-
Content Count
16 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout ssglimey
-
Rank
Private First Class
-
[SOLVED] Linux Arma3Profile not working
ssglimey replied to SageNTitled's topic in ARMA 3 - SERVERS & ADMINISTRATION
the reason the profile is not loading for you is that you're using the wrong path for the profile folder. the linux armaserver uses the $HOME/.local/share/Arma 3 - Other Profiles/ folder as its "root profile folder", $HOME of course being the home folder of the user you're running the binary as. so for example if you're bringing up your "public arma server" under the "arma" user, you'd want to name the server instance "public" by using the -name=public switch to the armaserver binary, and you'd put your difficulty settings in the file /home/arma/.local/share/Arma 3 - Other Profiles/public/public.Arma3Profile PLEASE NOTE that the spaces and case are very important! do not change that! once you've used the above rules to fit to your specific environment you should be good to go. -Limey -
-
good morning Cruoriss! i was wondering if it might be possible to add an option in init.sqf (or wherever) so that automatic base placement could be a configurable option? we (2-75th Rangers) like to run our vanilla AOW server in autoInit mode, and having the mission "sit" on the base placement screen can be sometimes confusing to new users. i have edited your base AOW with things like our custom slots, and despite my going through your code/scripts to try and figure out how to make automatic base placement a thing, it wasn't immediately obvious to me how to do so. might you be able to: * add such an option? * or point me in the right direction so i could make that happen myself? thank you so much sir! your AOW is a breath of wonderful, fresh air into the ARMA community. thank you again!!!!! -Limey
-
[Linux] Server doen't load the mission correctly
ssglimey replied to Moon_chilD's topic in ARMA 3 - SERVERS & ADMINISTRATION
i hate to reply to myself, but it DOES appear that clan tags are working again with the Linux dedicated server as of version 1.38.128978. -Limey -
Linux Dedicated Server feedback
ssglimey replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
@kyle1457: is your server.cfg valid and has everything you need? at the very least make sure you have the following: hostname="your server name goes here"; steamPort=8766; steamQueryPort=27016; reportingIP="arma2pc.master.gamespy.com"; persistent=1; are you able to be on the same LAN as the server and see if you can connect that way? how about connecting to the server IP using an RCON arma server admin tool? also, how are you starting the server? are you sure its correct? what does your process run string look like? here's an example from the public server i run: /home/arma3/arma3/public/arma3-public -bepath=/home/arma3/arma3/public/battleye \ -cfg=/home/arma3/arma3/public/serverconfig/basic.cfg \ -config=/home/arma3/arma3/public/serverconfig/server.cfg \ -noSound -name=public \ -mod=/home/arma3/arma3/;addons;curator;heli;kart;@cba_a3;@task_force_radio;@a3mp;@agm; -port=2302 -exThreads=7 the log is your friend in this case. do you see lines that look similar to 18:43:11 BattlEye Server: Initialized (v1.198) 18:43:11 Host identity created. [s_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 107410 18:43:11 Game Port: 2302, Steam Query Port: 2303 2015/02/03, 18:43:11 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 2015/02/03, 18:43:12 Connected to Steam servers these lines indicate a successful Linux arma 3 server "bringup". if you're not seeing this kind of stuff, then your server is not configured right. if you ARE seeing this kind of stuff then your server is configured fine but your port-forwarding/DMZ setup/etc is where the problem lies. hope this helps! ping back if you need anything else. -Limey -
clan tags arn't working on linux?
ssglimey replied to dr death jm's topic in ARMA 3 - SERVERS & ADMINISTRATION
i can confirm the non-working behaviour of squad.xml's on Linux server version 1.38.128978. i've upvoted your bug report also. -Limey -
can anyone get any of the AOW PBO's to work on a Linux dedicated server? i cannot. i have a fully up to date Linux dedicated server, that runs pretty much anything. i never have problems like this, but no matter what i do, i cannot get any AOW map to work. the map comes up, we can connect and slot in, but as soon as try and start the mission, it kicks us right back to the slot screen. this is how the server is started: /home/arma3/arma3/public/arma3-private -bepath=/home/arma3/arma3/public/battleye -cfg=/home/arma3/arma3/public/serverconfig/basic.cfg -config=/home/arma3/arma3/public/serverconfig/private.cfg -name=private -mod=/home/arma3/arma3/mods/;addons;curator;dta;heli;kart;@a3mp;@cba_a3;@task_force_radio;@caf_ag;@clafghan;@nato_russian_sf_weapons;@mas_usa_devg;@mas_nato_rus_sf_veh; -port=2312 -exThreads=7 i can bring it up just fine if i host on my Windows PC, but it just won't seem to run on the dedicated server. potentially interesting things i see in the server logs: 19:59:37 Mission AOWarfare Takistan read from bank. 2014/12/22, 19:59:37 Mission co@21_all-out-warfare.takistan: Number of roles (42) is different from 'description.ext::Header::maxPlayer' (21) No owner 20:01:07 Roles assigned. 20:01:07 Reading mission ... 2014/12/22, 20:01:07 Starting mission: 2014/12/22, 20:01:07 Mission file: co@21_all-out-warfare (__cur_mp) 2014/12/22, 20:01:07 Mission world: takistan 2014/12/22, 20:01:07 Mission directory: mpmissions\__cur_mp.takistan\ No owner Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile 2014/12/22, 20:01:08 [27882,510.212,0,"XEH: PreInit Started. v1.0.9.140907. MISSINIT: missionName=co@21_all-out-warfare, worldName=takistan, isMultiplayer=true, isServer=true, isDedicated=true"] No owner 2014/12/22, 20:01:08 [27882,510.297,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[b_soldier_UAV_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_UAV_F]:Some of magazines weren't stored in soldier Vest or Uniform? No owner 2014/12/22, 20:01:08 No speaker given for Charlie Reed 20:01:08 No entry 'bin\config.bin/CfgPatches.caplants'. 2014/12/22, 20:01:09 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 2014/12/22, 20:01:09 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 2014/12/22, 20:01:09 Unsupported language English in stringtable 2014/12/22, 20:01:09 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 2014/12/22, 20:01:09 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 2014/12/22, 20:01:09 Unsupported language English in stringtable 20:01:09 Mission AOWarfare Takistan read from bank. 2014/12/22, 20:01:09 Mission co@21_all-out-warfare.takistan: Number of roles (42) is different from 'description.ext::Header::maxPlayer' (21) No owner i'm really at a loss. the symptoms are like when one of my clan's map makers gives me a PBO to run but neglects to tell me all of the pre-requisites required. any ideas? i REALLY want to get these awesome AOW missions up on our dedicated server!!!!! EDIT: to be clear, i cannot get ANY of the AOW missions to work, whether Altis, Takistan or Chernarus (the only 3 we want to use). EDIT: here's the server.cfg: hostname="2-75th Ranger Battalion PRIVATE Server (Closed Ops)"; password="REDACTED"; passwordAdmin="REDACTED"; maxPlayers=21; steamPort=2314; steamQueryPort=2313; motd[]= { "You are connecting to the 2-75th Ranger Battalion PRIVATE Server (Closed Ops)...", "This server is located in sunny Hollywood, California", "Today, it's a balmy 75 degrees and the ArmA & Teamspeak servers are Green-to-Green", "This server is the 2-75th Rangers CLOSED OPS server", "[2-75th] Leads The Way!", }; motdInterval=15; voteThreshold=0.25; reportingIP="arma2pc.master.gamespy.com"; logFile="/home/arma3/arma3/public/logs/arma3-private-server.log"; voteMissionPlayers=1; kickduplicate=1; equalModRequired=0; disableVoN=1; timeStampFormat=full; persistent=1; verifySignatures = 0; regularcheck=""; localClient[]={127.0.0.1, 10.1.1.4}; BattleEye=1; doubleIdDetected = ""; onUserConnected = ""; onUserDisconnected = ""; onUnsignedData = ""; onHackedData = "ban (_this select 0)"; onDifferentData = ""; // MISSIONS CYCLE (see below) class Missions { class Mission1 { template="co@21_all-out-warfare.takistan"; }; }; thanks so much Limey. ---------- Post added at 04:26 ---------- Previous post was at 04:03 ---------- i voted this issue UP on the tracker.
-
Dedicated server doesn't seem to work with todays patch
ssglimey replied to brightcandle's topic in ARMA 3 - SERVERS & ADMINISTRATION
UPDATE: i updated both the steamcmd and the dedicated server (this is a Linux server btw). everything is up to date. i verified the startup config, but bear in mind this is a dedicated public server so its runs no mods. the custom made map we run on it has no requirements at all. pubbers with no mods connect all the time. and yet none of our maps will load :( here's the startup: the only thing i added post 1.3.4 update in the startup is the "heli" folder. i've tried running the server both with and without it. same thing. after connecting, just a black screen. i've even tried starting the server without CBA and TFAR. same thing. :( there's nothing really useful in the log: ---------- Post added at 06:39 ---------- Previous post was at 06:22 ---------- UPDATE 2: i fixed the problem! the problem was that the "heli" folder was not in the folder where i run the public server from! it was auto-copied in the folder above (the master arma3 folder) by the steamcmd, so all i had to do was make a symlink and the server came right up. :-] -
Dedicated server doesn't seem to work with todays patch
ssglimey replied to brightcandle's topic in ARMA 3 - SERVERS & ADMINISTRATION
i confirm this behaviour, 100%. i've tried many of my custom-made multiplayer missions for our gaming group 2SCR and i can connect to none of them on our dedicated server. what the hell!?!?!? has this bug/problem been officially acknowledged? can others confirm??? -Limey -
[Release] Red Light inside of Chopper
ssglimey replied to Lala14's topic in ARMA 3 - MISSION EDITING & SCRIPTING
the most recent one is: http://fix8r.com/tmp/2scr_altis_insurgency.altis.pbo sorry for the size (~4.5MB). i put in the enhanced helicopters script and the skins are quite large :( thank you for taking a look. -Limey -
this is AWESOME! have been thinking about doing exactly this, specifically for Altis. i've only written/created an Insurgency so far, so scripted targets are a bit out of my league. but yours is way better than anything i can do. thank you sir! -Limey
-
[Release] Red Light inside of Chopper
ssglimey replied to Lala14's topic in ARMA 3 - MISSION EDITING & SCRIPTING
did something happen in the last Arma update that caused this script to stop working? ive been running (very happily) with this script on our Altis Public Insurgency custom map and all of a sudden it stopped working. i think it stopped working around the same time as i updated our dedicated linux server. i'm not sure if it's related, but ..... the menu options are there, ive not modified your SQF, but selecting the menu option just does nothing. any ideas? thanks in advance! -Limey -
Enemy occupation system (eos)
ssglimey replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
EDIT: think i solved my problem. i changed the difficulty the wrong way. :( -
Enemy occupation system (eos)
ssglimey replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm having an issue on my Altis Insurgency map/MP mission where all of the EOS-spawned units are suddenly invincible. No matter how many times they are hit, or naded etc, they just won't die. Everything was working just fine before, i added some new markers that seem to be OK (they show up red on the map). Any ideas? This problem is killing me (pun intended!) :-D Thanks! -Limey -
Why are serverlog little informative ?
ssglimey replied to Hud Dorph's topic in ARMA 3 - SERVERS & ADMINISTRATION
@Dorph: i 100% agree with you! this is my major problem with the arma 3 server. i run it on linux and the same situation is happening on the linux server. people aren't able to connect and i have no idea why. you're also correct in that arma 2 servers were far more chatty and gave out much more information, specifically they DID show you the particular mod problem that users who couldn't connect were having. i really really really hope that the devs put more chatty logs back into the arma 3 server. disappointed.... Limey -
@MDCCLXXVI are you aware of any =BTC= related problems since the recent Bootcamp ArmA 3 update? i seem to be having a number of respawn problems with my stock BTC v0.98 setup.... things like: - people being stuck in Alt-F4 only "no respawn" available - no revive options, etc was wondering if you had seen anything like that? thank you sir! -Limey