kickbuttakis01
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Everything posted by kickbuttakis01
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Can i change the launcher executable ??
kickbuttakis01 replied to rooney 1's topic in ARMA 3 - QUESTIONS & ANSWERS
In your Steam Library, right click on Arma 3 then pick Properties. Under 'Beta', 'Beta participation', pick the profiling build. The Launcher will update it and switch to it on next startup. -
Setting up PC Server
kickbuttakis01 replied to TangVector's topic in ARMA 3 - SERVERS & ADMINISTRATION
Maybe your provider is not allowing those ports? -
How To Make Files All Lower Case
kickbuttakis01 replied to Diaverso Carrasco's topic in ARMA 3 - SERVERS & ADMINISTRATION
I run this bash script inside my mods folder: #!/bin/bash depth=0 for x in $(find . -type d | sed "s/[^/]//g") do if [ ${depth} -lt ${#x} ] then let depth=${#x} fi done echo "the depth is ${depth}" for ((i=1;i<=${depth};i++)) do for x in $(find . -maxdepth $i | grep [A-Z]) do mv $x $(echo $x | tr 'A-Z' 'a-z') done done Works for me. My server is a Ubuntu server with LinuxGSM. -
Looking for PVE CO-OP servers
kickbuttakis01 replied to C-J...'s topic in ARMA 3 - QUESTIONS & ANSWERS
Hello, I run a private server with some family and friends, on my own dedicated machine. We run Liberation, currently on the Lythium map. Not sure if you are familiar with it, it's a CTI, coop against AI. We are not hardcore milsim, but we do run some mods, like ACE, RHS, sound and effects mods, and such. We are in the NA/eastern time zone. PM me if you think you would be interested in joining us. -
Here, it says that 3rd person view must be enabled: https://community.bohemia.net/wiki/Arma_3:_Field_Manual_-_View Then there is this:
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Exile bikey/bisign problem!
kickbuttakis01 replied to AAmrseanAA's topic in ARMA 3 - TROUBLESHOOTING
Is the version of the @ExileMod on your server updated to the newest one? If your client is updated, but the server isn't, then the server will not let you join. -
Yes, you are misunderstanding what he means 🙂 . Start the game, go to 'Tutorials' menu, at the top, 'VIRTUAL ARSENAL'. It is part of Arma, not any mission. I haven't tried this myself as I don't have/haven't seen, this issue.
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I started playing with a milsim group that used quite a few mods, and my computer would freeze, requiring a reboot. It would seem to happen at random times. I upgraded from a 4gb gpu to a 8gb gpu and it never crashed after that.
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Sullen Skies, Ambient Animals, Animals Module-Extended
kickbuttakis01 replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I had hayfever since I was a kid. I started eating local, unpasteurized honey. After a year, it went away. I tried shots before and didn't work for me. Been good for probably 8 years or so.- 278 replies
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I had the same issue too, with controlling AI, also on the performance profiling build. Was driving me crazy! The v9 build seemed to be ok, but I also switched back to main branch and is all good again!
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I cannot Join any servers in ARMA 3
kickbuttakis01 replied to SomeoneUnkn0wn's topic in ARMA 3 - TROUBLESHOOTING
Do you have a 'Enoch' folder in your Arma 3 install folder? How about a 'Contact' folder? When I join that server, with no mods or DLC's selected, I have a lot more 'yes' in the DLC's in my report: Maybe you need APEX to play on that server? -
2.06 Update messing with TrackIR5.
kickbuttakis01 replied to [VW]Wrath's topic in ARMA 3 - TROUBLESHOOTING
If you have access to a 3d printer, you could print a new and/or improved one. Search yeggi.com for 'trackir clip' and you will find some. Here is one that uses batteries to get rid of the power cord: https://www.thingiverse.com/thing:4633131 -
Blackscreen on launch, have to force close
kickbuttakis01 replied to ClonedToKill420's topic in ARMA 3 - TROUBLESHOOTING
I have played Arma 3 for years. A little over a year ago, it started black screen crashing on me, at random times. I replaced my older GPU with a newer one and it never happened again. My new card is not the newest card around, but I went from 3gb to 8gb vram and it never happened again. -
Remove the keybinds for steering.
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Arma started crashing for me after I joined a milsim clan that used a lot of mods. Would just get a black screen, had to hard boot computer. I upgraded from a 280X gpu to a RX580 and never had that problem again. I think it was running out of vram. The RX580 is not that new, but went from 3gb to 8gb of vram.
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Horrible performance with AMD CPU
kickbuttakis01 replied to Ricardo Perpetuo's topic in ARMA 3 - TROUBLESHOOTING
Buy a FX 8xxx series cpu like warlord554 said. Can probably get a 4.0 ghz one for about $100, then u don't need new mb or ram. -
51 years young here! Atari 2600 to Atari 400 to Atari 520ST. Added a memory board to it to bump ram up to 2.5 mb! Even built a programmable voice synthesizer from plans in a magazine. Bought a 1040ST and linked them together with the printer ports so me and my brother could play 'Falcon 1.0' . Still remember our first dogfight, coming head-on at each other, cannons blazing!! Those were the days! Then moved over to the dark side, (PC with Win 95), Apache, Air Warrior on AOL... I digress.
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Preview release: Nimitz for Arma3 (0.103)
kickbuttakis01 replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sure, just need to clean it up a bit. I'll let you know when its ready. -
Preview release: Nimitz for Arma3 (0.103)
kickbuttakis01 replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I created a couple scripts: https://forums.bistudio.com/topic/157177-preview-release-nimitz-for-arma3/?p=2821530 The 'Stations' script uses some signs that teleports you to those spots on the ship. -
I use FTNoIR with my DIY 3 LED and PS3 Eye Cam and seems to work fine. Am I missing something here? :mellow: Thanks,
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3 Volley Salute/ Missing Man Formation
kickbuttakis01 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Burying my father today. Although not a military man per se, he always was fascinated with the 2 world wars, and me and my brother remember our dad telling stories when we were kids. My grandfather was a Veteran of WWI. I was wondering if anyone has scripts that I could use, in the Arma 3 mission that me and my brother are making, that I could put in our mission as a tribute to our dad. If I could script a Missing Man Formation with F18's and some ai solders doing the volley, that would be great. Thanks, Greenthunder -
3 Volley Salute/ Missing Man Formation
kickbuttakis01 replied to kickbuttakis01's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I did see this before, but one thing I was thinking I could do in the script is beable to spawn the jets and waypoints based on, for example, where the player is and what direction he is facing. When I placed the jets and waypoints using the editor, they fly pretty good, so I thought if I could script this, it should be pretty good, with the added bonus that I could spawn them anywhere on the map too. -
3 Volley Salute/ Missing Man Formation
kickbuttakis01 replied to kickbuttakis01's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I used the editor, with waypoints, and have 4 F18's do a flyover with one jet climbing out of sight for the missing man formation. I want to script this, creating the jet and creating the waypoints, but it doesn't seem to follow all the waypoints. It seems to follow the the first 2 waypoints but doesnt follow the 3rd one. I put down 4 empty helo landing pad objects, at the proper positions and heights to use when I creat the waypoints. The 2nd waypoint height is set to 2500m and the jet starts to climb, but then stops climbing and comes back down to a low height before reaching the 3rd waypoint, which is also set at 2500m. Here is the code I am using: KK_fnc_setDirFLY = { private ["_veh","_dir","_v"]; _veh = _this select 0; _dir = _this select 1; _v = velocity _veh; _veh setDir _dir; _veh setVelocity [ (_v select 1) * sin _dir - (_v select 0) * cos _dir, (_v select 0) * sin _dir + (_v select 1) * cos _dir, _v select 2 ]; }; // All clients stop executing here, do not delete this line if (!isServer) exitWith {}; private ["_missingMan", "_spawnStart", "_wp"]; _spawnStart = MissingManStart; _missingMan = createVehicle [ "JS_JC_FA18E", _spawnStart,[], 0, "Fly" ]; [_missingMan, -225] call KK_fnc_setDirFly; createVehicleCrew _missingMan; _grp = group driver _missingMan; hint "Vehicle Spawned"; _wp = _grp addWaypoint [MOVE1, 0]; hint "WP1 created"; _wp setWaypointType "MOVE"; _wp setWaypointBehaviour "CARELESS"; _wp setWaypointSpeed "SLOW"; _wp setWaypointStatements ["true", "hint 'WP1 Reached';"]; _wp = _grp addWaypoint [MOVE2, 0]; hint "WP2 created"; _wp setWaypointType "MOVE"; _wp setWaypointSpeed "FULL"; _wp setWaypointBehaviour "CARELESS"; _wp setWaypointStatements ["true", " _missingMan FlyInHeight 2500; hint 'WP2 Reached'; diag_log ['GroupLeader: ', this];"]; _wp = _grp addWaypoint [MOVE3, 0]; hint "WP3 created"; _wp setWaypointType "MOVE"; _wp setWaypointBehaviour "CARELESS"; _wp setWaypointSpeed 'FULL'; _wp setWaypointStatements ["true", "hint 'WP3 Reached'; _missingMan FlyInHeight 2500; deleteVehicle this"]; I have tried using the 'FlyInHeight 2500, because this is worked in the editor. Any idea why this doesnt work? Thanks. -
I have tried the mission in the editor, and now want to restart the mission, hosted from my computer, but when I host a LAN game it starts from where I let off in the editor. Where do I find/how do I restart the mission. When I do a Restart from the launch screen it does not reset everything. Thanks,
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Preview release: Nimitz for Arma3 (0.103)
kickbuttakis01 replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When I try to fly an F/A18 (either the E/F Black Wasp), from the Nimitz, I get no throttle from my joystick (Logitech 3D Force Feedback). But if I move the aircraft to land, my throttle works fine. I am using the release version and also the experimental version on the ftp site. Is there something I have to do to get it to work off of the Nimitz? Thanks, Greenthunder