech 3D Force Feedback). But if I move the aircraft to land, my throttle works fine. I am using the release version and also the experimental version on the ftp site. Is there something I have to do to get it to work off of the Nimitz? Thanks, Greenthunder
  13. TeTeT wrote: Thanks that worked, not sure why I couldn't get it to work before!? Of course, now that I am using the the updated Nimitz from the ftp site, with the boatroom that is broken... :) At least I will be ready when it gets fixed! :o Thanks,
  14. How do we use the rescue module for the Nimitz. I get an error in the rpt file: something about an undefined variable? Thanks,
  15. kickbuttakis01

    Task Force Arrowhead Radio

    bamse wrote: YankoST1 is doing something with dynamic numbers and textures: http://forums.bistudio.com/showthread.php?166706-Preview-release-Nimitz-for-Arma3/page37 Maybe he can give you some help.
  16. kickbuttakis01


    After you paste into notepad, you can save the file with 'Save As' and use .sqf or .hpp, whatever you need.
  17. Check the Steam Workshop, there are a few missions for various types of helicopter training. You should try and pick 1 helicopter and practice with that one for a while until you are comfortable and then switch to another one. Each one have quite different flight characteristics/handling and you can get frustrated if you keep switching around when you are learning.
  18. kickbuttakis01

    ArmA 3 stops recognizing joystick as controller

    I have a G13 gaming keyboard, and now that I think of it, ever since I built a new computer with Win 8.1, it acts strange. Sometimes when I'm doing something besides gaming, it will start shutting down, then starting back up. The screen will blank, then come back on. I have to go and end task the Logitech Gaming software for it to stop. It is plugged in to my front Usb 2.0 ports. Now that is a Windows problem, dont u think?!
  19. Do you have a public ip with your ISP? I am on a wireless network with my ISP so I don't have a public ip address. I have to use Hamachi to host a game.
  20. Great stuff Zen! Keep up the great work!!
  21. @YankoST1: actually I'm working on a mission for the Nimitz too. I've been working on a elevator script too! Probably not as sophisticated as yours yet: This a menu that you get with an addaction that I add to vehicles on the nimitz. I also made a 'Stations' script, which will teleport you to different spots on the nimitz: I'm looking to join a group to further develop this. PM me if interested. TeTeT: Love you and your teams work on this. Keep up the good work!!!
  22. kickbuttakis01

    Game on SSD - Mods on HDD

    Wondering about this also. I have Win 8.1 on 1 SSD, Steam games on another SSD, and then my mods on a raid 0 array of two 1TB hard drives. Should I put them on the SSD as well?
  23. I have a question about the 'Zen_OrderInfantryPatrol'. If I give a squad this order, and then after an armoured unit that they are protecting is destroyed, I want to give them a 'Zen_OrderInfantryPatrolBuilding' order, will the previous order be cancelled, or only when all the squad is dead? Thanks,
  24. kickbuttakis01


    I use FaceTrackNoIR, with a home made 3 ir rig, a PS3 Eyetoy camera and the Freetrack 2.0 protocol that comes with FaceTrackNoIR and it works great!
  25. kickbuttakis01

    Drongo's Air Support

    First, I want to say these are some great, well thought out add-ons!! I have the 3 enabled: DCE, DTA and DAS. From the DCE, when I click on the button for DTA, it opens to the DTA window, but when I click on the DAS button, it says "Drongo's Air Support is not present". But if I press the hotkey (I changed it to "Down" arrow, the window comes up? Should this be working from DCE? Thanks,