reapertitanium
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MP Trouble - Slots are not display - EDEN
reapertitanium replied to reapertitanium's topic in ARMA 3 - TROUBLESHOOTING
Ok, thanks for your help. I send this to our tech.- 12 replies
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MP Trouble - Slots are not display - EDEN
reapertitanium replied to reapertitanium's topic in ARMA 3 - TROUBLESHOOTING
I hate MEGA. Dcd Key :- 12 replies
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MP Trouble - Slots are not display - EDEN
reapertitanium replied to reapertitanium's topic in ARMA 3 - TROUBLESHOOTING
Normally, nope.- 12 replies
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MP Trouble - Slots are not display - EDEN
reapertitanium replied to reapertitanium's topic in ARMA 3 - TROUBLESHOOTING
There's about 30k entries in.- 12 replies
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MP Trouble - Slots are not display - EDEN
reapertitanium replied to reapertitanium's topic in ARMA 3 - TROUBLESHOOTING
Is that the good file ? With what may I open it ?- 12 replies
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MP Trouble - Slots are not display - EDEN
reapertitanium replied to reapertitanium's topic in ARMA 3 - TROUBLESHOOTING
General & MP settings : Lobby : The mission don't have a description.ext because it is just for fun, we've just put a Zeus and some players. Where can I find the .rpt ?- 12 replies
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reapertitanium started following Protection zone with a trigger and MP Trouble - Slots are not display - EDEN
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Hello everyone, My team and I did MP missions but some of us are " missions editors ". Since some days, we've got a big issue with the MP. We noticed that our slots are not display while connecting to the mission. I did a lot of searches about this and many players got this problem too. I also noticed there's a lot of equivalent issues : mods name, mods version, mods version on the server, server permissions, etc... But as you can see : Every mods got an underscore and not spaces, i know BIS got issues with " ", as you can see. So i think this way is clear. I've also seen guys said the problem came from the mission, IA's are not in playable or there's a player slot forgotten. Same here, all IA's have the purple circle. If a player slot was forgotten, the red circle will stay visible. Also, our technician checked the permissions twice and the mods version on the server is the SAME as clients.
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Hello everyone, I've got a little problem. When i'm playing a mission with my friends, i can see a kind of counter with the number of kills of my friends. Do you know how can i remove this ?
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Protection zone with a trigger
reapertitanium replied to reapertitanium's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeap but i've tried with triggers in first after i'd search for scripts. ^^"- 15 replies
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Protection zone with a trigger
reapertitanium replied to reapertitanium's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, it's 3 triggers. ^^ And is your code made for vehicle or players and vehicles ?- 15 replies
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Protection zone with a trigger
reapertitanium replied to reapertitanium's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have got a little problem with the GrenadeStop script. When i tried it, the game say there's a problem with the ligne 27. I've 3 safe zones, each got proper radius. Can you help ?- 15 replies
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Protection zone with a trigger
reapertitanium replied to reapertitanium's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I like challenges but i'm very not a good programmer. I can do some lines by my self but not more. ^^"- 15 replies
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Protection zone with a trigger
reapertitanium posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi everyone, I've tried, by many ways, to make a protection zone. It means a zone where players don't take damage and the projectiles, like bullets and grenades, disappears. I want to make it activated by a trigger. Do you have a suggestions ? Or maybe a code completly prepared. :) Thanks a lot.- 15 replies
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Flags problem
reapertitanium replied to reapertitanium's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Did I use the command correctly ? : <params> remoteExec ["SetFlagTexture", 0, true]; -
Flags problem
reapertitanium replied to reapertitanium's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok, thanks a lot. :)