Jump to content

TrueCruel_Nobody

Member
  • Content Count

    84
  • Joined

  • Last visited

  • Medals

Everything posted by TrueCruel_Nobody

  1. TrueCruel_Nobody

    [Arma 3 Tools] how to pack a campaign?

    Yes it is correct, or it wouldn't even work without packing it or using a 3rd party tool to do that. It only doesn't work with the official tools.
  2. TrueCruel_Nobody

    Tanoa Lite - a possibility or a total No-Go?

    Must not be made by BI, but allowed by them so the community (e.g. CUP team) could make that happen.
  3. TrueCruel_Nobody

    Vehicle in Vehicle Transport Feedback

    I have posted it on the feedback tracker already but I write it here again: If you load a car and then a quad into the Blackfish and eject them in the air, then the hunter gets ejected first which looks really weird if you know that the quad should be first in line. (it shows the 3 issues which I recorded for the feedback tracker, but in this thread the second one matters) Edit: Okay, nevermind the video. Looks like it was already fixed :)
  4. TrueCruel_Nobody

    Apex Vehicles Feedback

    The loading system will stay like that: https://www.reddit.com/r/arma/comments/4o2ety/oh_bi_what_have_you_done/d494a80
  5. TrueCruel_Nobody

    Apex Vehicles Feedback

    The loading function is really nice to have (I play a lot Invade & Annex and find this feature invaluable), just how BI made that bugs me a lot.
  6. TrueCruel_Nobody

    Apex Vehicles Feedback

    They could made it if you drive into the plane and exit the vehicle (or the plane starts to take off), that the vehicle gets locked into the plane.
  7. TrueCruel_Nobody

    Apex Vehicles Feedback

    Sorry BI, but this just looks awful... The C-17 mod works with driving into the plane and locking it (or well enough for a mod), so it can't be an engine limitation I guess?
  8. TrueCruel_Nobody

    General Discussion (dev branch)

    Is it known how to load a vehicle into the Backfish? Or is that feature not implemented yet?
  9. TrueCruel_Nobody

    [1.60] Eden Interface too big

    Hey guys! Just tried Eden in the new update - holy *, the interface went from decent to overly big. I read in the changelog that it is now bound to the interface setting - mine is set to small but this is just horrible. It was perfect in 1.58, so why the change? Thx!
×